YeLLz SiM SLiDerS 2k12

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • ronyell
    SimWorld Sports Inc - CEO
    • Dec 2005
    • 5932

    #16
    Re: YeLLz SiM SLiDerS 2k12

    sliders updated & updated on 2kshare also. playing on superstar helps the difficulty.
    SIMWORLD HOOPS - JOIN, DISCUSS or WATCH
    THE ONLY PLACE WHERE YOU CAN:
    #SeeTheGameBeTheGame

    Comment

    • ronyell
      SimWorld Sports Inc - CEO
      • Dec 2005
      • 5932

      #17
      Re: YeLLz SiM SLiDerS 2k12

      Bulls (me) VS Mavs (cpu)

      EXTREMELY defensive game... Dirk was just too cluth down the stretch.

      SIMWORLD HOOPS - JOIN, DISCUSS or WATCH
      THE ONLY PLACE WHERE YOU CAN:
      #SeeTheGameBeTheGame

      Comment

      • rangerrick012
        All Star
        • Jan 2010
        • 6201

        #18
        Re: YeLLz SiM SLiDerS 2k12

        Tried these out with a few tweaks. Lowered 3pt success to 48, but that's still a bit high as we both shot around 50% (see below). Cut off clutch factor (I hate it), upped pass accuracy for user to 55 but it's still frustrating to pass and have your target make stupid moves - but that's not a slider issue, that's a game issue.

        Only gripe I have is the amount of FTs. I had raised reaching and shooting to 70, but that led to too many foul calls, so probably will lower to 65 for both. Solid game, was down 45-42 at half before a spurt by Ray Ray in the 3rd and Pierce starting driving at will on me and drawing fouls.



        Box Score:
        ORL
        D. Howard - 19 pts, 15 reb, 8-15 FG,
        H. Turkoglu - 11 pts, 5-12 FG, 1-2 3 PT

        BOS
        R. Allen - 24 pts, 8-13 FG, 4-6 3 PT
        P. Pierce - 24 pts, 8-20 FG, 8-10 FT
        Twitter: @rangerrick012

        PSN: dsavbeast

        Comment

        • MachoMyers
          Old School
          • Jul 2002
          • 7670

          #19
          Re: YeLLz SiM SLiDerS 2k12

          Having very competitive and realistic games vs the computer with these sliders on PC. Well done!

          Comment

          • ronyell
            SimWorld Sports Inc - CEO
            • Dec 2005
            • 5932

            #20
            Re: YeLLz SiM SLiDerS 2k12

            Originally posted by rangerrick012
            Tried these out with a few tweaks. Lowered 3pt success to 48, but that's still a bit high as we both shot around 50% (see below). Cut off clutch factor (I hate it), upped pass accuracy for user to 55 but it's still frustrating to pass and have your target make stupid moves - but that's not a slider issue, that's a game issue.

            Only gripe I have is the amount of FTs. I had raised reaching and shooting to 70, but that led to too many foul calls, so probably will lower to 65 for both. Solid game, was down 45-42 at half before a spurt by Ray Ray in the 3rd and Pierce starting driving at will on me and drawing fouls.



            Box Score:
            ORL
            D. Howard - 19 pts, 15 reb, 8-15 FG,
            H. Turkoglu - 11 pts, 5-12 FG, 1-2 3 PT

            BOS
            R. Allen - 24 pts, 8-13 FG, 4-6 3 PT
            P. Pierce - 24 pts, 8-20 FG, 8-10 FT
            i noticed that SOME games will just have a lot of files depending on who ur playing against & what kinda D your team plays... played against the Warriors last night & there were barely any calls because we were both perimeter happy (i was the Pacers)

            i would like to remind people that these sliders will work no matter what but best results come if you use the coaching profiles that go with them. i posted a scale but the actaul profiles are attached to the roster that we are working on currently
            SIMWORLD HOOPS - JOIN, DISCUSS or WATCH
            THE ONLY PLACE WHERE YOU CAN:
            #SeeTheGameBeTheGame

            Comment

            • trelospektis
              Rookie
              • Sep 2009
              • 376

              #21
              Re: YeLLz SiM SLiDerS 2k12

              I just want to say that i used your sliders for NBA2K11 and i was so happy cause i played the game and enjoyed every minute of it. As soon as i get the NBA2K12 i will install them immediedtly. Keep up the great work man!!!

              Comment

              • Pillendreher
                Rookie
                • Aug 2009
                • 79

                #22
                Re: YeLLz SiM SLiDerS 2k12

                Just had my first game with 2K12..used your sliders



                I clearly didn't know the release points and the mechanism of defending..but all in all I liked the way the CPU played. Although it was kinda weird to see Batum knock down 10-16 for 32 points

                I'll try to play more games tomorrow..we'll see how your sliders work
                Last edited by Pillendreher; 10-07-2011, 06:24 PM.

