Pared's NBA 2k10 Tweaks (Post-Patch Updates in first post)

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  • Pared
    Legen - WAIT FOR IT
    • Feb 2003
    • 39337

    #301
    Re: Pared's NBA 2k10 Tweaks (Post-Patch Updates in first post)

    Originally posted by Finch204
    I think you're spot on with the new post patch updates to the shooting sliders. I too felt that after the patch was applied, the CPU was having trouble scoring more than I was. I'll look for your new sliders later after I get some sleep lol.

    I have a question though, I don't know if this has been asked before, if it was I apologize. I was wondering why you play on Pro? What is the difference between Pro, All Star, Superstar and HOF? Is shooting or scoring much harder on the higher difficulty levels? Is the pace of game different? I just was curious to know if there was really any difference in the game the CPU plays at Pro and and at other difficulty levels.
    I think I should put this in the first post.

    The CPU initiates an offense that takes what it sees as an "ideal shot" much faster on the higher difficulty levels. For those looking for a "sim-like" experience, having the CPU pull up at a moment's notice doesn't reflect what you see in the NBA. Sometimes guys pass open a shot let something develop.

    On Superstar or HOF, the CPU will rarely do this. They WILL do it, just the number of times it does this does not outweigh the shot attempt. So FGA's are high, the game is much faster paced...

    On Pro/AS, the CPU will actually look to create more offense through play completions. It won't just SHOOT without hesitation. Some may like that competitive mean streak, but I've always strived for a reflection of what you see when you watch a game on TV and the numbers you get afterwards when I set up sliders. That balance is there with the game, but it gets better with these slight tweaks.

    I would even suggest you might consider going Pro/All Star when playing home away, or depending if you're playing with a good or a bad team. But what these tweaks allow you to do is just set them up and forget sliders and just enjoy the game. You'll get more close outs on D, fouls, shooting %'s, turnovers, etc. than default. Plus they are geared for 12 mins.

    If I could make one suggestion, it would be to edit some of the coach profiles from the newest rosters by 2k Insider. He has the 3pt shooting tendency way too high on teams like the Knicks and Magic. It's actually counter productive to these sliders. I'll post the minor changes to the 3pt tendencies when I have time, but I think it was something like the Knicks were at 80, Magic at 60 (post up bumped to 45-50) and some other team slightly lower around 75. Just going off my head right now...

    But it will help, especially for those looking to jump into an Association long term.
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    [OS Vets NBA 2k7 Champion]
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    That's not the meaning of constructive criticism.

    *Official Miami Heat Haters Club Member #1*

    Comment

    • Finch204
      Rookie
      • Feb 2009
      • 7

      #302
      Re: Pared's NBA 2k10 Tweaks (Post-Patch Updates in first post)

      Oh I see. Good information. I never really figured out the difference in offense between difficulty levels, except that if you make a defensive mistake in Superstar or HOF, you're pretty much burned lol. Thanks for the info.

      Comment

      • RoyalBoyle78
        Aka."Footballforever"
        • May 2003
        • 23918

        #303
        Re: Pared's NBA 2k10 Tweaks (Post-Patch Updates in first post)

        The game is playing good on Pro?
        N.Y Mets
        N.Y Giants
        N.Y Knicks
        N.Y Islanders
        Miami Hurricanes


        Twitter - @RoyalBoyle78
        XBOX LIVE - Royalboyle78
        PSN - RoyalBoyle78

        Comment

        • GP Mercy
          Pro
          • Jun 2006
          • 839

          #304
          Re: Pared's NBA 2k10 Tweaks (Post-Patch Updates in first post)

          Final stats:
          101 117
          Wizards vs. Pistons
          43/93 FG 45/98
          46% FG% 45%
          4/11 3PT 13/19
          11/31 FTM/A 14/17
          35% FT% 82%
          25 ASSTS 36
          7 TO 11
          16 FOULS 18
          43 REBS 62
          6 O REB 8
          8 STEALS 5
          8 BLOCKS 0
          59 PiP 40
          25 BENCH 38
          6 2nd CH 13
          20 F BREAK 2

