Lets talk sliders out of the box

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  • bnb
    Rookie
    • Jun 2003
    • 213

    #16
    Re: Lets talk sliders out of the box

    so far on pro - default, the shooting % is way too high. i took the '96 bulls into an association (against the kings) and shot 20\22 with jordan, partially due to the fact that his ratings are so high, of course. rodman had 16 rebounds. kings had 11 steals to my 1 and their offensive rebounds were out of control. pippen was 4\6 from 3.

    about to play another game and see what the differences are.

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    • apiskula
      Just started!
      • Oct 2012
      • 1

      #17
      Re: Lets talk sliders out of the box

      So far I love the game. The CPU does drive to the basket to much and no fouls are called. Does anyone have any suggestions to get more fouls called for CPU and User? I have everything up to almost 90 and the last game I play the CPU only had 5 trips to the line. Thank you

      Comment

      • ParisB
        MVP
        • Jan 2010
        • 1699

        #18
        Re: Lets talk sliders out of the box

        Played Pro/default for several games.

        Shooting percentages are generally too high, like 65% high no joke. The CPU loves to gobble offensive rebounds, including point guards snatching away from guys like Love and Howard. It feels like a glitch, something is off because you can't prevent it.

        The scores have been too high, like in the 120's for 12 minute quarters. Mostly because I feel like I can score at will and shoot high percentage, while the CPU might miss but they get second chance points almost every time down.

        I will try SIM for a bit.

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        • ruxpinke
          Pro
          • Apr 2008
          • 908

          #19
          Re: Lets talk sliders out of the box

          Playing on pro sim and like the feel so far. Shooting percentage may be a tad high (user timing). Love how the cpu is playing. Scared to go to all star because I hear its PiP fest from the CPU. Right now i like the CPU shot selection, slightly high PiP because of offensive rebounding being a bit skewed. initiating a good amount of contact so far, but liking that Im getting beat by CPU guards from time to time, especially the quicker ones. Matchups matter. had to move kobe over to guard CP3 to hide Nash deficiencies in one game I played. only thing im thinking of adjusting is shot sliders and rebounding.
          PSN: PrettyToney

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          • BroMontana82
            Support Sim
            • Nov 2004
            • 2225

            #20
            Re: Lets talk sliders out of the box

            here's a question regarding foul sliders...do those mean you get more calls for you or against you? like shooting fouls for human - if you increase it to 100, do you get more calls for you or against you??

            Comment

            • authentic
              All Star
              • Jul 2009
              • 5812

              #21
              I'm finding Pro/Simulation to be a nice fit. When the next roster update hits I'll be starting my Association rolling with that. I get to the foul line quite a bit and so does the CPU.


              Sent from my iPhone using Tapatalk
              Follow me on Twitch

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              • Jay0911
                Rookie
                • Jun 2006
                • 63

                #22
                Re: Lets talk sliders out of the box

                Are you guys using real % or user timing for shooting? I was playing on Pro simulation, using real % and was getting high shooting %s. Anyone toned down the shooting sliders?

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                • greenegt
                  G-Men
                  • Feb 2003
                  • 4494

                  #23
                  Re: Lets talk sliders out of the box

                  Are you guys getting a consistent challenge on Pro/Sim? I only played one game last night (my Knicks @ Bucks), and I won without much trouble. I figured I'd move up to all star, but I don't want the AI to forgo team tendancies and constantly force passes into the paint.
                  XBL: Mean Greene

                  PSN: OGMeanGreene

                  Twitter: @greenegt

                  Comment

                  • ruxpinke
                    Pro
                    • Apr 2008
                    • 908

                    #24
                    Re: Lets talk sliders out of the box

                    Originally posted by greenegt
                    Are you guys getting a consistent challenge on Pro/Sim? I only played one game last night (my Knicks @ Bucks), and I won without much trouble. I figured I'd move up to all star, but I don't want the AI to forgo team tendancies and constantly force passes into the paint.
                    played four games - first game got handled (i was minnesota vs brooklyn) i made alot of bad controller mistakes)

                    second game controlled the whole way - won with the knicks against washington

                    third game I was LA Lakers - almost collapsed against clippers - held on for the win.

