majestic24's 2k12 All-Star Sliders. (Stats inside)

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  • brahmagoul
    MVP
    • Jun 2003
    • 1860

    #226
    Re: majestic24's 2k12 All-Star Sliders. (Stats inside)

    Originally posted by BlingBling19
    I lowered game speed to 46 and the scores seem to be much more normal. Also if you take good shots chances are the shooting percentages will be better. Actually shot 50% from the field last night and won a game as the Celtics 104-92 against the Warriors. Was able to hold them to 42% shooting. I got totally destroyed on the boards though which was a bit much.

    They had 16 offensive rebounds, and I only had 5.
    I just realized I had shooting type at shot stick instead of real player percentage, so me sucking might have been a bigger factor in low field-goal percentages.
    After more than eight years on here, I finally figured out how to edit my time zone!

    Comment

    • eF 5ive
      MVP
      • May 2011
      • 2068

      #227
      Re: majestic24's 2k12 All-Star Sliders. (Stats inside)

      I adjusted rebounding and have great games. Also highered fatigue rate so by the end of the game most players aren't shooting like the first qtr. CPU does cheese cherry picking.
      5

      Comment

      • epolmuse
        Rookie
        • Aug 2007
        • 7

        #228
        Re: majestic24's 2k12 All-Star Sliders. (Stats inside)

        i find it that the cpu would always go attack the paint everytime and not settle for mid range jump shots plus find it very hard to get open shots for me and drain em

        neway still great work man!!

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        • RCCurry
          Rookie
          • Oct 2011
          • 10

          #229
          Re: majestic24's 2k12 All-Star Sliders. (Stats inside)

          what should player speed be

          Comment

          • BlingBling19
            Pro
            • May 2010
            • 658

            #230
            Re: majestic24's 2k12 All-Star Sliders. (Stats inside)

            The other change I have made was bumping consistency back up to 50. It's set at 30 I think in the most recent set of sliders. With that slider at 30 the games for both teams were just atrocious.

            By moving the consistency slider back up to 50 and I have said I have game speed at 46 the scores while not in the 120's have been around 95-105. I will also add with the slider at 50 the shooting percentages were slightly more normal. Last few games instead of being around 35 to 37% I have been between 43-46%.

            The only thing that still bothers me is the offensive rebounding the CPU is able to do. Not every team should be able to dominate on the offensive glass. By the end of the game I will most times out rebound the CPU but usually get crushed on the offensive glass.

            Comment

            • BlingBling19
              Pro
              • May 2010
              • 658

              #231
              Re: majestic24's 2k12 All-Star Sliders. (Stats inside)

              Originally posted by epolmuse
              i find it that the cpu would always go attack the paint everytime and not settle for mid range jump shots plus find it very hard to get open shots for me and drain em

              neway still great work man!!
              I highly suggest RUNNING plays. You can take advantage of mismatches that way and also your CPU teammates wont bunch up together and just clog everything up. Also running plays will get you open shots for your players which should increase your FG%.

              Also if you think maybe you are struggling with your shot timing go into the presentation settings and put on SHOT FEEDBACK or SHOT TIMING FEEDBACK not sure exactly what its called but there are 2 options. One is for shot quality the other for shot release timing. Every time you shoot make sure you see green. It helped me a ton.

              I have noticed the CPU will go inside more with these sliders. I used to have mid-range shot frequency higher but that lead to the CPU draining the shot clock every time and settling for some crazy jump shots. Now even though the CPU does go to the basket a fair amount I also see the CPU taking open jump shots when I get out of position on D.
              Last edited by BlingBling19; 01-10-2012, 02:41 PM.

              Comment

              • BlingBling19
                Pro
                • May 2010
                • 658

                #232
                Re: majestic24's 2k12 All-Star Sliders. (Stats inside)

                Originally posted by majestic24
                Rebounding is still a problem with these sliders that i am trying to work on. How should i adjust it without giving the user a significant advantage. Kinda ironic though since the CPU has been dominating the boards.
                I don't see rebounding as a whole a problem as usually most times I will out rebound the CPU in total rebounds its just the discrepancy on the offensive glass that I find frustrating.

                Now of course if the CPU were not as good on the offensive glass instead of winning a game by 5 or 6 pts I might win the game by 10 or 15 pts which then makes the game less fun. So perhaps the CPU getting the extra scoring opportunities actually creates better games even though the offensive rebounding numbers might end up being skewed.

                Comment

                • BlingBling19
                  Pro
                  • May 2010
                  • 658

                  #233
                  Re: majestic24's 2k12 All-Star Sliders. (Stats inside)

                  I am also wondering are people using SST or real FG% for the shooting? I have been using SST as it seems to get stats closer to what they should be.

                  I also didn't use real FG% a whole lot because the games were just brick fests and it wasn't very fun. Those were also the games where I was constantly shooting in the low to mid 30% range lol.

