Maybe it is my imagination but it isjust a little better with the ball security at 63...
HyperBaller/DCAllAmerican NBA 2k13 Comprehensive Roster Update - Round 3
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Re: HyperBaller/DCAllAmerican NBA 2k13 Comprehensive Roster Update - Round 3
I was able to get the previous version to work, but with this newest update I can not get the shoe file to work. I've done the same exact thing I did for the previous version, but to no avail. I can download the rosters fine and get them on the XBOX HDD, but every player is in generics. Any help would be much appreciated.Comment
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Re: HyperBaller/DCAllAmerican NBA 2k13 Comprehensive Roster Update - Round 3
Still working on a fix for the shoe file. It works fine for my xbox. Essentially most of the shoes are exactly the same from the original shoe file.
New roster will be out probably on sunday. Here is what you can expect;
-New tendencies separating players who look to block shots versus those who would not contest under 99% circumstances.
-Touches edits to make not scoring/traditional pgs run the offense more and look for their shot less.
-Ratings, signings, and rotation editsComment
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Re: HyperBaller/DCAllAmerican NBA 2k13 Comprehensive Roster Update - Round 3
Still working on a fix for the shoe file. It works fine for my xbox. Essentially most of the shoes are exactly the same from the original shoe file.
New roster will be out probably on sunday. Here is what you can expect;
-New tendencies separating players who look to block shots versus those who would not contest under 99% circumstances.
-Touches edits to make not scoring/traditional pgs run the offense more and look for their shot less.
-Ratings, signings, and rotation edits
One issue I've had playing the Mavericks is Dirk not taking enough shots. I see that you've changed the tendencies for him, O.J. Mayo and others, but Dirk is still too passive. Hoping you can look into it. Thanks a lot for all your hard work and enjoy the game too.
Here are some colorways of both shoes for reference:
Jordan Melo M9
Black/Orange
"Syracuse"
Royal Suede/Orange
Air Jordan XX8
Black/Orange PE
Last edited by J_Posse; 03-15-2013, 10:22 AM.San Antonio Spurs 5 - Time ('99, '03, '05, '07, '14) NBA Champions
Official OS Bills Backers Club Member
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Re: HyperBaller/DCAllAmerican NBA 2k13 Comprehensive Roster Update - Round 3
Hey Hype !!!
I saw that the warriors have a new yeallow jersey which seem to be more a tshirt than a jersey...
do you preview to include it in your future update? or is it impossible?
besides, any idea of when the next update will be released?
GREAT work you're doing Hype !!!Comment
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Re: HyperBaller/DCAllAmerican NBA 2k13 Comprehensive Roster Update - Round 3
Hey Hype !!!
I saw that the warriors have a new yeallow jersey which seem to be more a tshirt than a jersey...
do you preview to include it in your future update? or is it impossible?
besides, any idea of when the next update will be released?
GREAT work you're doing Hype !!!
As for the next update, I am still working on it. I've added a few CAPS and update some transactions and rotations.Comment
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Re: HyperBaller/DCAllAmerican NBA 2k13 Comprehensive Roster Update - Round 3
Sorry if this has been answered before. I noticed that you have took away Heat Retention and replaced it with Microwave on certain players, not trying to question your roster or anything in that nature; but what was the purpose? Heat Retention must be another useless skill?Last edited by KwiLL23; 03-27-2013, 03:31 PM.Comment
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Re: HyperBaller/DCAllAmerican NBA 2k13 Comprehensive Roster Update - Round 3
Sorry if this has been answered before. I noticed that you have took away Heat Retention and replaced it with Microwave on certain players, not trying to question your roster or anything in that nature; but what was the purpose? Heat Retention must be another useless skill?
The ONE rating i really wished they kept in the game was Clutch.Comment
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Re: HyperBaller/DCAllAmerican NBA 2k13 Comprehensive Roster Update - Round 3
-Realistic dribble moves for each player
-updates to Coach Grades
-updates to team's chemistry. This makes poor teams out of sync while great teams like the Spurs play like a well oiled machine.
-updates to attendance. We use real attendance stats to adjust teams audience. We also make the crowd packed for playoff games.
Basically, a lot of behind scene stuff we currently cannot do at the moment.Comment
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Last year through REDitor, we were able to manipulate certain things to create a more realistic NBA experience. Some things include:
-Realistic dribble moves for each player
-updates to Coach Grades
-updates to team's chemistry. This makes poor teams out of sync while great teams like the Spurs play like a well oiled machine.
-updates to attendance. We use real attendance stats to adjust teams audience. We also make the crowd packed for playoff games.
Basically, a lot of behind scene stuff we currently cannot do at the moment.Comment
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Re: HyperBaller/DCAllAmerican NBA 2k13 Comprehensive Roster Update - Round 3
I have been using REDitor for the past year and completely disregarded the team chemistry rating. I thought that only affected the teams chemistry in association, not gameplay behaviors. Also didn't realize the attendance rating had an effect. Can you confirm this? I hope you are right btw.
Also, attendance has an effect, mostly visual. We made teams like Atlanta how are a good team but have a low fan base stand out as well as a team like Sacramento who are bad but have a packed house night in and night out.
With the right manipulation, you can have the Bobcats have low attendance typically, but will have a packed house once Miami comes to town.Comment
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