          Ben Gordon (PoTG) 37 PTS, 6 REB, 1 AST 15-30 FG 5-6 3PT
          Rodney Stuckey 18 PTS, 8 AST, 8-14 FG
          Charlie Villanueva 12 PTS, 12 REB 4-7 FG 1-1 3PT

          Randy Foye 14 PTS, 2 REB, 4 AST, 6-14 FG 2-2 3 PT
          Gilbert Arenas 28 PTS, 11 AST, 4 STL 13-23 FG, 2-3 3 PT
          Caron Butler 18 PTS, 6 REB, 7-18 FG, 0-2 3 PT

          Offense was a struggle, and was a nice for a change. As a player I have no problems initiating offense, but I struggled for the first three quarters. I cannot for the life of me get Caron's shot down. Arenas got going late, but it was over before he started hitting everything! We were down by 30 at one point.

          Reason for the above: Ben Gordon. This man was UNCONSCIOUS! He ended the first quarter with 16 points! Every single time I would get a run going, he would torch me! I doubled him, played tight, had 9 people on him, and he would still deliver! This was the first time in a 2K game where they actually made 3PT's! I sagged off of their shooters for most of the game, and it showed.

          If you notice my free throw stat, that is where I lost the game. 11-31 from the line? C'mon son! I had Real FT off, but it goes back on for the next game.

          We played great defense except for Gordon. They out rebounded us by 20. Whenever that happens, you will lose. I love it! Great, great game!
          Last edited by GP Mercy; 11-14-2009, 02:21 PM. Reason: Added points!

          Comment

          • Millennium
            Franchise Streamer
            • Aug 2002
            • 9889

            #305
            Re: Pared's NBA 2k10 Tweaks (Post-Patch Updates in first post)

            Originally posted by GP Mercy
            Final stats:
            101 117
            Wizards vs. Pistons
            43/93 FG 45/98
            46% FG% 45%
            4/11 3PT 13/19
            11/31 FTM/A 14/17
            35% FT% 82%
            25 ASSTS 36
            7 TO 11
            16 FOULS 18
            43 REBS 62
            6 O REB 8
            8 STEALS 5
            8 BLOCKS 0
            59 PiP 40
            25 BENCH 38
            6 2nd CH 13
            20 F BREAK 2

            Ben Gordon (PoTG) 37 PTS, 6 REB, 1 AST 15-30 FG 5-6 3PT
            Rodney Stuckey 18 PTS, 8 AST, 8-14 FG
            Charlie Villanueva 12 PTS, 12 REB 4-7 FG 1-1 3PT

            Randy Foye 14 PTS, 2 REB, 4 AST, 6-14 FG 2-2 3 PT
            Gilbert Arenas 28 PTS, 11 AST, 4 STL 13-23 FG, 2-3 3 PT
            Caron Butler 18 PTS, 6 REB, 7-18 FG, 0-2 3 PT

            Offense was a struggle, and was a nice for a change. As a player I have no problems initiating offense, but I struggled for the first three quarters. I cannot for the life of me get Caron's shot down. Arenas got going late, but it was over before he started hitting everything! We were down by 30 at one point.

            Reason for the above: Ben Gordon. This man was UNCONSCIOUS! He ended the first quarter with 16 points! Every single time I would get a run going, he would torch me! I doubled him, played tight, had 9 people on him, and he would still deliver! This was the first time in a 2K game where they actually made 3PT's! I sagged off of their shooters for most of the game, and it showed.

            If you notice my free throw stat, that is where I lost the game. 11-31 from the line? C'mon son! I had Real FT off, but it goes back on for the next game.

            We played great defense except for Gordon. They out rebounded us by 20. Whenever that happens, you will lose. I love it! Great, great game!
            To each their own in terms of play style, but WOW do you have a high number of FGA. It should be around 70-80, and I know it's not a side effect of Pared's sliders.

