Yes this has been talked about in another thread Understanding Slider Coefficients, thank you to everyone in that thread, this is just a condensed version.
The number given after the attribute is how many slider points you must add or subtract from the CPU sliders to make the players balanced. If there is a + before the number it means you add to the CPU slider, a - means you subtract from CPU slider.
PRO:
Def and Off Awareness +2
Hands +2
Ball Security +2
Def and Off Rebounds +2
All other Attributes +1 (except for steal, pass, stamina, durability, fatigue, consistency)
ALL STAR:
Def and Off Awareness -10
Hands -7
Ball Security -7 (this one is tricky because you can only change this through the Ball Handling slider which changes 3 different attribues: Ball Security, Off-hand dribbling, and Ball Handling... I use Roster Editor by LEFTOS to change this independently)
All other attributes -3 (except for stamina, durability, fatigue, consistency)
Offensive scoring sliders +4. (a.ka. inside scoring, close scoring, etc.) Add 4 to the CPU scoring sliders to get a shooting percentage balance. Inside scoring, close, mid, 3pt. Offensive scoring slider adjustment is subjective and based on my personal playing experience.
SUPERSTAR:
Def and Off Awareness -17
Hands -14
Ball Security -14 (this one is tricky because... read above)
Steal -7
Def and Off Rebound -7
All other attributes -6 (except for stamina, durability, fatigue, consistency)
Offensive scoring sliders (a.ka. inside scoring, close scoring, etc.) For Superstar these seem like they are already balanced. No need to subtract or add from USER or CPU, keep them the same as each other.
Hall of Fame
Def and Off Awareness -20
Hands -20
Ball Security -20 (tricky because... read above)
Steal -10
Def and Off Reb -10
Dunk ability -7
Speed -7
All other attributes -8 (except for stamina, durability, fatigue, consistency)
Offensive scoring sliders for Hall of Fame I do not know the offensive scoring sliders because I don't play on this difficulty, I play Superstar.
Cheers, Mates
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