The Truth's NBA 2k12 Simulation Sliders Allstar Real Player %

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  • apollooff320
    Banned
    • Oct 2007
    • 1456

    #121
    Re: The Truth's NBA 2k12 Simulation Sliders Allstar Real Player %

    lol at quickness at 49 you minds well leave it at 50...you shouldn't even see a difference. I think some of you guys try to hard with changing sliders.

    Comment

    • Paul Pierce_OS
      Don't Kill My Vibe
      • Sep 2011
      • 4626

      #122
      Re: The Truth's NBA 2k12 Simulation Sliders Allstar Real Player %

      Originally posted by apollooff320
      lol at quickness at 49 you minds well leave it at 50...you shouldn't even see a difference. I think some of you guys try to hard with changing sliders.
      NBA 2k13 project:
      OS Collab Roster: Swagged Out! http://www.operationsports.com/forum...box-360-a.html
      "The Future of Sports Gaming"

      Twitter: @__JonathanLucas

      Comment

      • apollooff320
        Banned
        • Oct 2007
        • 1456

        #123
        Re: The Truth's NBA 2k12 Simulation Sliders Allstar Real Player %

        Originally posted by Paul Pierce
        well it's true. I've been testing this slider out since day one and noticed that you have to make 10 clicks to see a difference in anything. At the low setting it does stop the huge amount of fast breaks like you have in the original post, but then you can't get pass defenders if you're D-Rose. Now with it at it's default number you can get pass defenders with Rose by using ISO and and slashers can actually slash to the rim, but at the cost of crap load of fast breaks. But IMO I think the CPU is calculating fast breaks in a weird way, because I see things being counted towards the fast break and it really wasn't.
        Last edited by apollooff320; 10-18-2011, 07:04 PM.

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        • Paul Pierce_OS
          Don't Kill My Vibe
          • Sep 2011
          • 4626

          #124
          Re: The Truth's NBA 2k12 Simulation Sliders Allstar Real Player %

          Originally posted by apollooff320
          well it's true. I've been testing this slider out since day one and noticed that you have to make 10 clicks to see a difference in anything. At the low setting it does stop the huge amount of fast breaks like you have in the original post, but then you can't get pass defenders if you're D-Rose. Now with it at it's default number you can get pass defenders with Rose by using ISO and and slashers can actually slash to the rim, but at the cost of crap load of fast breaks. But IMO I think the CPU is calculating fast breaks in a weird way, because I see things being counted towards the fast break and it really wasn't.
          im just joking
          NBA 2k13 project:
          OS Collab Roster: Swagged Out! http://www.operationsports.com/forum...box-360-a.html
          "The Future of Sports Gaming"

          Twitter: @__JonathanLucas

          Comment

          • crains13
            MVP
            • Feb 2008
            • 1077

            #125
            Re: The Truth's NBA 2k12 Simulation Sliders Allstar Real Player %

            Originally posted by Paul Pierce
            No if you do the edits above it really gets rid of it try them out
            Just played with the Sixers against the Bobcats, both teams shoot in the low 30%, and i shot 17% from the 3 line. The Bobcats only attempted three 3's the whole game (maybe bc im using rosters with tendency edits) but the amount of ft's were lopsided, I only attempted 13 while they attempt 33. Other than the low %'s and # of ft's everything else was fine. I'm using Bedwardsroy's rosters, so maybe since the tendencies for the players are edited, Im sure it will affect the cpu tendency sliders.
            Last edited by crains13; 10-18-2011, 09:14 PM.
            #BBN #RedsNation

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            • DJ
              Hall Of Fame
              • Apr 2003
              • 17756

              #126
              Re: The Truth's NBA 2k12 Simulation Sliders Allstar Real Player %

              Truth, why the change in Quickness from 5 back up to near-default at 49? I haven't played the game in a week (busy with work), so just seeing what the reasoning is and if it's something I need to look into going forward in terms of changing.
              Currently Playing:
              MLB The Show 25 (PS5)

              Comment

              • danyl2002
                Rookie
                • Oct 2011
                • 113

                #127
                Re: The Truth's NBA 2k12 Simulation Sliders Allstar Real Player %

                thanks for your slider its really fit to my game style...im playing player thats so realistic to me
                I'll do whatever it takes to win games, whether it's sitting on a bench waving a towel, handing a cup of water to a teammate, or hitting the game-winning shot.


