Authentic's NBA 2K12 Sliders

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  • authentic
    All Star
    • Jul 2009
    • 5812

    #91
    Re: Authentic's NBA 2K12 Sliders

    Bedwardsroy says his ETA for his rosters is tomorrow. Hopefully we'll all be able to start our associations and play some finally.
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    • eF 5ive
      MVP
      • May 2011
      • 2068

      #92
      Re: Authentic's NBA 2K12 Sliders

      Hey authentic I play on HOF sim but I took some of the fouls and contacts you posted. Thanks. I lowered the contact finish slider since points in paint are easy. I play 12 min so I put fatigue at 73-75 so players never really get back to 100. Sst for shooting and have 45s and 3 at 46. What I'm really happy I looked at your set is the auto play calling. I found plays that make scoring real easy so it's hard not to cheese vs the CPU. This made my games a lot better.

      Did you play socom with psn authenticc?
      5

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      • authentic
        All Star
        • Jul 2009
        • 5812

        #93
        Re: Authentic's NBA 2K12 Sliders

        Originally posted by eF 5ive
        Hey authentic I play on HOF sim but I took some of the fouls and contacts you posted. Thanks. I lowered the contact finish slider since points in paint are easy. I play 12 min so I put fatigue at 73-75 so players never really get back to 100. Sst for shooting and have 45s and 3 at 46. What I'm really happy I looked at your set is the auto play calling. I found plays that make scoring real easy so it's hard not to cheese vs the CPU. This made my games a lot better.

        Did you play socom with psn authenticc?
        No, some jerk took my name= authentic, I've had multiple psn names but never that. Points in the paint should be easy by the way, teams all shoot 50+% from inside.
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        • eF 5ive
          MVP
          • May 2011
          • 2068

          #94
          Re: Authentic's NBA 2K12 Sliders

          Originally posted by authentic
          No, some jerk took my name= authentic, I've had multiple psn names but never that. Points in the paint should be easy by the way, teams all shoot 50+% from inside.
          Yeah but the lack of double teams this year i can score all my points in the paint. The contact finish slider decrease helps me avoid abusing pick and rolls. But the auto offense play calling makes for a 100x better game. You revived my will to wanna play
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          • authentic
            All Star
            • Jul 2009
            • 5812

            #95
            Re: Authentic's NBA 2K12 Sliders

            Originally posted by eF 5ive
            Yeah but the lack of double teams this year i can score all my points in the paint. The contact finish slider decrease helps me avoid abusing pick and rolls. But the auto offense play calling makes for a 100x better game. You revived my will to wanna play
            Appreciate it man. I think the contact finish slider is pretty low, I think it's at 40...Wait for the new playbooks, you will be in love. Tomorrow is a great possibility of them releasing. Then finally Beds can take this and his roster and finally play some games!
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            • SavoyPrime
              Rookie
              • Jan 2012
              • 400

              #96
              Re: Authentic's NBA 2K12 Sliders

              Has anyone tried these sliders using the default rosters (or the most recent 2K updated roster) running CPU vs. CPU? I was planning on doing my association running CPU vs. CPU matchups, but wanted to know if these work first.

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              • authentic
                All Star
                • Jul 2009
                • 5812

                #97
                Originally posted by SavoyPrime
                Has anyone tried these sliders using the default rosters (or the most recent 2K updated roster) running CPU vs. CPU? I was planning on doing my association running CPU vs. CPU matchups, but wanted to know if these work first.
                I've watched a couple. They seem to work good. With the new play books beds is putting in, I'd recommend downloading his roster.
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                • authentic
                  All Star
                  • Jul 2009
                  • 5812

                  #98
                  Re: Authentic's NBA 2K12 Sliders

                  Well, started testing already. I'll post a box score of how it goes. Expecting big things! Also great to hear Beds will use these when he gets a chance to play!
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                  • authentic
                    All Star
                    • Jul 2009
                    • 5812

                    #99
                    Re: Authentic's NBA 2K12 Sliders

                    Important

                    Read the first page. It has been updated and for good reason. Read through it and you'll understand.
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                    • authentic
                      All Star
                      • Jul 2009
                      • 5812

                      #100
                      More updates to come later today. I would like to say the new set is incredibly difficult and you must play defense with the right stick. I rarely attempt to block shots anymore even. Play the game like a real game and you should be fine. I will warn you, the CPU can go on sprees, it's your job to stop them.
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                      • authentic
                        All Star
                        • Jul 2009
                        • 5812

                        #101
                        A couple other thoughts. I have noticed differences from game to game. I have tested truegamers and found that every game is the same...boring in a way. I like variety and change. These have definitely provided that. I think default or close to it provides a very realistic game. This coming from both me and beds who both have tested on default pro.
                        Last edited by authentic; 01-23-2012, 11:41 AM.
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                        • SavoyPrime
                          Rookie
                          • Jan 2012
                          • 400

                          #102
                          Re: Authentic's NBA 2K12 Sliders

                          Originally posted by authentic
                          A couple other thoughts. I have noticed differences from game to game. I have tested truegamers and found that every game is the same...boring in a way. I like variety and change. These have definitely provided that. I think default or close to it provides a very realistic game. This coming from both me and beds who both have tested on default pro.
                          The only reason I'm not sure about using these sliders is because all the feedback I have seen for them seems to be from people using edited rosters. While truegamers seems to work fine with the default rosters and CPU vs. CPU matchups. I definitely like variety as well as a realistic representation of the real NBA.

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                          • Truegamer
                            Banned
                            • Sep 2011
                            • 492

                            #103
                            Re: Authentic's NBA 2K12 Sliders

                            Boring?? Dude try the new one because my sliders are far from boring espically since I raised offensive awarness to 99. It might of been boring with it on 0 but its a whole new feel they do alot of different moves with it on 99. With it on 50 they only play half to there ability with speed on 50 slow people can keep up with fast people.
                            Last edited by Truegamer; 01-23-2012, 01:17 PM. Reason: authentic didn't understand my jibberish

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                            • authentic
                              All Star
                              • Jul 2009
                              • 5812

                              #104
                              Originally posted by Truegamer
                              Boring?? Dude try the new one because my sliders are far from boring espically since I raised offensive awarness to 99 with it on 0 it might of been boring with it but its a whole new feel they do alot of different moves with it on 99, with it on 50 they only play half to there ability with speed on 50 slow people can keep up with fast people. And now that i figured your sliders are helping out the cpu.
                              Your not grasping what I'm saying and I didn't even read your whole post because I can't understand or don't feel like reading incomplete sentences. When you adjust too many sliders it can make every game play the same. I don't want the computer to freestyle on me, I don't want them to be super intelligent, in reality, the teams aren't super intelligent and aren't 99 percent aware on offense. Say what you want, but beds and I both agreed the closer to default, the better.
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                              • authentic
                                All Star
                                • Jul 2009
                                • 5812

                                #105
                                Originally posted by SavoyPrime
                                The only reason I'm not sure about using these sliders is because all the feedback I have seen for them seems to be from people using edited rosters. While truegamers seems to work fine with the default rosters and CPU vs. CPU matchups. I definitely like variety as well as a realistic representation of the real NBA.
                                That's no problem. These are designed for beds rosters because the playbooks change the game completely. I highly suggest using them. The gameplay is so smooth.
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