The Truth's NBA 2k12 Simulation Post Patch(Allstar and Hof)(User vs Cpu)(CPU VS CPU)

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  • Rta
    Rookie
    • Jan 2009
    • 91

    #181
    Re: The Truth's NBA 2k12 Simulation Post Patch(Allstar and Hof)(User vs Cpu)(CPU VS C

    Originally posted by Jasong7777
    The CPU offensive and defensive awareness sliders are way to low in these sliders. Thats why the CPU is so easy to beat.
    Agree this is too much easy..

    Comment

    • Matthew86
      Rookie
      • Jan 2012
      • 2

      #182
      Re: The Truth's NBA 2k12 Simulation Post Patch(Allstar and Hof)(User vs Cpu)(CPU VS C

      Hi
      Where is durability and backdor cust in this sliders ?

      and what with deff assist strenght ?

      I mean that Hum tendence's are 50 ?
      Last edited by Matthew86; 01-07-2012, 07:47 PM.

      Comment

      • WhiteMamba12
        Rookie
        • Jan 2012
        • 1

        #183
        Re: The Truth's NBA 2k12 Simulation Post Patch(Allstar and Hof)(User vs Cpu)(CPU VS C

        The sliders are great!!!!!!!!!! I played for LA against GSW and it was the best game I've ever played!!!!!!! it doesn't matter I lost that game(94-95)...... the lead changed 13 times, tired - 7 times, I got a big kick out of it!!!!!!!!! It was great!!!!!!! Carry on, man!!!!!!!!!!!!!!!!!

        Comment

        • BlingBling19
          Pro
          • May 2010
          • 658

          #184
          Re: The Truth's NBA 2k12 Simulation Post Patch(Allstar and Hof)(User vs Cpu)(CPU VS C

          Sliders actually work with consistency at 0?? When I tried the setting at 0 I had 5 straight games of terrible offense for both me and the CPU. Now I was only playing on all-star so maybe that had something to do with it. Perhaps on HOF the players play better maybe??

          Comment

          • BlingBling19
            Pro
            • May 2010
            • 658

            #185
            Re: The Truth's NBA 2k12 Simulation Post Patch(Allstar and Hof)(User vs Cpu)(CPU VS C

            Now I dunno what to think anymore as far as sliders go. I played with these on HOF and both me and the CPU were just in a mass shootouts. It seemed hardly any defense was being played. Both me and the CPU consistently shooting above 50% didn't matter the team.

            Massive amounts of layups and easy unbloackable shots at the rim.

            I guess with that contact slider at 0 it really makes players almost have a forcefield around them. It seemed quite unrealistic plus it seemed the CPU would sag off everybody and give up uncontested jump shots if you wanted to take one.

            Plus an absurd amount of easy passes right players at the rim for shots. It was like the CPU was always about 2 steps slow. I am gonna just guess these aren't for me but I was impressed with the rebounding.

            Comment

            • ahuffman
              Rookie
              • Nov 2003
              • 459

              #186
              Re: The Truth's NBA 2k12 Simulation Post Patch(Allstar and Hof)(User vs Cpu)(CPU VS C

              Personally, these sliders with the tweaks posted a couple pages back along with beds rosters have been fantastic so far. Through 4 games last night, I did not have any major complaints. Everything went as I would expect in the given match ups.

              Comment

              • BlingBling19
                Pro
                • May 2010
                • 658

                #187
                Re: The Truth's NBA 2k12 Simulation Post Patch(Allstar and Hof)(User vs Cpu)(CPU VS C

                Originally posted by ahuffman
                Personally, these sliders with the tweaks posted a couple pages back along with beds rosters have been fantastic so far. Through 4 games last night, I did not have any major complaints. Everything went as I would expect in the given match ups.
                What changes did you make??