                  Does real FG% with tweaks provide a more realistic game or is SST the way to go??

                  Comment

                  • Yabudabi
                    Rookie
                    • Oct 2008
                    • 73

                    #234
                    Re: majestic24's 2k12 All-Star Sliders. (Stats inside)

                    Originally posted by majestic24
                    Yes that should be the case. You can lower the shooting (only close, inside, mid, and 3pt) by a click if you want to use real player with the 2nd version of the sliders.
                    lower for user only or cpu as well?

                    Comment

                    • kenzil
                      Pro
                      • Feb 2005
                      • 544

                      #235
                      Re: majestic24's 2k12 All-Star Sliders. (Stats inside)

                      majestic, are you still playing with clutch factor on? In your last set i turned it off...
                      O.G. - Original Gamer '87 NES
                      Playing:
                      NBA 2k12 - Sixers Association
                      College Hoops 2k8 - 12-13 Legacy
                      psn: madness13

                      Comment

                      • hoopla32
                        MVP
                        • Oct 2010
                        • 2760

                        #236
                        Re: majestic24's 2k12 All-Star Sliders. (Stats inside)

                        Originally posted by BlingBling19
                        I don't see rebounding as a whole a problem as usually most times I will out rebound the CPU in total rebounds its just the discrepancy on the offensive glass that I find frustrating.

                        Now of course if the CPU were not as good on the offensive glass instead of winning a game by 5 or 6 pts I might win the game by 10 or 15 pts which then makes the game less fun. So perhaps the CPU getting the extra scoring opportunities actually creates better games even though the offensive rebounding numbers might end up being skewed.
                        Completely agree. I'm usually within 10 of the CPU either way in rebounding but most games there's a pretty big discrepancy on the offensive glass. I don't know if it's a game play thing or slider thing, though.

                        One other thing majestic (and the sliders play great) but what can I adjust or do about so any shooting fouls? I've lowered shooting foul frequency down from 83 to 80 for both CPU and human. I'm just noticing almost any time I go up to contest a shot in or around the lane I get whistled for a foul. The most annoying thing is when anytime someone like LeBron, or any of the other freak athletes on the game, driving down the lane and going up for a monster dunk and there's a foul called 99.9% of the time, even if the player just jumps over my player.

                        Like I said, I don't know if this a slider issue or just a general game play issue.
                        Last edited by hoopla32; 01-13-2012, 09:35 AM.

                        Comment

                        • Pillendreher
                          Rookie
                          • Aug 2009
                          • 79

                          #237
                          Re: majestic24's 2k12 All-Star Sliders. (Stats inside)

                          Am I the only one who experiences a lack of aggressiveness of the cpu? Just blew out the Spurs because they refused to take good shots and so they always ended up taking a contested one late in the shotclock...

                          Btw: Have these sliders been updated recently?

                          Comment

                          • BlingBling19
                            Pro
                            • May 2010
                            • 658

                            #238
                            Re: majestic24's 2k12 All-Star Sliders. (Stats inside)

                            I have found the CPU to attack in a variety of ways. The most recent updated sliders are at the bottom of the first page in black font.

                            I have found the games to be competitive only issue I have found was the offensive rebounding which has been discussed. I looked at another slider set and the rebounding seemed almost fixed when I changed the setting.

                            I had offensive rebounding at 100 for me and 0 for the CPU. Defensive rebounding was at 0 for both HUM and CPU.

                            That fixed the rebounding and the numbers looked fantastic from game to game.

                            The problem though was the sliders were just way to easy and both teams just scored at a unreal clip.

                            Comment

                            • Pillendreher
                              Rookie
                              • Aug 2009
                              • 79

                              #239
                              Re: majestic24's 2k12 All-Star Sliders. (Stats inside)

                              You mean the v2 in the first post, right? I'm already using that version..but in the last few games I always won because the CPU didn't really execute.

                              Comment

                              • Pillendreher
                                Rookie
                                • Aug 2009
                                • 79

                                #240
                                Re: majestic24's 2k12 All-Star Sliders. (Stats inside)

                                Originally posted by BlingBling19
                                I have found the CPU to attack in a variety of ways. The most recent updated sliders are at the bottom of the first page in black font.

                                I have found the games to be competitive only issue I have found was the offensive rebounding which has been discussed. I looked at another slider set and the rebounding seemed almost fixed when I changed the setting.

                                I had offensive rebounding at 100 for me and 0 for the CPU. Defensive rebounding was at 0 for both HUM and CPU.

                                That fixed the rebounding and the numbers looked fantastic from game to game.

                                The problem though was the sliders were just way to easy and both teams just scored at a unreal clip.
                                I just played the first half against the Lakers (they signed Roy ):

                                I really don't defend that well..but everytime I somehow disrupt the play they just dribble till the end of the shotclock and then Kobe takes a shot. Don't know why this happens..didn't happen until a few games ago.

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