Real FT/Shooting % vs. Shot Stick Timing

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  • FedExPope
    Pro
    • Aug 2009
    • 900

    #61
    Re: Real FT/Shooting % vs. Shot Stick Timing

    Originally posted by Cesco
    I played MANY games with Real % both for Shoots and FTs and lately I had the chance to use Shoot Stick Timing playing My Player.

    I did a comparison between the two and this helped me to learn better how Real % works. With Real % the timing means something, but in a limited way, because it's impossible to release late. That's to say you CAN release the ball before the perfect spot but never later. I use the right stick to shoot and if I keep it pressed for a jumpshot the player will release it in his perfect spot, then it's the position, coverage and player abilities which decide if the shoot will go down. The same happens with FT. Just try and keep pressed the stick. The ball will be released at the perfect moment for that player. And my % is spot on for Orlando, a mere 68% :-( last in NBA. Try it!
    Well this is a relief for me. I was way too effective with shot stick timing. Joe Johnson was ridiiiiculous from beyond the arc. But of course, online the lag always gets me and I rarely get the green release And with real percentage I felt really cheated on quite a few shots...but I wasn't doing anything with the timing, just flicking it.

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    • Johnnythelegend
      Pro
      • Mar 2010
      • 812

      #62
      Re: Real FT/Shooting % vs. Shot Stick Timing

      I like shot stick timing more than real fg%.I can't remember that i hit some wild shot,or sth,it seems to me that every contested shot with the real fg% is a clear miss,but with shot stick timing you can miss wide open 3's but you can hit some contested shots and it seems less predictable wits sst.

      Comment

      • detroitsun
        Rookie
        • Feb 2011
        • 20

        #63
        Re: Real FT/Shooting % vs. Shot Stick Timing

        Originally posted by greenieblue
        Yup. I'm a recent convert and, while the game is definitely more fun with Shot Stick, it is more realistic with Real FG%. I also like that when you get off that shot in the final seconds of the game, it's about my player's skills and not mine.

        It's really a choice between fun and realism. But, don't get my wrong, it still feels nice to shoot w/ RFG%. And some people say release matters either way, just not as much on RFG%.
        It's funny because just this morning I was thinking of asking this very same question and was going to create a FORUM to ask it to the OS community.

        I had been playing with Shot Stick (ASSOCIATION MODE) and made it to the playoffs in my first season and now I go back and forth. I wanted to hear different opinions on either. I've only played 2 or 3 games with RFG%

        Does the slider you choose affect how the computer shoots in any way?

        I agree with the sentiment above. Shot Stick is more fun, easier for me to hit shots. I feel like they miss too much in RFG%. I have not made up my mind which one I will play with.

        I may do what is suggested and raise the defensive sliders and play with Shot Stick.

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        • SLC_46
          Banned
          • Jan 2011
          • 10

          #64
          Re: Real FT/Shooting % vs. Shot Stick Timing

          So if i nail Shaquille O'Neal's release on ST. ill be drilling 3's because his attributes don't influence the shot?

          And on % surely players heat up and have hot games true? same if they go cold?

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          • Bizelta
            Rookie
            • Jan 2011
            • 10

            #65
            Re: Real FT/Shooting % vs. Shot Stick Timing

            Originally posted by SLC_46
            So if i nail Shaquille O'Neal's release on ST. ill be drilling 3's because his attributes don't influence the shot?

            And on % surely players heat up and have hot games true? same if they go cold?
            No, attributes and tendencies do count even if you nail it. Tim Duncan was 0 for 10 from 3 point line in a game and 1 for 8 in another even when I nail his release. Shot stick is damn wicked though if you perfect it. The other day I was playing using the Jazz against the Lakers and Raja Bell drop 40 pts, 12 for 12 (100%) from beyond the arc. One word: UNSTOPPABLE!!

            real %, I haven't used it a lot, but I think it's all down to good shot selection and spacing. Shot stick can bail you out sometimes with bad shot selection but with real % you will be punished. I agree that real % is realistic, but I don't like it. It makes you feel like it's the AI who would determine if you lose or win a game and not you the player yourself. I want to be rewarded for my effort in perfecting the release rather than just push the button and hope for the best.

            Comment

            • NDalltheway
              Rookie
              • Nov 2009
              • 38

              #66
              Re: Real FT/Shooting % vs. Shot Stick Timing

              ok. the first question i have is what is the default setting?

