The Truth's NBA 2k12 Simulation Sliders Allstar Real Player %

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  • The Kid 24
    It's Show Time!
    • Jan 2007
    • 14762

    #136
    Re: The Truth's NBA 2k12 Simulation Sliders Allstar Real Player %

    Originally posted by Paul Pierce
    you know what found out that quickness really has a bearing on bumping but after some test I think that number will be changed for this update to 35 and some on ball defense edits....Also in this update will raise shooting silders a little becuase alot are getting low percentages.
    Does the 1st post include the shooting sliders being raised?
    Milwaukee Brewers | Green Bay Packers | North Carolina Tar Heels | Wisconsin Badgers

    Comment

    • Paul Pierce_OS
      Don't Kill My Vibe
      • Sep 2011
      • 4626

      #137
      Re: The Truth's NBA 2k12 Simulation Sliders Allstar Real Player %

      Originally posted by Prince of Milwaukee 28
      Does the 1st post include the shooting sliders being raised?
      yes
      NBA 2k13 project:
      OS Collab Roster: Swagged Out! http://www.operationsports.com/forum...box-360-a.html
      "The Future of Sports Gaming"

      Twitter: @__JonathanLucas

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      • cashh_melo
        Rookie
        • Sep 2011
        • 12

        #138
        Re: The Truth's NBA 2k12 Simulation Sliders Allstar Real Player %

        paul b4 trying out your sliders woud juo know if u based your sliders on your style of play? are you a sim player ( i believe requires alot of watching basketball games) or are you just a casual player (just splaying exhibition games here and there)? reason i ask this is because i want a slider set that challenges me through out my association.... i dont want to win every game nor do i want to be blown out by 30.

        Comment

        • Paul Pierce_OS
          Don't Kill My Vibe
          • Sep 2011
          • 4626

          #139
          Re: The Truth's NBA 2k12 Simulation Sliders Allstar Real Player %

          Originally posted by cashh_melo
          paul b4 trying out your sliders woud juo know if u based your sliders on your style of play? are you a sim player ( i believe requires alot of watching basketball games) or are you just a casual player (just splaying exhibition games here and there)? reason i ask this is because i want a slider set that challenges me through out my association.... i dont want to win every game nor do i want to be blown out by 30.
          siiiiiiiiiiiiiiiiiiiiiiiiiiimmmmmmmmmmmmmmmmm Baller 4 LIFE
          NBA 2k13 project:
          OS Collab Roster: Swagged Out! http://www.operationsports.com/forum...box-360-a.html
          "The Future of Sports Gaming"

          Twitter: @__JonathanLucas

          Comment

          • cashh_melo
            Rookie
            • Sep 2011
            • 12

            #140
            Re: The Truth's NBA 2k12 Simulation Sliders Allstar Real Player %

            Originally posted by Paul Pierce
            siiiiiiiiiiiiiiiiiiiiiiiiiiimmmmmmmmmmmmmmmmm Baller 4 LIFE
            lol good answer

            Comment

            • Paul Pierce_OS
              Don't Kill My Vibe
              • Sep 2011
              • 4626

              #141
              Re: The Truth's NBA 2k12 Simulation Sliders Allstar Real Player %

              Originally posted by cashh_melo
              lol good answer
              NBA 2k13 project:
              OS Collab Roster: Swagged Out! http://www.operationsports.com/forum...box-360-a.html
              "The Future of Sports Gaming"

              Twitter: @__JonathanLucas

              Comment

              • a_maz_ing
                Banned
                • Sep 2011
                • 639

                #142
                Re: The Truth's NBA 2k12 Simulation Sliders Allstar Real Player %

                Hey I'm having a problem getting to the line. Even with my shooting and blocking foul sliders at 100 and the CPU's on 50 I STILL am shooting way less free throws then the computer. advice?

