Playmakers NBA 2K10 Pro Level Sliders

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  • Playmakers
    Hall Of Fame
    • Sep 2004
    • 15407

    #61
    Re: Playmakers 2K10 All-Star Sliders

    Originally posted by TrajanLK121
    Nice work on the sliders. I think I may have found a home with these. Had a awesome game playing as the Lakers vs. Mavs in my Association. I won 90-69. It was close in the first half and in the second, I was able to shut them down and just run my offense.

    Team Stats:

    I think it's good that the FG% are toned down now and a lo of the stats are solid but the CPU isn't winning many of the games I see posted in this thread.

    Over the next week my goal is going be trying to find away to get the CPU teams to win a fair amount of games aswell without handicapping the human player. Maybe reduce some of the human defensive sliders down just a tad might make things more equal for both sides.

    Also I'm a huge Mavs fan so those offensive numbers by Dallas lets me know that the CPU offense still has a little room to manuever upwards like 1-2 clicks on their FG sliders.
    Last edited by Playmakers; 10-09-2009, 10:22 PM.
    NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
    https://forums.operationsports.com/f...s-dynasty.html

    Follow some the Greatest College Football players of All Time in NCAA Football 14

    Comment

    • BlueNGold
      Hall Of Fame
      • Aug 2009
      • 21817

      #62
      Re: Playmakers 2K10 All-Star Sliders

      Originally posted by Playmakers
      I think it's good that the FG% are toned down now and a lo of the stats are solid but the CPU isn't winning many of the games I see posted in this thread.

      Over the next week my goal is going be trying to find away to get the CPU teams to win a fair amount of games aswell without handicapping the human player. Maybe reduce some of the human defensive sliders down just a tad might make things more equal for both sides.

      Also I'm a huge Mavs fan so those offensive numbers by Dallas lets me know that the CPU offense still has a little room to manuever upwards like 1-2 clicks on their FG sliders.
      I think I agree on this. Early in my Cavs association I am 5-0 (2-0 with your sliders). Not that this is unrealistic and I have been having close games. I've only blown out 1 team so far.

      I did have a pretty tight game with the Wizards a couple hours ago. I'll post the stats in a little bit. I ended up winning by 5.
      Originally posted by bradtxmale
      I like 6 inches. Its not too thin and not too thick. You get the support your body needs.



      Comment

      • rmcguire
        Rookie
        • Nov 2004
        • 412

        #63
        Re: Playmakers 2K10 All-Star Sliders

        can you post these on 2kshare?

        Comment

        • MikeGiani
          Pro
          • Aug 2008
          • 680

          #64
          Re: Playmakers 2K10 All-Star Sliders

          if you're using real FT %....then why did you change the number to 70? i thought with real FT you just tapped the joystick down and then based on however good a free throw shooter he was...it would go in or not...
          PSN - MikeDG719

          Comment

          • Playmakers
            Hall Of Fame
            • Sep 2004
            • 15407

            #65
            Re: Playmakers 2K10 All-Star Sliders

            Originally posted by MikeGiani
            if you're using real FT %....then why did you change the number to 70? i thought with real FT you just tapped the joystick down and then based on however good a free throw shooter he was...it would go in or not...
            Yeah but it's still too easy.

            Eric Dampier feels like a 75% FT shooter with the default settings. I didn't start seeing him miss consitent FT's on his own until I raised it up.

            Even then look at some some of the FT% percentage in the stats within this thread. You'll see a CONSISTENT pattern with higher FT%.

            I watched a littlle bit of the Wizzards vs Mavs game tonight and Washington missed like 15 FT's. The Spurs are historically a bad FT shooting team but in 2K they shoot like Dallas or Phoenix. IMO the FT Difficulty Slider might be best at 75 to be honest because that's when it really starts to take a toll on real FT%

            Also I forgot to point out that although we want to reduce the PIP the side effect to that is most fouls in the NBA occur when guys are driving to the basket.

            I think the lack of fouls sometimes is because the CPU is being programmed to take more jumpers in hopes of reducing PIP points.

            I'm GUILTY of this tactic myself.

            The CPU does a great job of getting the SG's and SF's involved with touches. Instead of making them settle for more jumpers I'm going to try and find a good balance for them attacking the basketball and and trying to draw fouls.

