Holliday, I think I eliminated all the cheese aspects of the CPU play....I used your sliders as a basis (very solid) and played a couple games.
Here are my thoughts, and would like for you to try out and see what you think....
Turn UP "look for post player". With all the PiP problems, it seems like the common thought is to turn it down, but the majority of the PiP comes from cutters and flashy passing. By turning UP the look for post player to about 90 or 95, they dump the ball in the post, and if defended they look to kick out, which is how NBA teams run their offense. I saw a lot more jumpers this way, and the PiP went down to 1/3 of total points, which is what we're aiming for! By also turning down the handling and flashy passing, it seems like the CPU doesn't dish to cutters all day either (unless they're wide open). I also turned CPU offensive awareness to 30.
I still feel that the CPU grabs too many off. rebounds, so I notched it down even further.
and my Hum/CPU speed is at 30/18 which seems more fair to me...a difference of 10 I still saw cheap speed boosts by the CPU. This also reduces their fast breaks which seem to heavily contribute to PiP.
What you think?
And I turned off CLUTCH factor and set them to 0 as well....it seemed that with it ON, the star players became Greek Gods from Olympus when their team is trailing


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