YeLLz SiM SLiDerS 2k12
Collapse
Recommended Videos
Collapse
X
-
Re: YeLLz SiM SLiDerS 2k12
Tried these out with a few tweaks. Lowered 3pt success to 48, but that's still a bit high as we both shot around 50% (see below). Cut off clutch factor (I hate it), upped pass accuracy for user to 55 but it's still frustrating to pass and have your target make stupid moves - but that's not a slider issue, that's a game issue.
Only gripe I have is the amount of FTs. I had raised reaching and shooting to 70, but that led to too many foul calls, so probably will lower to 65 for both. Solid game, was down 45-42 at half before a spurt by Ray Ray in the 3rd and Pierce starting driving at will on me and drawing fouls.
Box Score:
ORL
D. Howard - 19 pts, 15 reb, 8-15 FG,
H. Turkoglu - 11 pts, 5-12 FG, 1-2 3 PT
BOS
R. Allen - 24 pts, 8-13 FG, 4-6 3 PT
P. Pierce - 24 pts, 8-20 FG, 8-10 FTComment
-
Re: YeLLz SiM SLiDerS 2k12
Having very competitive and realistic games vs the computer with these sliders on PC. Well done!Comment
-
Re: YeLLz SiM SLiDerS 2k12
Tried these out with a few tweaks. Lowered 3pt success to 48, but that's still a bit high as we both shot around 50% (see below). Cut off clutch factor (I hate it), upped pass accuracy for user to 55 but it's still frustrating to pass and have your target make stupid moves - but that's not a slider issue, that's a game issue.
Only gripe I have is the amount of FTs. I had raised reaching and shooting to 70, but that led to too many foul calls, so probably will lower to 65 for both. Solid game, was down 45-42 at half before a spurt by Ray Ray in the 3rd and Pierce starting driving at will on me and drawing fouls.
Box Score:
ORL
D. Howard - 19 pts, 15 reb, 8-15 FG,
H. Turkoglu - 11 pts, 5-12 FG, 1-2 3 PT
BOS
R. Allen - 24 pts, 8-13 FG, 4-6 3 PT
P. Pierce - 24 pts, 8-20 FG, 8-10 FT
i would like to remind people that these sliders will work no matter what but best results come if you use the coaching profiles that go with them. i posted a scale but the actaul profiles are attached to the roster that we are working on currentlyComment
-
Re: YeLLz SiM SLiDerS 2k12
I just want to say that i used your sliders for NBA2K11 and i was so happy cause i played the game and enjoyed every minute of it. As soon as i get the NBA2K12 i will install them immediedtly. Keep up the great work man!!!Comment
-
Re: YeLLz SiM SLiDerS 2k12
Just had my first game with 2K12..used your sliders
I clearly didn't know the release points and the mechanism of defending..but all in all I liked the way the CPU played. Although it was kinda weird to see Batum knock down 10-16 for 32 points
I'll try to play more games tomorrow..we'll see how your sliders workLast edited by Pillendreher; 10-07-2011, 06:24 PM.Comment
-
Re: YeLLz SiM SLiDerS 2k12
Overall I like these sliders, although the CPU is a downright assassin. Nobody misses, no matter how well guarded. Bench players come in and rain jumpers down like Larry Legend.
It's definitely going to take some getting used to, and maybe a few adjustments, but I think we're on to something with this set.Comment
-
Comment
-
Re: YeLLz SiM SLiDerS 2k12
Hey YeLLz,
Have you done anything under the controlling settings, specifically with Defensive Assist Strength? By default it is set at 0; just wondering.
C Double UTwitter - @I_am_Mr_MillerComment
-
Re: YeLLz SiM SLiDerS 2k12
Shooting sliders are bad m8. Very high FG percentages. Try to lower em down. I got :
inside : 45
close : 45
med : 46
3pt : 47
layup : 49
Contact shot success : 40
Anything above those numbers is wrong imo. Always refering to SHOT STICK TIMING and not real fg. Also, try to adjust those offensive rebounds to somethin like 85.Comment
-
Re: YeLLz SiM SLiDerS 2k12
i am tweaking a couple of things BUT i am NOT having ANY of the high FG% issues at all... are those coming on the CPU side? are u having those issues while on Superstar or on Allstar?Comment
-
Re: YeLLz SiM SLiDerS 2k12
Btw, ive also noticed that cpu aint fouling that much.. Reaching or blocking fouls(away from the ball) are rare to inexisted. Did u notice that there isnt the COMMIT FOULS slider any more ? ;<< Any ideas how to solve this ?Last edited by illusiondrmr; 10-10-2011, 11:48 AM.Comment
-
Re: YeLLz SiM SLiDerS 2k12
Yeah, I am playing on Allstar and the CPU does not miss a thing and have you done anything under the controlling settings, specifically with Defensive Assist Strength? By default it is set at 0; just wondering because I am wondering if i bump that up it will help with the FG percentage by playing better defense.
Both me and cpu shooting average 50-55% from the field. Also that resulted high scoring unrealistic games as well. Ive pld already 7-8 games with ur shooting sliders then adjusted to mine and problemo solved. As you can see from others feedback as well, i aint the only 1 having this issue. Im playing @ ALLSTAR.Twitter - @I_am_Mr_MillerComment
-
Re: YeLLz SiM SLiDerS 2k12
Yeah, I am playing on Allstar and the CPU does not miss a thing and have you done anything under the controlling settings, specifically with Defensive Assist Strength? By default it is set at 0; just wondering because I am wondering if i bump that up it will help with the FG percentage by playing better defense.Comment
Comment