            There really isn't that many guys who live at the FT line because of jump shooting. They get to the FT line because they attack the basket andget some love by the refs (D.Wade).................
            NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
            https://forums.operationsports.com/f...s-dynasty.html

            Follow some the Greatest College Football players of All Time in NCAA Football 14

            Comment

            • MikeGiani
              Pro
              • Aug 2008
              • 680

              #66
              Re: Playmakers 2K10 All-Star Sliders

              Just played a quick half Playmaker......but I can already tell you need to tweak a few things...

              -Shooting foul slider has to go back up to at least 80....70 is just too low.

              -I think you need to bring attack the basket way up and see how it plays. No one drives to the hole with where it is now. I'm thinking start at 100 and work your way down.

              Two main things for now....

              oh and I would suggest raising the CPU shooting sliders even to the human...
              PSN - MikeDG719

              Comment

              • TrajanLK121
                Rookie
                • Oct 2008
                • 207

                #67
                Re: Playmakers 2K10 All-Star Sliders

                2nd game with these sliders, against the Hawks, it was another blowout. Lakers 86 - Hawks 68. One thing I'm really noticing is that the CPU is missing a lot of easy shots around the rim. I think inside shot needs to be increased. CPU team FG% was really low again. I always control the Center on defense so that I can protect the paint and grab rebounds so maybe user defense is too good because the CPU shooters are taking shots most of the time with a hand in their face.

                Stats:

                Comment

                • idrisguitar
                  Pro
                  • May 2007
                  • 542

                  #68
                  Re: Playmakers 2K10 All-Star Sliders

                  i must suck, because im getting blown out with these sliders every time.

                  so im guessing its a dependant on your skill level.

                  im personally finding ti difficult, but once i get used to the game i will adjust the setting.

                  just letting you know. most people complaining about winning too much, but for me its the opposite and i still love the slider though

                  i increased attack the basket to 85 and its making the AI a lot more dynamic, without bloating the PIP too much at all.

                  was great to see arenas drive in for the circus layup after i had been on a 12-0 run with the mavs really clever AI.

                  Comment

                  • Playmakers
                    Hall Of Fame
                    • Sep 2004
                    • 15407

                    #69
                    Re: Playmakers 2K10 All-Star Sliders

                    Originally posted by MikeGiani
                    Just played a quick half Playmaker......but I can already tell you need to tweak a few things...

                    -Shooting foul slider has to go back up to at least 80....70 is just too low.

                    -I think you need to bring attack the basket way up and see how it plays. No one drives to the hole with where it is now. I'm thinking start at 100 and work your way down.

                    Two main things for now....

                    oh and I would suggest raising the CPU shooting sliders even to the human...

                    Well i spent most of lastnight trying to find away to get the shooting tendencies more balanced and i decided to use the avg tendencies that came with the coaching sliders.

                    I took all 30 teams coaching tendencies and avg out about 10 categories and applied them to the sliders based on the avg

                    The avg Offensive Tempo was 54. I'm applying that tempo to the game speed slider but i'm reducing it down -5 clicks. So the gamspeed setting will be 49 which makes it not too high and not too low.

                    The following list was the avg under the coaching sliders for shooting tendencies by all 30 teams

                    Inside Shot-33
                    Close Shot-33
                    Mid Range Shot-61
                    3-PT Shot-50
                    Attack the Basket-34
                    Look For Post Player-71

                    Help D avg out to default 50 and Defensive Pressure avg out to 56. But Help D needs a huge boost so it'll remain very high on the sliders.

                    Now I know some people will say well those are just numbers don't mean and mean much. But when i plugged in those numbers and applied to them towards the CPU's shooting tendencies they did a lot different things mixed up their offense very well.

                    The only modification i made was to add 18 more points to the Attack the Basket Slider because with all 6 sliders combined together at default 50 equaled a value of 300 total points.

                    The avg of all 6 sliders under the coaching tendency was 282 points overall. So to keep the overall slider values equal in points I just boosted up the Attack the basket Slider with the remaining 18 free points.

                    I'm going to update those numbers into the sliders. Also I think the way to get actually get the FT attempts up is by getting both sides to committ more Reach In fouls when they are beat or when they try to make a steal and miss. I think that is the way to go becuse the reach in foul is called very often in NBA games that is another way toget teams in the bonus without it always being a shooting foul inside the paint.
                    NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
                    https://forums.operationsports.com/f...s-dynasty.html

                    Follow some the Greatest College Football players of All Time in NCAA Football 14

                    Comment

                    • MikeGiani
                      Pro
                      • Aug 2008
                      • 680

                      #70
                      Re: Playmakers 2K10 All-Star Sliders

                      Originally posted by Playmakers
                      Well i spent most of lastnight trying to find away to get the shooting tendencies more balanced and i decided to use the avg tendencies that came with the coaching sliders.

