Sim-World NBA 2k13 Roster Project (for 360)

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  • BroMontana82
    Support Sim
    • Nov 2004
    • 2225

    #16
    Re: Sim-World NBA 2k13 Roster Project (for 360)

    what is good fam? just wanted to check in to see what was brewing. any plans to jump off of someone else's base? i see that the great nogster is back and OS Steve has given hyperballers roster his blessing as the best out there.

    wish i could do more to help out right now but i have a ton going on and have barely even played the game yet.

    Comment

    • risewithus56
      Rookie
      • Dec 2009
      • 215

      #17
      Re: Sim-World NBA 2k13 Roster Project (for 360)

      I'm sorry for being so naive, but what is it that you guys do with hex editing and such? I'm always for anything that improves the overall presentation, gameplay, or realism of 2K,but I was wondering what is it that you do and what effects it has on the game.
      Thanks!

      Comment

      • ronyell
        SimWorld Sports Inc - CEO
        • Dec 2005
        • 5932

        #18
        Re: Sim-World NBA 2k13 Roster Project (for 360)

        Originally posted by BroMontana82
        what is good fam? just wanted to check in to see what was brewing. any plans to jump off of someone else's base? i see that the great nogster is back and OS Steve has given hyperballers roster his blessing as the best out there.

        wish i could do more to help out right now but i have a ton going on and have barely even played the game yet.
        we are already at work & have been for the past week Bro...

        hyper did that but he is on the team sir... lol

        SO MUCH more to come!
        SIMWORLD HOOPS - JOIN, DISCUSS or WATCH
        THE ONLY PLACE WHERE YOU CAN:
        #SeeTheGameBeTheGame

        Comment

        • Thelorn
          Pro
          • Aug 2003
          • 874

          #19
          Re: Sim-World NBA 2k13 Roster Project (for 360)

          I heard it's going to be a good halloween.

          If flopping was rewarded in real life as it is in the NBA, I’d swerve into guard rails each time someone changed lanes in front of me. - Alan Hahn

          Comment

          • BroMontana82
            Support Sim
            • Nov 2004
            • 2225

            #20
            Re: Sim-World NBA 2k13 Roster Project (for 360)

            Originally posted by ronyell
            we are already at work & have been for the past week Bro...

            hyper did that but he is on the team sir... lol

            SO MUCH more to come!
            haha my bad. that's good news.

            Comment

            • ronyell
              SimWorld Sports Inc - CEO
              • Dec 2005
              • 5932

              #21
              Re: Sim-World NBA 2k13 Roster Project (for 360)

              Originally posted by Thelorn
              I heard it's going to be a good halloween.


              ahh... building that anticipation huh... not a full confirmation on this but, looking good! progress is phenominal this year!
              SIMWORLD HOOPS - JOIN, DISCUSS or WATCH
              THE ONLY PLACE WHERE YOU CAN:
              #SeeTheGameBeTheGame

              Comment

              • Nathan_OS
                MVP
                • Jun 2011
                • 4465

                #22
                How much longer do you guys think until it is released?

                Sent from my Galaxy Nexus using Tapatalk 2
                PSN: MajorJosephx

                Comment

                • Jakeness23
                  Pro
                  • Aug 2009
                  • 872

                  #23
                  Re: Sim-World NBA 2k13 Roster Project (for 360)

                  Big fan of the work you guys do. Can't wait to get the Association file. Keep up the good work!
                  NBA
                  Charlotte HORNETS

                  NFL
                  Carolina Panthers

                  College
                  Carolina Tar Heels

                  Won't change until:
                  1) Hornets win a playoff game
                  2) Panthers win a Super Bowl
                  3) Tar Heels win another championship (Completed: 4/3/2017)

                  PSN:BetterHigh1990

                  Starting 1/10/12

                  Comment

                  • Jakeness23
                    Pro
                    • Aug 2009
                    • 872

                    #24
                    Re: Sim-World NBA 2k13 Roster Project (for 360)

                    BTW, could you guys (whenever you do this and get the time to post), tell us what colors you will have as Team 1 and Team 2 for each team. Also, are you able to edit the colors on jerseys? Because some teams could definitely use some work (which I'm sure you already know).



                    Also, for AS games, could you guys have team color socks? That'd be kind of cool.

                    Again, thanks for all of the work you guys do. You should be working at 2k, for real...
                    NBA
                    Charlotte HORNETS

                    NFL
                    Carolina Panthers

                    College
                    Carolina Tar Heels

                    Won't change until:
                    1) Hornets win a playoff game
                    2) Panthers win a Super Bowl
                    3) Tar Heels win another championship (Completed: 4/3/2017)

                    PSN:BetterHigh1990

                    Starting 1/10/12

                    Comment

                    • chrisbosh4
                      Rookie
                      • Aug 2007
                      • 360

                      #25
                      Re: Sim-World NBA 2k13 Roster Project (for 360)

                      Let the Sim-World team work at there own pace fellas... Trust me it will be a great experience when released.

                      Comment

                      • jonapaloma
                        Banned
                        • Aug 2007
                        • 405

                        #26
                        Re: Sim-World NBA 2k13 Roster Project (for 360)

                        @ronyell

                        Could you make a spreadsheet with the rotations and minutes per player you use in your roster?

                        Im making my own roster and have a hard time finding which rotations and minutes each player has.

                        Comment

                        • OfficalSwag_oS

                          #27
                          Re: Sim-World NBA 2k13 Roster Project (for 360)

                          Definitely can't wait. Last year really fixed up 2k12

                          Comment

                          • jayrich751
                            Rookie
                            • Sep 2010
                            • 325

                            #28
                            Re: Sim-World NBA 2k13 Roster Project (for 360)

                            are you guys able to adgust the coaches on the classic teams... like larry brown on the 00-01 sixers rather than the guy they have?
                            Last edited by jayrich751; 10-16-2012, 09:54 AM. Reason: edit

                            Comment

                            • B Easy
                              Rookie
                              • Apr 2009
                              • 373

                              #29
                              Re: Sim-World NBA 2k13 Roster Project (for 360)

                              Originally posted by jayrich751
                              are you guys able to adgust the coaches on the classic teams... like larry brown on the 00-01 sixers rather than the guy they have?
                              Good question.

                              Comment

                              • gabri3l3
                                Pro
                                • Mar 2009
                                • 582

                                #30
                                Re: Sim-World NBA 2k13 Roster Project (for 360)

                                @ Ronyell & who's editing the roster's spreadsheet:

                                I noticed while sorting through the spreadsheet that there's a mistake in the Players (Roster Info) sheet ---> Players names and their sig skills, sig shots ecc... are not aligned correctly; names should all be moved one row above in order to correspond to their values. I just wanted to report that because it can create confusion, but I think this can be fixed easily...
                                -XBOX LIVE: gz18

                                Comment

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