2k12 Xbox360 Comprehensive Update (Hyperballer+DC)

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  • Pabby boy
    Rookie
    • May 2011
    • 82

    #16
    Re: 2k12 Xbox360 Comprehensive Update (Hyperballer+DC)

    I was a big fan of all you guys and what you did with Chia in 2k11 so I'm pumped you're doing this. I've actually been waiting for your names to pop up haha. Just wondering though, what roster are you using as a base?

    Comment

    • Hyperballer21
      MVP
      • Feb 2003
      • 2040

      #17
      Re: 2k12 Xbox360 Comprehensive Update (Hyperballer+DC)

      I'm using a hex edited roster with accessory color edits i did earlier this month. The Boston Celtics will be added as well to the 2kshare file.

      Comment

      • IStillDoWhatIDo
        Pro
        • Jun 2006
        • 695

        #18
        Re: 2k12 Xbox360 Comprehensive Update (Hyperballer+DC)

        Since it is Hexed will it freeze?
        fool me once... shame on me.

        Let's get the fantasy football section poppin!
        http://www.operationsports.com/forums/fantasy-football/

        Comment

        • balldoktor81
          Rookie
          • Jun 2006
          • 124

          #19
          Re: 2k12 Xbox360 Comprehensive Update (Hyperballer+DC)

          hyper can we, pc users, expect something like last year...? roster for pc or is it not possible???

          Comment

          • Hyperballer21
            MVP
            • Feb 2003
            • 2040

            #20
            Re: 2k12 Xbox360 Comprehensive Update (Hyperballer+DC)

            Originally posted by IStillDoWhatIDo
            Since it is Hexed will it freeze?
            I have not had any freezing issues. I only changed accessory colors. Nothing major.


            Originally posted by balldoktor81
            hyper can we, pc users, expect something like last year...? roster for pc or is it not possible???
            Once the REDitor for 2k12 comes out, I will be able to copy and paste my edits between PC and Xbox360

            Comment

            • balldoktor81
              Rookie
              • Jun 2006
              • 124

              #21
              Re: 2k12 Xbox360 Comprehensive Update (Hyperballer+DC)

              thanx for your answer. i will follow you guys on this board. your ideas sound amazing. it's a pipe dream having those ideas being implemented by 2k on a regular basis... but thanx to the god of basketball you guys will do. i like your ideas will make the game even more "real"!!! game is great overall but the roster is NOT!!!!! hope they will patch those fun killing bugs like trade-logic etc. keep up the good work!!!

              Comment

              • IStillDoWhatIDo
                Pro
                • Jun 2006
                • 695

                #22
                Re: 2k12 Xbox360 Comprehensive Update (Hyperballer+DC)

                I know you said you won't answer overalls questions but why are the ratings so low. How does that affect the game compared to what 2K official rosters have. Sorry for intruding.
                fool me once... shame on me.

                Let's get the fantasy football section poppin!
                http://www.operationsports.com/forums/fantasy-football/

                Comment

                • Hyperballer21
                  MVP
                  • Feb 2003
                  • 2040

                  #23
                  Re: 2k12 Xbox360 Comprehensive Update (Hyperballer+DC)

                  Originally posted by IStillDoWhatIDo
                  I know you said you won't answer overalls questions but why are the ratings so low. How does that affect the game compared to what 2K official rosters have. Sorry for intruding.
                  I'll answer this question because it was general, instead of player specific. Overalls may seem low, but I use an "all-time scale". Meaning that certain attributes are not compared to a current player, but someone in nba history. For example:

                  Passing is not based on rondo, its based on stockton/magic johnson
                  Rebounding isn't based on kevin love, its based on rodman
                  Blocking isn't based on Dwight, its based on Hakeem, etc

                  I use those as benchmarks because its the only way to truly represent how good a player really is.


                  2k's rosters typically do not update every player. They tend to overrate some players in the wrong categories to make the consumer happy. Someone from 2k even said that they rate players based on fans' expectations, which i think is wrong to do.

                  Comment

                  • fizzo
                    Rookie
                    • Mar 2009
                    • 144

                    #24
                    Re: 2k12 Xbox360 Comprehensive Update (Hyperballer+DC)

                    Originally posted by Hyperballer21
                    Okay, lets use LeBron James as an example;
                    He averaged 1.6 spg last season. In order to get his per 40 min stat, you'd have to include his MPG which was 38.8. Then you would do the following:
                    40 divided by 38.8mpg = 1.03
                    Then multiply 1.03 x 1.6spg = 1.65 steals/40

                    So now that you have his steals per 40 minutes, you then would have to convert that number in a rating. 2k uses a 74 point scale (25-99). You'd now have to figure out what 1.65 would be on a 74 point scale. If 0.0 steals/40min = 0 and if 2.5 steals/40min = 74, where does 1.65 fall at...