                Comment

                • PRBoricua
                  Rookie
                  • Oct 2004
                  • 191

                  #23
                  Re: YeLLz SiM SLiDerS 2k12

                  Overall I like these sliders, although the CPU is a downright assassin. Nobody misses, no matter how well guarded. Bench players come in and rain jumpers down like Larry Legend.

                  It's definitely going to take some getting used to, and maybe a few adjustments, but I think we're on to something with this set.

                  Comment

                  • apollooff320
                    Banned
                    • Oct 2007
                    • 1456

                    #24
                    All the shooting sliders are just to close to default sim that the CPU makes everything still.

                    Comment

                    • MillerTime89
                      MVP
                      • Jun 2008
                      • 1004

                      #25
                      Re: YeLLz SiM SLiDerS 2k12

                      Hey YeLLz,

                      Have you done anything under the controlling settings, specifically with Defensive Assist Strength? By default it is set at 0; just wondering.

                      C Double U
                      Twitter - @I_am_Mr_Miller

                      Comment

                      • illusiondrmr
                        Rookie
                        • Nov 2008
                        • 89

                        #26
                        Re: YeLLz SiM SLiDerS 2k12

                        Shooting sliders are bad m8. Very high FG percentages. Try to lower em down. I got :

                        inside : 45
                        close : 45
                        med : 46
                        3pt : 47
                        layup : 49
                        Contact shot success : 40

                        Anything above those numbers is wrong imo. Always refering to SHOT STICK TIMING and not real fg. Also, try to adjust those offensive rebounds to somethin like 85.

                        Comment

                        • ronyell
                          SimWorld Sports Inc - CEO
                          • Dec 2005
                          • 5932

                          #27
                          Re: YeLLz SiM SLiDerS 2k12

                          i am tweaking a couple of things BUT i am NOT having ANY of the high FG% issues at all... are those coming on the CPU side? are u having those issues while on Superstar or on Allstar?
                          SIMWORLD HOOPS - JOIN, DISCUSS or WATCH
                          THE ONLY PLACE WHERE YOU CAN:
                          #SeeTheGameBeTheGame

                          Comment

                          • illusiondrmr
                            Rookie
                            • Nov 2008
                            • 89

                            #28
                            Re: YeLLz SiM SLiDerS 2k12

                            Originally posted by ronyell
                            i am tweaking a couple of things BUT i am NOT having ANY of the high FG% issues at all... are those coming on the CPU side? are u having those issues while on Superstar or on Allstar?
                            Both me and cpu shooting average 50-55% from the field. Also that resulted high scoring unrealistic games as well. Ive pld already 7-8 games with ur shooting sliders then adjusted to mine and problemo solved. As you can see from others feedback as well, i aint the only 1 having this issue. Im playing @ ALLSTAR.

                            Btw, ive also noticed that cpu aint fouling that much.. Reaching or blocking fouls(away from the ball) are rare to inexisted. Did u notice that there isnt the COMMIT FOULS slider any more ? ;<< Any ideas how to solve this ?
                            Last edited by illusiondrmr; 10-10-2011, 11:48 AM.

                            Comment

                            • MillerTime89
                              MVP
                              • Jun 2008
                              • 1004

                              #29
                              Re: YeLLz SiM SLiDerS 2k12

                              Yeah, I am playing on Allstar and the CPU does not miss a thing and have you done anything under the controlling settings, specifically with Defensive Assist Strength? By default it is set at 0; just wondering because I am wondering if i bump that up it will help with the FG percentage by playing better defense.

                              Originally posted by illusiondrmr
                              Both me and cpu shooting average 50-55% from the field. Also that resulted high scoring unrealistic games as well. Ive pld already 7-8 games with ur shooting sliders then adjusted to mine and problemo solved. As you can see from others feedback as well, i aint the only 1 having this issue. Im playing @ ALLSTAR.
                              Twitter - @I_am_Mr_Miller

                              Comment

                              • illusiondrmr
                                Rookie
                                • Nov 2008
                                • 89

                                #30
                                Re: YeLLz SiM SLiDerS 2k12

                                Originally posted by MillerTime89
                                Yeah, I am playing on Allstar and the CPU does not miss a thing and have you done anything under the controlling settings, specifically with Defensive Assist Strength? By default it is set at 0; just wondering because I am wondering if i bump that up it will help with the FG percentage by playing better defense.
                                Nah, defensive assist strength wont do anything to the FG percentages. Keep it at 0, so u can have better control over ur players imo. Just try the shooting sliders i suggested in my above post. You will see the difference right away.

                                Comment

                                Working...