                    fourth played an extremely close game - i was boston against spurs - went back and forth - ginobili hit 3 against me to go up 1 with 3.2 secs left, i then drilled a buzzer beater which i had to celebrate in silence because my wife was asleep and it was 2 am lol.

                    shooting percentages ranged from 45-54 percent - trying to decide if i want to lower a click or not. having alot of fun as is -and i dont want to make a ton of slider changes , especially unbalanced slider changes. with the autosave itll be a pain if i have friends over to play and i want an even game, i'll lose all changes.
                    PSN: PrettyToney

                    Comment

                    • lord meth
                      Rookie
                      • Apr 2010
                      • 161

                      #25
                      Re: Lets talk sliders out of the box

                      I'm 2-1 so far and each game has came down to 3 or less points. And this is on Pro/Simulation, 10 minute quarters (high school b-ball length). 2K definately made TREMENDOUS progress on making the game playable out of the box. My only gripe is the feet-in-the-mud movement and the Jordan-type clutch/keep-the-score-close feature, but overall, STATISTICALLY, this is the best 2K has done right off the bat. I got a Triple Double with LeBron my first game out, which is something I haven't seen since 2k10, and in my second game, I made a game-winning 3-pointer with Kobe against the Thunder -- Durant had 36 points! Then my third game I beat the Brooklyn Nets by 2 with the Spurs, and Parker had 30 points and 4 assists, but he had 9 turnovers which I thought was totally cheap. But thats just a result of reckless passing though.

                      The CPU stealing can easily be solved by lowering the HANDS slider, and if you feel as if the CPU never makes any mistakes while passing, decrease their passing accuracy. I've also lowered the consistency slider from 50 to 40 to slow down the streaky players and the game is playing wonderfully. Nothing extreme. Once again, 2K really did great job this year. I love how the rebounding has been improved since the previous games too. My bigs can FINALLY average consistent double digit rebounds as well as any other position that specializes in rebounding.

                      I think this may be the first year the slider gurus can take a break and just let the game play out on its own.
                      Forget Kobe & LeBron!

                      Dwayne Wade is the G.O.AT.!!

                      Comment

                      • tcnumba10
                        MVP
                        • Nov 2008
                        • 1816

                        #26
                        Re: Lets talk sliders out of the box

                        I think i solved the PIP to a certain extent with adjusting the sliders. Raise On-Ball Defense to 55 for both user and cpu, it makes it harder to blow pass guys so the cpu will have to resort to passing when driving or force up a tougher shot in the paint (which will reduce FG%) as well.

                        I also raised take Mid-range shot tendency to 100 for the CPU.
                        2018-2019 NBA Champions!

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                        • blackaceons
                          Rookie
                          • Jul 2012
                          • 325

                          #27
                          On what level do you do these changes

                          Sent from my SGH-T989 using Tapatalk 2

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                          • tcnumba10
                            MVP
                            • Nov 2008
                            • 1816

                            #28
                            Re: Lets talk sliders out of the box

                            Originally posted by blackaceons
                            On what level do you do these changes

                            Sent from my SGH-T989 using Tapatalk 2
                            Try Pro/Sim(custom)
                            2018-2019 NBA Champions!

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                            • payton425
                              Banned
                              • May 2012
                              • 198

                              #29
                              Re: Lets talk sliders out of the box

                              Enjoying pro default with game speed at 75...

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                              • Tomba
                                TOMBA IS ONLINE
                                • Sep 2006
                                • 8908

                                #30
                                Re: Lets talk sliders out of the box

                                Sliders out of the box can always be better
                                Brand New Tomba Slider sets ready for Next Gen Versions of NBA,Madden and Fifa Stay Tuned...

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