                    Hope that helps
                    It's not as simple as that. There's a difference between a player's ability to steal and his steals per game or per 40 mins. Using the same example - Lebron, he gambles a lot in passing lanes, obviously he's capable of recovering quicker and all that, but still he does it more than most players, therefore getting higher number of steals than a guy who plays more of a sound defense and doesn't go for a steal so much, but may (or may not) be actually better at stealing than Lebron. You can't just take dry numbers and convert them into ratings like that without putting any extra thought into it.

                    Then there's also the case that some ratings complement others - using the steals example again, quickness and hands probably impact someones ability to steal in the game and in real life. And that's how Lebron gets most of his steals IRL too, with quickness and great hands, not necesserily beacause he's good at reading opposing teams offense or his man's dribble moves i.e. having a great pure ability to steal.

                    This goes for all ratings and all players obviously. Not complaining, just something to think about..

                    Comment

                    • Hyperballer21
                      MVP
                      • Feb 2003
                      • 2040

                      #25
                      Re: 2k12 Xbox360 Comprehensive Update (Hyperballer+DC)

                      Originally posted by fizzo
                      It's not as simple as that. There's a difference between a player's ability to steal and his steals per game or per 40 mins. Using the same example - Lebron, he gambles a lot in passing lanes, obviously he's capable of recovering quicker and all that, but still he does it more than most players, therefore getting higher number of steals than a guy who plays more of a sound defense and doesn't go for a steal so much, but may (or may not) be actually better at stealing than Lebron. You can't just take dry numbers and convert them into ratings like that without putting any extra thought into it.

                      Then there's also the case that some ratings complement others - using the steals example again, quickness and hands probably impact someones ability to steal in the game and in real life. And that's how Lebron gets most of his steals IRL too, with quickness and great hands, not necesserily beacause he's good at reading opposing teams offense or his man's dribble moves i.e. having a great pure ability to steal.

                      This goes for all ratings and all players obviously. Not complaining, just something to think about..
                      I agree. I was just giving him an example of how something would work. Trust me, i know ALOT of thought goes into this. If you saw my formula sheet, you'd know how much thought I'd put into each aspect of the game.

                      To use steals as an example, steals is just a stat. How they get their steals are based on a variety of other ratings and tendencies:
                      <b>Post Def</b> - Ability to poke the ball loose when being backed down
                      <b>On Ball D</b> - ability to disrupt the ball handler to make them lose control of the ball
                      <b>Def Awareness</b> - being at the right place at the right time. Recall '98 nba finals when Jordan strips Malone before "the shot"
                      <b>Play Pass Lanes</b> - intercept pass
                      <b>On Ball Steals</b> - reaching in

                      In our roster, all of these are incorporated. you'll see someone like Jordan with a higher than normal <b>Post Def<b/> rating because of what was said above. Especially the '98 version of him because him rarely got called for fouls. I wanted to mimic this.
                      Last edited by Hyperballer21; 10-30-2011, 09:06 PM.

                      Comment

                      • DavonBrown
                        MVP
                        • Oct 2008
                        • 1484

                        #26
                        Re: 2k12 Xbox360 Comprehensive Update (Hyperballer+DC)

                        I loved the NBA 2K11 roster. I cannot wait for this one!

                        Comment

                        • JCEVO
                          Rookie
                          • Aug 2010
                          • 183

                          #27
                          Re: 2k12 Xbox360 Comprehensive Update (Hyperballer+DC)

                          has someone upload this on 2k share? i dont know how to access the files he link up and put them on my 360 hard drive

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                          • Hyperballer21
                            MVP
                            • Feb 2003
                            • 2040

                            #28
                            Re: 2k12 Xbox360 Comprehensive Update (Hyperballer+DC)

                            First post updated. Added file to 2kshare

                            Comment

                            • JCEVO
                              Rookie
                              • Aug 2010
                              • 183

                              #29
                              Re: 2k12 Xbox360 Comprehensive Update (Hyperballer+DC)

                              Originally posted by Hyperballer21
                              First post updated. Added file to 2kshare
                              thanks hyper. just download and will give u feedback

                              Comment

                              • VINCEL
                                Rookie
                                • Sep 2008
                                • 41

                                #30
                                Re: 2k12 Xbox360 Comprehensive Update (Hyperballer+DC)

                                Good Job !!

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