                Comment

                • Paul Pierce_OS
                  Don't Kill My Vibe
                  • Sep 2011
                  • 4626

                  #188
                  Re: The Truth's NBA 2k12 Simulation Post Patch(Allstar and Hof)(User vs Cpu)(CPU VS C

                  New sliders are here: http://www.operationsports.com/forum...box-360-a.html

                  Their totaly diffrent in terms of difficulty.
                  NBA 2k13 project:
                  OS Collab Roster: Swagged Out! http://www.operationsports.com/forum...box-360-a.html
                  "The Future of Sports Gaming"

                  Twitter: @__JonathanLucas

                  Comment

                  • cdg0219
                    Rookie
                    • Dec 2011
                    • 131

                    #189
                    Re: The Truth's NBA 2k12 Simulation Post Patch(Allstar and Hof)(User vs Cpu)(CPU VS C

                    I just had my best 2K12 game to date with these sliders (and custom roster). I was playing as the Wizards against the Magic and was behind until the fourth quarter when I managed a mostly realistic comeback with John Wall leading. The CPU still shot 46 three-pointers in 48 minutes, though, and made 42% of them.

                    I did have defensive awareness and CPU inside shot turned up, though.

                    Comment

                    • 22cedric
                      Pro
                      • Jan 2012
                      • 501

                      #190
                      Re: The Truth's NBA 2k12 Simulation Post Patch(Allstar and Hof)(User vs Cpu)(CPU VS C

                      Can I use these sliders with the default NBA 2K12 roster ?

                      Comment

                      • mr_dukes
                        Rookie
                        • Nov 2011
                        • 161

                        #191
                        Can these be used on pro/allstar

                        Sent from my ADR6350 using Tapatalk 2

                        Comment

                        • StraightBaylien
                          MVP
                          • Jan 2012
                          • 2120

                          #192
                          Re: The Truth's NBA 2k12 Simulation Post Patch(Allstar and Hof)(User vs Cpu)(CPU VS C

                          Originally posted by mr_dukes
                          Can these be used on pro/allstar

                          Sent from my ADR6350 using Tapatalk 2
                          "Difficulty: Pro or All Star or HOF"

                          c'mon now...

                          Comment

                          • thegame19991999
                            Rookie
                            • Apr 2009
                            • 290

                            #193
                            Re: The Truth's NBA 2k12 Simulation Post Patch(Allstar and Hof)(User vs Cpu)(CPU VS C

                            what are the user setting for nba 2k12 thanks

                            Comment

                            • J.R.
                              Rookie
                              • Mar 2012
                              • 234

                              #194
                              Re: The Truth's NBA 2k12 Simulation Post Patch(Allstar and Hof)(User vs Cpu)(CPU VS C

                              I have a question for you Paul. I was going to use the updated Paul Pierce sliders, but saw the majority hated them (that posted, No offense, and no I'm not a trend follower, just looking for a good set of sliders being new and all) and came back here.

                              Anyway, I used the V.2 in your OP that you updated, like you said around page 6 or so. I played the Magic in my association as the Bobcats, on Allstar difficulty. The only change I made to the roster was adding Greg Oden. Here is the final team stats for each team (the important ones) I didn't take a pic as my TV is garbage at the moment, so I'll put it in quotes. for each team.

                              MAGIC - CPU
                              6 Blocks,
                              7 Steals
                              32 Rebounds
                              4 Turnovers
                              FG: 28/70. 40%
                              3 PTS: 8/31, 25%
                              FT: 7/15, 46%
                              BOBCATS-USER
                              5 Blocks,
                              3 Steals,
                              44 Rebounds,
                              9 Turnovers
                              26/56 FG, 46%
                              6/17 3 PTS, 35%
                              25/31 FT, 80%
                              Just a couple of questions, Paul

                              1. Should they be fouling me that much?
                              2. I know the Bobcats are young and signing Greg Oden gives me a pretty good rotation.. but damn. I didn't expect to really "destroy" the Magic. Is this a realistic final score? Or am I screwing something up? I don't usually play with the Bobcats, figured I'd start work on a rebuild chise.



                              Thanks Paul!

                              (The Final score was 83-69, if you were wondering, on 8 minute quarters. I played around with the game speed throughout the game, and I'm settling at 50 for the rest of the year.)
                              Last edited by J.R.; 06-26-2012, 05:42 PM.

                              Comment

                              • razor68
                                Rookie
                                • Jun 2012
                                • 2

                                #195
                                Re: The Truth's NBA 2k12 Simulation Post Patch(Allstar and Hof)(User vs Cpu)(CPU VS C

                                Can these sliders be used on my player??? on myplayer, the cpu wastes to much tine and they also make every shot on the end of the possesion... hope these sliders help!!!!!if they do work on myplayer, how do u use them in an ongoing my player????

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