                      I took all 30 teams coaching tendencies and avg out about 10 categories and applied them to the sliders based on the avg

                      The avg Offensive Tempo was 54. I'm applying that tempo to the game speed slider but i'm reducing it down -5 clicks. So the gamspeed setting will be 49 which makes it not too high and not too low.

                      The following list was the avg under the coaching sliders for shooting tendencies by all 30 teams

                      Inside Shot-33
                      Close Shot-33
                      Mid Range Shot-61
                      3-PT Shot-50
                      Attack the Basket-34
                      Look For Post Player-71

                      Help D avg out to default 50 and Defensive Pressure avg out to 56. But Help D needs a huge boost so it'll remain very high on the sliders.

                      Now I know some people will say well those are just numbers don't mean and mean much. But when i plugged in those numbers and applied to them towards the CPU's shooting tendencies they did a lot different things mixed up their offense very well.

                      The only modification i made was to add 18 more points to the Attack the Basket Slider because with all 6 sliders combined together at default 50 equaled a value of 300 total points.

                      The avg of all 6 sliders under the coaching tendency was 282 points overall. So to keep the overall slider values equal in points I just boosted up the Attack the basket Slider with the remaining 18 free points.

                      I'm going to update those numbers into the sliders. Also I think the way to get actually get the FT attempts up is by getting both sides to committ more Reach In fouls when they are beat or when they try to make a steal and miss. I think that is the way to go becuse the reach in foul is called very often in NBA games that is another way toget teams in the bonus without it always being a shooting foul inside the paint.
                      Sounds good....I just can't see how the CPU will drive to the basket with it at 34....I had it at 45 and they still never made a move toward it....
                      PSN - MikeDG719

                      Comment

                      • cjallure24
                        Hail To The Redskins!
                        • May 2007
                        • 2319

                        #71
                        Re: Playmakers 2K10 All-Star Sliders

                        Hey Playmaker great work on the sliders. I was wondering if these would work on Superstar, and if I was to use superstar, what areas should I tweak to balance it out?.....

                        Comment

                        • aga11ah
                          Rookie
                          • Jul 2006
                          • 401

                          #72
                          Re: Playmakers 2K10 All-Star Sliders

                          Originally posted by MikeGiani
                          Sounds good....I just can't see how the CPU will drive to the basket with it at 34....I had it at 45 and they still never made a move toward it....
                          well what # works for attack the basket ?

                          Comment

                          • aga11ah
                            Rookie
                            • Jul 2006
                            • 401

                            #73
                            Re: Playmakers 2K10 All-Star Sliders

                            Originally posted by cjallure24
                            Hey Playmaker great work on the sliders. I was wondering if these would work on Superstar, and if I was to use superstar, what areas should I tweak to balance it out?.....
                            I just tried them on superstar.. the CPU plays damn good (maybe too good?) not sure which difficulty will be better.

                            edit: ehh they are much more realistic on all-star IMO
                            Last edited by aga11ah; 10-10-2009, 04:38 PM.

                            Comment

                            • DirtyJerz32
                              All Star
                              • Aug 2007
                              • 7617

                              #74
                              Re: Playmakers 2K10 All-Star Sliders

                              Has anyone uploaded these sliders to 2kshare?
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                              Originally posted by bluengold34_OS
                              No longer shall you be referred to as DirtyJerz32, but simply BOSS -

                              Comment

                              • idrisguitar
                                Pro
                                • May 2007
                                • 542

                                #75
                                Re: Playmakers 2K10 All-Star Sliders

                                not yet i dont think.

                                and for a good attack the basket number, i played on 75 without any problems,

                                the back door cuts and easy paint points were still kept to the minimum, with the major difference that people like caron butler and gilbert arenas would attack the lane whenever they felt a good oppurtunity, felt very natural and i feel like 75 or even 80 is a great number to try out, on top of these sliders. (there was one dynamite arenas play, a circus layup was as happy as if i had been the one to pull it off, but it was the AI.)

                                and i agree superstar is too hard for this set, the react instantly to any gap on the court, making defense a close to an impossible job

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