            Slow down your offense and find a better shot, and I am willing to bet you start having more shots fall.
            Franchise > All Y'all

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            Comment

            • GP Mercy
              Pro
              • Jun 2006
              • 839

              #306
              Re: Pared's NBA 2k10 Tweaks (Post-Patch Updates in first post)

              Originally posted by Millennium
              To each their own in terms of play style, but WOW do you have a high number of FGA. It should be around 70-80, and I know it's not a side effect of Pared's sliders.

              Slow down your offense and find a better shot, and I am willing to bet you start having more shots fall.
              Thanks! I'll try it out the next game!

              Comment

              • mattlanta
                MVP
                • Aug 2008
                • 2384

                #307
                Re: Pared's NBA 2k10 Tweaks (Post-Patch Updates in first post)

                I'm using Greene's sliders now but I'd like to try these, but I don't know how to go back to default in many of the sliders ... gameplay and coaching sliders I mean. Any way to do this?

                Comment

                • Pared
                  Legen - WAIT FOR IT
                  • Feb 2003
                  • 39337

                  #308
                  Re: Pared's NBA 2k10 Tweaks (Post-Patch Updates in first post)

                  Yeah, that's good advice. I would also stick with manual FT shooting. Learn the timings and get better! It's more rewarding, IMO.

                  Mattlanta, AFAIK you can't go back to default coaching sliders unless you use the 2k Insider's roster.

                  For gameplay sliders, just load up what you get off of 2kshare.
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                  Comment

                  • mattlanta
                    MVP
                    • Aug 2008
                    • 2384

                    #309
                    Re: Pared's NBA 2k10 Tweaks (Post-Patch Updates in first post)

                    Originally posted by Pared
                    Yeah, that's good advice. I would also stick with manual FT shooting. Learn the timings and get better! It's more rewarding, IMO.

                    Mattlanta, AFAIK you can't go back to default coaching sliders unless you use the 2k Insider's roster.

                    For gameplay sliders, just load up what you get off of 2kshare.
                    What does AFAIK mean?

                    And what if I load it on someone else's user profile, won't the default settings still be there and can't I just copy that?

                    Comment

                    • Pared
                      Legen - WAIT FOR IT
                      • Feb 2003
                      • 39337

                      #310
                      Re: Pared's NBA 2k10 Tweaks (Post-Patch Updates in first post)

                      Not sure. Just deleted everything and start over from scratch. Best suggestion I can offer you.

                      AFAIK=As far as I know. Defeats the purpose of me abbreviating it if you don't know it.
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                      [OS Vets NBA 2k7 Champion]
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                      That's not the meaning of constructive criticism.

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                      Comment

                      • kpax1º1
                        Pro
                        • Jul 2008
                        • 621

                        #311
                        Re: Pared's NBA 2k10 Tweaks (Post-Patch Updates in first post)

                        PS3 guys like me I've already uploaded the sliders in 2kshare search for X-Cream7196.
                        Welcome to the Church of Paul George.


                        Pray 24 times each day.



                        George bless everyone.

                        Comment

                        • Failure
                          Banned
                          • Apr 2007
                          • 170

                          #312
                          Re: Pared's NBA 2k10 Tweaks (Post-Patch Updates in first post)

                          so is there any way to hit mid range shots in this game post-patch or what?

                          Comment

                          • Pared
                            Legen - WAIT FOR IT
                            • Feb 2003
                            • 39337

                            #313
                            Re: Pared's NBA 2k10 Tweaks (Post-Patch Updates in first post)

                            Not sure what you're asking. Plenty of guys can hit mid-range shots just fine.
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                            Comment

                            • Failure
                              Banned
                              • Apr 2007
                              • 170

                              #314
                              Re: Pared's NBA 2k10 Tweaks (Post-Patch Updates in first post)

                              actually theres like a 20 page thread talking about how shooting seems to be broken post patch

                              Comment

                              • Pared
                                Legen - WAIT FOR IT
                                • Feb 2003
                                • 39337

                                #315
                                Re: Pared's NBA 2k10 Tweaks (Post-Patch Updates in first post)

                                Maybe you should post there, then.
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