                Kobe Bryant

                Comment

                • The Kid 24
                  It's Show Time!
                  • Jan 2007
                  • 14762

                  #128
                  Re: The Truth's NBA 2k12 Simulation Sliders Allstar Real Player %

                  Originally posted by Paul Pierce
                  also with this change user on ball to 100 and cpu on ball to 85
                  Paul... You gonna update the first post at all?
                  Milwaukee Brewers | Green Bay Packers | North Carolina Tar Heels | Wisconsin Badgers

                  Comment

                  • Paul Pierce_OS
                    Don't Kill My Vibe
                    • Sep 2011
                    • 4626

                    #129
                    Re: The Truth's NBA 2k12 Simulation Sliders Allstar Real Player %

                    Originally posted by Prince of Milwaukee 28
                    Paul... You gonna update the first post at all?
                    Yes I'm going to add them to 2kshare
                    NBA 2k13 project:
                    OS Collab Roster: Swagged Out! http://www.operationsports.com/forum...box-360-a.html
                    "The Future of Sports Gaming"

                    Twitter: @__JonathanLucas

                    Comment

                    • Paul Pierce_OS
                      Don't Kill My Vibe
                      • Sep 2011
                      • 4626

                      #130
                      Re: The Truth's NBA 2k12 Simulation Sliders Allstar Real Player %

                      Originally posted by DJ
                      Truth, why the change in Quickness from 5 back up to near-default at 49? I haven't played the game in a week (busy with work), so just seeing what the reasoning is and if it's something I need to look into going forward in terms of changing.
                      you know what found out that quickness really has a bearing on bumping but after some test I think that number will be changed for this update to 35 and some on ball defense edits....Also in this update will raise shooting silders a little becuase alot are getting low percentages.
                      NBA 2k13 project:
                      OS Collab Roster: Swagged Out! http://www.operationsports.com/forum...box-360-a.html
                      "The Future of Sports Gaming"

                      Twitter: @__JonathanLucas

                      Comment

                      • 1llogic
                        Rookie
                        • Oct 2011
                        • 29

                        #131
                        Re: The Truth's NBA 2k12 Simulation Sliders Allstar Real Player %

                        looking forward to your new sliders. I'm a PS3 user; can you post the update on the first thread?

                        Comment

                        • Paul Pierce_OS
                          Don't Kill My Vibe
                          • Sep 2011
                          • 4626

                          #132
                          Re: The Truth's NBA 2k12 Simulation Sliders Allstar Real Player %

                          Originally posted by 1llogic
                          looking forward to your new sliders. I'm a PS3 user; can you post the update on the first thread?
                          sure will do Just give me a sec
                          NBA 2k13 project:
                          OS Collab Roster: Swagged Out! http://www.operationsports.com/forum...box-360-a.html
                          "The Future of Sports Gaming"

                          Twitter: @__JonathanLucas

                          Comment

                          • Paul Pierce_OS
                            Don't Kill My Vibe
                            • Sep 2011
                            • 4626

                            #133
                            Re: The Truth's NBA 2k12 Simulation Sliders Allstar Real Player %

                            Ok Sliders Update First Post
                            NBA 2k13 project:
                            OS Collab Roster: Swagged Out! http://www.operationsports.com/forum...box-360-a.html
                            "The Future of Sports Gaming"

                            Twitter: @__JonathanLucas

                            Comment

                            • 1llogic
                              Rookie
                              • Oct 2011
                              • 29

                              #134
                              Re: The Truth's NBA 2k12 Simulation Sliders Allstar Real Player %

                              thanks. are there also changes to be made for on-ball defense?

                              also, what does increasing the quickness do? what kind of changes will I experience?

                              Comment

                              • Paul Pierce_OS
                                Don't Kill My Vibe
                                • Sep 2011
                                • 4626

                                #135
                                Re: The Truth's NBA 2k12 Simulation Sliders Allstar Real Player %

                                Originally posted by 1llogic
                                thanks. are there also changes to be made for on-ball defense?

                                also, what does increasing the quickness do? what kind of changes will I experience?
                                Yes forgot to add that up their know (on-ball defense edit) but quickness effects Shot Quality,Bumbing, FG Percentage
                                NBA 2k13 project:
                                OS Collab Roster: Swagged Out! http://www.operationsports.com/forum...box-360-a.html
                                "The Future of Sports Gaming"

                                Twitter: @__JonathanLucas

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