PuntNL's NBA 2K11 slider tweaks (for use with the Real 2K Insider roster)

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • ruxpinke
    Pro
    • Apr 2008
    • 908

    #16
    Re: NBA 2K11 Simstyle slider tweaks by PuntNL

    Just checked the official nba stats from last year. The fast break points arent so off after all. Still would like to see them a bit higher.
    PSN: PrettyToney

    Comment

    • PuntNL
      Pro
      • Sep 2007
      • 713

      #17
      Re: NBA 2K11 Simstyle slider tweaks by PuntNL

      Fast break points are on the low side yes.. Cant be fixed with sliders I think! In my next update steal success will go up for sure! Would be great if you could post some impressions and stats of your games with these! Will be gone for the night watching some euro pro ball. After that or tomorrow I will get in some more games and update some of the sliders based on mine and the experiences and stats posted here.
      Last edited by PuntNL; 10-14-2010, 08:56 AM.

      Comment

      • jeffc1
        Rookie
        • Oct 2010
        • 127

        #18
        Re: NBA 2K11 Simstyle slider tweaks by PuntNL

        Punt I love the fact that everything is clear and well explained.
        Also love the fact that the CPU/USER settings match - theres no need to over complicate things.

        Question for you: Is clutch factor ON?

        It may be a good idea to list all of the default settings (in order) with the default value. This way we can do it "blind" rather than try and find certain settings.

        Comment

        • BoA
          Rookie
          • Nov 2004
          • 380

          #19
          Re: NBA 2K11 Simstyle slider tweaks by PuntNL

          Good sliders, but is anyone else finding steals to be abit low for the user side?

          This is causing turnovers to be abit too low based on NBA averages for me.

          Everything out is perfect on 11 minute sliders though.

          Great job.

          Comment

          • jeffc1
            Rookie
            • Oct 2010
            • 127

            #20
            Re: NBA 2K11 Simstyle slider tweaks by PuntNL

            Comment

            • jeffc1
              Rookie
              • Oct 2010
              • 127

              #21
              Re: NBA 2K11 Simstyle slider tweaks by PuntNL

              Please post the complete set of settings, ie clutch, defaults, etc. It really helps when we pass this along to others.

              Comment

              • pizza14
                Rookie
                • Oct 2010
                • 2

                #22
                Re: NBA 2K11 Simstyle slider tweaks by PuntNL

                i have no idea where else to ask this question so i'll ask it here. it's sort of related, and when i get the game, i will try out these tweaks and post stats etc. but was the simulation game style designed to be played on the default game speed? i was at a friends house playing, and i noticed that the game speed doesn't change depending on the game style. casual has the same game speed as arcade. given the drastically different intentions for these two game styles, it doesn't make sense to me. are the game styles designed for/meant to be played on the default game speed (i,e the player speed being increased for casual vs. simulation)? if my question is not clear, i apologize, but i don't really know how to phrase it other than what i have.

                Comment

                • PuntNL
                  Pro
                  • Sep 2007
                  • 713

                  #23
                  Re: NBA 2K11 Simstyle slider tweaks by PuntNL

                  Originally posted by jeffc1
                  Please post the complete set of settings, ie clutch, defaults, etc. It really helps when we pass this along to others.
                  Originally posted by jeffc1
                  Punt I love the fact that everything is clear and well explained.
                  Also love the fact that the CPU/USER settings match - theres no need to over complicate things.

                  Question for you: Is clutch factor ON?

                  It may be a good idea to list all of the default settings (in order) with the default value. This way we can do it "blind" rather than try and find certain settings.
                  I added the missing settings in the opening post. Didn't had them posted because I left them on default. So Clutch factor on. But this is better, you right.

                  Glad to hear that you enjoy the way these are set. I don't want to over complicate things by making difference between user and cpu and adjusting every single slider by 1 or 2 points.

                  Originally posted by BoA
                  Good sliders, but is anyone else finding steals to be abit low for the user side?

                  This is causing turnovers to be abit too low based on NBA averages for me.

                  Everything out is perfect on 11 minute sliders though.

                  Great job.
                  Yeah steals can be on the low side, next update I will have some changes on the steal side and than especially to try to get some swipe steals on ball if you know what I mean. I will get some games in today and than update the post probably later today. Want to finalize this set by the start of the real NBA Season, but preferably even a little earlier.

                  Originally posted by pizza14
                  i have no idea where else to ask this question so i'll ask it here. it's sort of related, and when i get the game, i will try out these tweaks and post stats etc. but was the simulation game style designed to be played on the default game speed? i was at a friends house playing, and i noticed that the game speed doesn't change depending on the game style. casual has the same game speed as arcade. given the drastically different intentions for these two game styles, it doesn't make sense to me. are the game styles designed for/meant to be played on the default game speed (i,e the player speed being increased for casual vs. simulation)? if my question is not clear, i apologize, but i don't really know how to phrase it other than what i have.
                  Yes gamespeed isn't changed upon choosing a game style. Sliders are changed on basis of the gamestyle. There will probably be a difference in speed because of attributes of the players getting huge boosts in the casual gamestyle. When you will roll with simulation these attributes will be at default 50 for the most and some even lower, so believe me the arcade feel will than be gone.