                Comment

                • Paul Pierce_OS
                  Don't Kill My Vibe
                  • Sep 2011
                  • 4626

                  #143
                  Re: The Truth's NBA 2k12 Simulation Sliders Allstar Real Player %

                  Originally posted by a_maz_ing
                  Hey I'm having a problem getting to the line. Even with my shooting and blocking foul sliders at 100 and the CPU's on 50 I STILL am shooting way less free throws then the computer. advice?
                  Drive the ball pump fake that will get you some more ft
                  NBA 2k13 project:
                  OS Collab Roster: Swagged Out! http://www.operationsports.com/forum...box-360-a.html
                  "The Future of Sports Gaming"

                  Twitter: @__JonathanLucas

                  Comment

                  • a_maz_ing
                    Banned
                    • Sep 2011
                    • 639

                    #144
                    Re: The Truth's NBA 2k12 Simulation Sliders Allstar Real Player %

                    ok but if that is not working for me like it should, what sliders do I adjust to increase my free throws?

                    Comment

                    • highlightfactory
                      Rookie
                      • Jan 2011
                      • 62

                      #145
                      Re: The Truth's NBA 2k12 Simulation Sliders Allstar Real Player %

                      These sliders are pretty good for getting realistic stats but I'm in a playoff matchup with the hawks and magic and I have never seen so many "stand around for 23 seconds and launch a buzzerbeater" possessions in my life. There are 6-8 shot clock violations per quarter, and I'm not that good at defending in this game; they just stand around for too long. What can be done to fix this?

                      Comment

                      • Radeon6750
                        Rookie
                        • Oct 2011
                        • 11

                        #146
                        Re: The Truth's NBA 2k12 Simulation Sliders Allstar Real Player %

                        truth, with the mid range success now at 49/48 isn't that the FG% of the user will be a bit high?? also why is it you reverted the quickness to 35? tnx for the answer truth..

                        big fan of ur work tnx

                        Comment

                        • Paul Pierce_OS
                          Don't Kill My Vibe
                          • Sep 2011
                          • 4626

                          #147
                          Re: The Truth's NBA 2k12 Simulation Sliders Allstar Real Player %

                          Originally posted by Radeon6750
                          truth, with the mid range success now at 49/48 isn't that the FG% of the user will be a bit high?? also why is it you reverted the quickness to 35? tnx for the answer truth..

                          big fan of ur work tnx
                          no because fgs were low... But Quickness was to eliminate some of the bumping by also keeping the defense stable
                          NBA 2k13 project:
                          OS Collab Roster: Swagged Out! http://www.operationsports.com/forum...box-360-a.html
                          "The Future of Sports Gaming"

                          Twitter: @__JonathanLucas

                          Comment

                          • a_maz_ing
                            Banned
                            • Sep 2011
                            • 639

                            #148
                            Re: The Truth's NBA 2k12 Simulation Sliders Allstar Real Player %

                            2 questions
                            1) Does it matter that much if we use shot stick timing instead of real FG%?
                            2) why is on-ball defense so high?
                            Last edited by a_maz_ing; 10-22-2011, 02:35 AM.

                            Comment

                            • Radeon6750
                              Rookie
                              • Oct 2011
                              • 11

                              #149
                              Re: The Truth's NBA 2k12 Simulation Sliders Allstar Real Player %

                              Originally posted by Paul Pierce
                              no because fgs were low... But Quickness was to eliminate some of the bumping by also keeping the defense stable
                              Ok truth tnx haven't tried latest version that's y i asked you.. Btw may i also ask what's the best roster to use with ur sliders?

                              Comment

                              • Paul Pierce_OS
                                Don't Kill My Vibe
                                • Sep 2011
                                • 4626

                                #150
                                Re: The Truth's NBA 2k12 Simulation Sliders Allstar Real Player %

                                Originally posted by Radeon6750
                                Ok truth tnx haven't tried latest version that's y i asked you.. Btw may i also ask what's the best roster to use with ur sliders?
                                Well Im coming out with rosters soon geared towards these I would wait for those ....
                                NBA 2k13 project:
                                OS Collab Roster: Swagged Out! http://www.operationsports.com/forum...box-360-a.html
                                "The Future of Sports Gaming"

                                Twitter: @__JonathanLucas

                                Comment

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