Sim-World NBA 2k13 Roster Project (for 360)
Collapse
Recommended Videos
Collapse
X
-
-
Re: Sim-World NBA 2k13 Roster Project (for 360)
Although I respect YeLLz & yAk as roster makers & abilties to adjust sliders to their own roster…
I've been testing YeLLz slider set since the release of this years sim world roster & yet, I've never tried to tweak them in respect to yAk/YeLLz & their project. Also, I strongly believe that the User should never tweak anything (be it Roster or Sliders) based on 1 or 2 games but 5 or more should give u a good idea of how & what are regular occurrences.
Only major tweak I have done is to the settings. Instead of playing on All-Star, the past 2 games I've played on Superstar & I've noticed that the CPU has a greater sense of urgency to wanting to win the ball game. Haven't had any "cheese" by the CPU on Superstar.
98% of the time I play as the Heat. In All-Star, I've played vs playoff & non playoff teams & managed to blow them out by nearly 20pts almost every time.
On Superstar, so far I haven't lost yet. Played the wizards & won but I felt some pressure. Last night I played @ Indiana & managed to win by 10 but didn't get a comfortable lead till about midway into the 4th.
With that said…
Tonight, I'll get home & tweak YeLLz's set with hopes to create more User/CPU FTA. More CPU 3pt Attempts as well. Those are the 2 main areas that I've been keeping a close observation in & have noticed that need tweaking.Last edited by iameich; 01-05-2013, 08:28 PM."It's about damn time... It's about damn time.” - LeBron JamesComment
-
Re: Sim-World NBA 2k13 Roster Project (for 360)
I was actually going to make these changes to YeLLz sliders:
Difficulty: Superstar
Defensive assists strength: 25
Dunk In Traffic Frequency 48 48
Pass Accuracy 48 45
Contact Shot Success 49 49
Driving Contact Shot Frequency 65 65
Hands 59 54
Take 3pt Shots 77 77
Go For On-Ball Steals 59 54
Shooting Foul Frequency 88 88
Those are pretty much the changes I'm going to test tonight. Everything else remains the same number YeLLz has them as of today."It's about damn time... It's about damn time.” - LeBron JamesComment
-
Re: Sim-World NBA 2k13 Roster Project (for 360)
Although I respect YeLLz & yAk as roster makers & abilties to adjust sliders to their own roster…
I've been testing YeLLz slider set since the release of this years sim world roster & yet, I've never tried to tweak them in respect to yAk/YeLLz & their project. Also, I strongly believe that the User should never tweak anything (be it Roster or Sliders) based on 1 or 2 games but 5 or more should give u a good idea of how & what are regular occurrences.
Only major tweak I have done is to the settings. Instead of playing on All-Star, the past 2 games I've played on Superstar & I've noticed that the CPU has a greater sense of urgency to wanting to win the ball game. Haven't had any "cheese" by the CPU on Superstar.
98% of the time I play as the Heat. In All-Star, I've played vs playoff & non playoff teams & managed to blow them out by nearly 20pts almost every time.
On Superstar, so far I haven't lost yet. Played the wizards & won but I felt some pressure. Last night I played @ Indiana & managed to win by 10 but didn't get a comfortable lead till about midway into the 4th.
With that said…
Tonight, I'll get home & tweak YeLLz's set with hopes to create more User/CPU FTA. More CPU 3pt Attempts as well. Those are the 2 main areas that I've been keeping a close observation in & have noticed that need tweaking.
I agree with you that the CPU needs to have better FTA's as well as 3 pointers. Those two areas are lacking right now.
However, I haven't played a game on superstar yet..maybe that will change my issues.Last edited by ~: AkaDemiK :~; 01-06-2013, 02:23 AM.Comment
-
Re: Sim-World NBA 2k13 Roster Project (for 360)
I use the Heat as well and i feel the same way. I have blown out teams and have won by less than 10 twice i think. I don't feel like i'm being tested enough during these matches. I love the new sliders in terms of Rebs, TO's and other stats..but the CPU is not challenging me enough for to really work hard for a win. The games I won under 10 points were because I started going lightly on my opponent. I feel like If I go hard every game it's going to be a blowout.
I agree with you that the CPU needs to have better FTA's as well as 3 pointers. Those two areas are lacking right now.
However, I haven't played a game on superstar yet..maybe that will change my issues."It's about damn time... It's about damn time.” - LeBron JamesComment
-
Comment
-
Re: Sim-World NBA 2k13 Roster Project (for 360)
Problems with roster
1. CPU makes no trades
2. Sig skills showing up blank
3. Players not having 2yr team option
4. cant remove certain players off rosterComment
-
Re: Sim-World NBA 2k13 Roster Project (for 360)
As for the international players, I've found that if you clone them, meaning if you sign them to a team and then release them, in your association they will retire and that completely erases them and the clone in association mode.
Hope this helps.Comment
-
Re: Sim-World NBA 2k13 Roster Project (for 360)
I don't know about the first two but every rookie on each team is like that and at least 1 to 3 players on each team has the wrong contract. Some contracts, mainly rookies, also don't register in association so its best to just correct each player's contract yourself until they fix it. Even for those whose contract is correct you have to go in, press start and let the roster autosave so the contract shows up in association.
As for the international players, I've found that if you clone them, meaning if you sign them to a team and then release them, in your association they will retire and that completely erases them and the clone in association mode.
Hope this helps.Comment
-
Re: Sim-World NBA 2k13 Roster Project (for 360)
finally settled on the association in progress file. before i delve in is there an update coming? sorry if its been answered.
dont mind making the contract fixes. and the trades not so bad for me because im actually thinking of playing every game as the sixers. but resigning when needed to update with real world transactions. or move's i want to do to create some comp in the league.
is this do able? or will the infrequent resigning reset other changes?Comment
-
Re: Sim-World NBA 2k13 Roster Project (for 360)
I actually saw 2 trades. I didn't pick the Cavs as I always been doing as I sim.Comment
-
Re: Sim-World NBA 2k13 Roster Project (for 360)
i have a problem with legends Centers like Shaq,Russel,Abdul Jabbar ... I know they were rated not the same way the normal teams were rated, but they dont rebound like they should do ?
i play many fantasy drafts with todays players and legends, so i play with mixed teams. I had many games where Shaq or Abdul jabbar only grab less than 3 rebounds ...
I also raise there Rebounds Ratings to max , but still it doesnt work for me .
They just stand and trying to box out other players instead of going/jumping for any rebound like they should do.Comment
Comment