                  If you guys post stats could you also post the minutes of your quarters, the difficulty level played and which team was controlled by you? Thanks guys!
                  Last edited by PuntNL; 10-15-2010, 05:06 AM.

                  Comment

                  • PuntNL
                    Pro
                    • Sep 2007
                    • 713

                    #24
                    Re: NBA 2K11 Simstyle slider tweaks by PuntNL

                    Okay version 1.5 is in the opening post. Focus of adjustments was on creating more steals and a realistic amount of turnovers. Steals could maybe be a little high now in comparison to the real NBA averages. But problem is that it is almost impossible to get turnovers other than from steals. Drawing charges, travelling etc. are almost non-existent in 2K11, so just searching for a compromis here. Think it is pretty ok at this point.

                    Other point of adjustment are fouls, upped commit fouls a little bit and over the back fouls to 90. Seeing a lot of shooting fouls called on the cpu. Looks a little bit like if the CPU gets called easier with shooting fouls than the user. However could be that I don't play aggressive enough in defensive under the boards (as I got owned in my last game under the boards - see below). Needs some more testing. Would like to know your opinions on this...

                    Had a great game on these sliders with me as the Bulls vs the Wizards. Great First half, me trailing 55-53 and than got completely blown out in the second half. Wasn't able to hit anything and got owned by Arenas. Gave up way to much offensive boards. The nice thing is that I only blame myself for the result and not the game/cpu. Game was played on 11 minute quarters and Pro . Not sure yet but I think 12 minutes is just a bit too long, 11 minutes seems to make for the most realistic outcome.

                    <a href="http://www.flickr.com/photos/spuntnl/5083076561/" title="NBA 2K11 PuntNL sliders v1.5 by sPuntNL, on Flickr"><img src="http://farm5.static.flickr.com/4131/5083076561_4799824b03.jpg" width="500" height="374" alt="NBA 2K11 PuntNL sliders v1.5" /></a>
                    Last edited by PuntNL; 10-15-2010, 08:05 AM.

                    Comment

                    • jeffc1
                      Rookie
                      • Oct 2010
                      • 127

                      #25
                      Re: NBA 2K11 Simstyle slider tweaks by PuntNL

                      These were mine prior to the recent update

                      Originally posted by jeffc1

                      Comment

                      • PuntNL
                        Pro
                        • Sep 2007
                        • 713

                        #26
                        Re: NBA 2K11 Simstyle slider tweaks by PuntNL

                        Originally posted by jeffc1
                        These were mine prior to the recent update
                        on 12 minutes? Pro? and you were Celtics? :-)
                        Curious to more of your experiences with this set..

                        Comment

                        • jeffc1
                          Rookie
                          • Oct 2010
                          • 127

                          #27
                          Re: NBA 2K11 Simstyle slider tweaks by PuntNL

                          11 minutes, pro, I was the Celtics.. Had an impossible time getting through the lane. still learning the controls though.

                          Comment

                          • PuntNL
                            Pro
                            • Sep 2007
                            • 713

                            #28
                            Re: NBA 2K11 Simstyle slider tweaks by PuntNL

                            So I think I am getting close to my final set. Would be nice to see some more experiences and stats from others. Just had another great game with me as the Knicks vs the Kings. Got a nice hard fought win (FINALLY). Game was played with slightly updated v1.5 sliders. Will post updated sliders after more games and preferably also after some games of you guys :-). See the stats of my last game for yourself (Pro/11 minutes):

                            <a href="http://www.flickr.com/photos/spuntnl/5086326768/" title="NBA 2K11 sliders PuntNL v1.7 by sPuntNL, on Flickr"><img src="http://farm5.static.flickr.com/4105/5086326768_baca088e0d.jpg" width="500" height="374" alt="NBA 2K11 sliders PuntNL v1.7" /></a>

                            Comment

                            • Cesco
                              Pro
                              • Nov 2003
                              • 593

                              #29
                              Re: NBA 2K11 Simstyle slider tweaks by PuntNL

                              You got great stats in this game PuntNL, every number looks spot on! Good job.

                              Comment

                              • PuntNL
                                Pro
                                • Sep 2007
                                • 713

                                #30
                                Re: NBA 2K11 Simstyle slider tweaks by PuntNL

                                Thanks, you gonna try them?

                                Really satisfied with how this set is coming along now. I am only testing a couple of small things and expect it to be final in a couple of days, but some help would be nice than.

                                I updated the opening post with the latest version --> version 1.7. Changes are in red and these are the changes from v1.0 to v1.7.
                                These are the exact sliders with which I played the previously posted game between the knicks (me) and the kings.
                                Last edited by PuntNL; 10-16-2010, 12:49 PM.

                                Comment

                                Working...