Every time the CPU cuts me off or bumps me they make me pick up my dribble.
2013 Trifecta Sliders
Collapse
Recommended Videos
Collapse
X
-
Re: 2013 Trifecta Sliders
Every time the CPU cuts me off or bumps me they make me pick up my dribble. -
Red Zone Football League - Philadelphia Eagles
2014 season
(10-6) NFC EAST CHAMPS
2015 season
(1-1)
Comment
-
Re: 2013 Trifecta Sliders
You have to make moves when you have defenders in front of you, you cant try to run them over. Cutting you off means you need to pass the ball or do a dribble move to free yourself up, before running into the Defender..NBA 2k18 Roster:
http://forums.operationsports.com/vt...okies-xboxone/
Twitter: @VTCRBTEC
Youtube Channel:https://www.youtube.com/channel/UCKL...1uva35l4zFEofg
Roster Editing for Over a DecadeComment
-
Re: 2013 Trifecta Sliders
So I just lost to the Kings because their offensive rebounding was unreal. They had 22 offensive rebounds to my 3. Cousins and Thompson killed me on the boards and I had Al Jefferson, Favors and Kanter in there all game...I have "box out" on my TSC too. What else can I do to make that more realistic. I mean I couldn't buy a rebound for the life of me. They got second chance after second chance and several times during crunch time, they just kept rebounding over my guys despite me being in solid positionComment
-
Re: 2013 Trifecta Sliders
So I just lost to the Kings because their offensive rebounding was unreal. They had 22 offensive rebounds to my 3. Cousins and Thompson killed me on the boards and I had Al Jefferson, Favors and Kanter in there all game...I have "box out" on my TSC too. What else can I do to make that more realistic. I mean I couldn't buy a rebound for the life of me. They got second chance after second chance and several times during crunch time, they just kept rebounding over my guys despite me being in solid position
Another thing is, as soon as the CPU shoots you need to select a player and IMMEDIATELY box out, and then TIME your jump.
It´s really hard to rebound in this game, but it can be done. It just demands a LOT of effort on every single play!
Sometimes, if the CPU takes a bad/forced shot i don´t even try to block it, i imediately go for the rebound instead!
Also, if you choose the preset tactic of defending the paint it helps, since your players are near the basket!Comment
-
Re: 2013 Trifecta Sliders
Hey guys....one thing i have noticed with the box scores (except it seems for SB) is the AI always has more FGA than the user....i too was experiencing thisComment
-
Re: 2013 Trifecta Sliders
Usually that´s because we, as users, commit more turnovers and they have more ball possessions, meaning, they have more field goal attempts.
Look at the turnovers. If you have more, you will have less ball possesions.
You make a turnover it´s -1 ball possession for you and +1 ball possession for the cpu at the same time, so in a single turnover there is a difference of 2 ball possessions between you and cpu.Comment
-
Re: 2013 Trifecta Sliders
Roster is for Xbox 360, dont think it an be Transferred over. Any more questions about the Roster, please post in the Roster thread, so that it prevents Others from asking in this thread and it get cluttered. Thank You and sorry for your Downloading issues.NBA 2k18 Roster:
http://forums.operationsports.com/vt...okies-xboxone/
Twitter: @VTCRBTEC
Youtube Channel:https://www.youtube.com/channel/UCKL...1uva35l4zFEofg
Roster Editing for Over a DecadeComment
-
Re: 2013 Trifecta Sliders
So I am trying something new with the Tendencies, I just thought of the idea at some point yesterday and decided I'd give it a try when I got back to my Box. The idea is to adjust the Tendencies based on the Tendencies in the Coaching Profiles by figuring the average of each Slider. Here's what I came up with:
Inside Shots 75
Close Shots 80
Mid Range Shots 84
3PT Shots 65
Attack the Basket 84
Post Shots 80
Look for Post Players 80
Mind you this should only be for players using the 2013 Trifecta Rosters.
Here are the stats from my first game played with these tweaks.
NOH: 26 | 23 | 31 | 19 | 99
ORL: 24 | 27 | 28 | 23 | 102
NOH - STAT - ORL (User)
99 - POINTS - 102
36/86 (41%) - FIELD GOALS - 36/81 (44%)
8/26 (30%) - 3 POINTERS - 9/24 (37%)
19/21 (90%) - FREE THROWS - 21/23 (91%)
6 - DUNKS - 8
11 - FAST BREAK PTS - 13
44 - POINTS IN THE PAINT - 36
25 - 2ND CHANCE PTS - 15
26 - BENCH PTS - 18
18 - ASSISTS - 26
16 - OFF. REBS - 15
27 - DEF. REBS - 31
14 - STEALS - 12
3 - BLOCKS - 7
14 (15) - TURNOVERS (PTS OFF) - 15 (18)
18 - TEAM FOULS - 20
10 - BIGGEST LEAD - 10
NOH - Gordon 28 PTS, 8 REB, 1 STL, 10/21 FG
NOH - Davis 23 PTS, 12 REB, 2 STL, 1 BLK
NOH - Anderson 15 PTS, 6 REB, 2/7 3PT
NOH - Lopez 10 PTS, 11 REB, 1 BLK
ORL - Harris 23 PTS, 6 REB, 3 AST, 2 BLK
ORL - Vucevic 21 PTS, 13 REB, 1 STL, 2 BLK
ORL - Nelson 21 PTS, 6 AST, 1 STL
ORL - Davis 12 PTS, 7 REB, 2 AST
There are a few things I need to let you guys know about this game:
-In the 1st half, the Hornets chucked up 55 shot attempts on me. With a conscious defensive effort, in the 2nd half I limited them to only 31 FGA. This is a great sign.
-Both teams shot well under 40% in the first half, but picked things up a little bit in the 2nd. Despite a high scoring 3rd quarter (where A LOT of FOULS were called) the game was never very efficient or free flowing for either team. We both worked HARD for the baskets we got.Last edited by StraightBaylien; 03-11-2013, 11:45 AM.Comment
-
Re: 2013 Trifecta Sliders
A few more Alternative Edits were added last night, but I forgot to let everyone know!Comment
-
Re: 2013 Trifecta Sliders
I believe they are, but i´ll let straightbaylien answer that.
Ball handling at 100? The cpu will kill me with dribble moves!
And is the defensive awareness at 75 really for the cpu? As a user, i could really use it more! :wink: Still getting cpu with higher than i would hope for numbers in PiP.Comment
-
Re: 2013 Trifecta Sliders
I believe they are, but i´ll let straightbaylien answer that.
Ball handling at 100? The cpu will kill me with dribble moves!
And is the defensive awareness at 75 really for the cpu? As a user, i could really use it more! Still getting cpu with higher than i would hope for numbers in PiP.
And the 75 Defensive Awareness was suggested by VTCRB because a few people felt the CPU D was a bit soft on 50. If 50 provides enough challenge for you, as it does for me, leave it at 50.Last edited by StraightBaylien; 03-12-2013, 04:01 PM.Comment
Comment