              2nd. today i was playing my brother with the bulls and he was the warriors. were from chicago and for some reason he likes the warrior. yea no idea either. so anyway we start playing and things are going along im hitting with drose hes hitting with monta. were on SST btw and i think everything is fine. all of a sudden my bro brings in vladamir radmonovic (B+ outside shooting) and he cant miss!!! like just rung off 8 3s in a row. i was in his face and everything. he hit fadeaways drifters. at one point the ball went through asik's hand and in to the basket. my opinion is once someone masters the releases SST is almost cheating like u can just find a player who can kinda shoot from outside but has a super easy release and just score at will. (for my bro its radmonovix and sasha vujacic)

              Comment

              • Champion8877
                MVP
                • Apr 2011
                • 1518

                #67
                Re: Real FT/Shooting % vs. Shot Stick Timing

                i use real% for free throws simply because i suck with a lot of peoples free throws and its unrealistic to go 2-10 from the line with a guy like dirant who should go 9-10 from the line in real life. but i use timing on jump shots because its more fun

                Comment

                • nccomicfan
                  MVP
                  • May 2006
                  • 1530

                  #68
                  Re: Real FT/Shooting % vs. Shot Stick Timing

                  I've switched to both real FG and FT..I dislike stick-driven gameplay and generally don't do well with it. Less fun, more frustration...the opposite of what I play video games for

                  Comment

                  • Rule of Two
                    Banned
                    • Aug 2011
                    • 182

                    #69
                    Re: Real FT/Shooting % vs. Shot Stick Timing

                    I use Shot Stick Timing and Real Free Throw %. I normally end up with good results this way. There isn't much of a difference at the end of the day between Shot Stick Timing and Real Shooting %. There is however a big difference between the two for free throw shooting which should always be set to RF%.

                    I play with the difficulty setting at Superstar with default Simulation Sliders with only the Help Defense changed to 100 for both CPU and Human. The outcomes for most of my games feel realistic while still being fun.

                    Comment

                    • Rule of Two
                      Banned
                      • Aug 2011
                      • 182

                      #70
                      Re: Real FT/Shooting % vs. Shot Stick Timing

                      Originally posted by NDalltheway
                      ok. the first question i have is what is the default setting?

                      2nd. today i was playing my brother with the bulls and he was the warriors. were from chicago and for some reason he likes the warrior. yea no idea either. so anyway we start playing and things are going along im hitting with drose hes hitting with monta. were on SST btw and i think everything is fine. all of a sudden my bro brings in vladamir radmonovic (B+ outside shooting) and he cant miss!!! like just rung off 8 3s in a row. i was in his face and everything. he hit fadeaways drifters. at one point the ball went through asik's hand and in to the basket. my opinion is once someone masters the releases SST is almost cheating like u can just find a player who can kinda shoot from outside but has a super easy release and just score at will. (for my bro its radmonovix and sasha vujacic)
                      Sounds like you're playing with Default settings and Sliders which makes everything easier to do. You can't make every shot regardless of pressue or position when the game is on Simulation settings and Sliders, even with Shot Stick Timing.

                      Comment

                      • ffaacc03
                        MVP
                        • Oct 2008
                        • 3485

                        #71
                        Re: Real FT/Shooting % vs. Shot Stick Timing

                        If I recall correct, we will get a new tweaked version of both real FG% & FT% with 2k12 ... and also, judging by the comments of people who played the game already, Shot stick timing is also tweaked ... we shall enjoy them both a lot !

                        Comment

                        • doubleR10
                          Rookie
                          • Jul 2005
                          • 39

                          #72
                          Re: Real FT/Shooting % vs. Shot Stick Timing

                          Glad to hear the Real FG% will still be available in 2k12. But I don't quite understand why people think that the shot release on Real FG% still matters. It does not matter at all. What matters is taking the good shots according to that players ability.

                          Comment

                          • ffaacc03
                            MVP
                            • Oct 2008
                            • 3485

                            #73
                            Re: Real FT/Shooting % vs. Shot Stick Timing

                            Well, even with real on ... I can easyly get past what would supposedly be the FT & FG %s, specially with those players whose realease I have gotten down perfectly ... so it kinds of matter ... for 2k12, if i dont recall wrong, Wang said that he would tweak it so that if a player has the release, then that would mean that the player would shoot close to his %s and not above ... also not certain if he did say that it would be a third option along the 2 current ones, instead of tweaking the existing one.

                            Comment

                            • jeebs9
                              Fear is the Unknown
                              • Oct 2008
                              • 47568

                              #74
                              Re: Real FT/Shooting % vs. Shot Stick Timing

                              My friends and I switch between both sides throughout the season. Sometimes its boring playing someone who plays with the same team and knows his players releases. While your playing with a new team. And missing wide open jumpers with Dirk. I would say we played 50-50 with both SS/RFG%.
                              Hands Down....Man Down - 2k9 memories
                              http://www.youtube.com/watch?v=4IHP_5GUBQo

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