Explain Real Player % please

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  • Fiddy
    Twitch/YouTube: Fiddy14
    • Jul 2002
    • 12675

    #16
    Re: Explain Real Player % please

    question.

    do shooting sliders even matter when using real player shooting %?
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    • ffaacc03
      MVP
      • Oct 2008
      • 3485

      #17
      Re: Explain Real Player % please

      Originally posted by Fiddy
      question.

      do shooting sliders even matter when using real player shooting %?
      Of course, forget about the "real" word, that may confuse you ... the difference is that this type considers ratings more tha releases and other variables ... shooting sliders affect ratings, therefore, yes ... again, these two previous posts sum it all:

      FG% - your shot percentages arent artificially inflated like they are with shot stick. The players spacing, and their attributes also affect the shot percentage. FG% doesn't hinder your results based on how well you've practiced a particular players shot form. The result is neutral, consistent, and realistic. I recommend using field goal % and shooting with the shot stick "as if" your relying on Shot stick timing. Focus on 'playing real basketball' than button timing.
      &
      Real Player % will not give you a realistic FG% from a certain range for most players. Some players are rated realistically, but others are not. Kemba Walker's mid-range rating is 83, while last year he made 34% of his mid-range shots. He's basically automatic with an 83, even with Real Player %.

      Real Player % is dependent on ratings, and should lead to more realistic results, but the ratings are off.

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      • Fiddy
        Twitch/YouTube: Fiddy14
        • Jul 2002
        • 12675

        #18
        Re: Explain Real Player % please

        Originally posted by ffaacc03
        Of course, forget about the "real" word, that may confuse you ... the difference is that this type considers ratings more tha releases and other variables ... shooting sliders affect ratings, therefore, yes ... again, these two previous posts sum it all:


        &
        thanks for the response..

        i just like use the real shooting % bc i like i try using a lot of teams and its tough getting the timing down for everyone, obviously.
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