JA Money14's NBA 2K14 OneandOnly Realism Sliders

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  • RAPH
    Rookie
    • Oct 2012
    • 89

    #106
    Re: JA Money14's NBA 2K14 OneandOnly Realism Sliders

    Originally posted by jefflingyueyan
    also in another game both me and the other team (clips vs rockets again i think) ended up jacking up shots quite early and ended up with another high scoring game...

    I am thinkin it could have something to do with the streaks? because there was a game where i put it on 10 min and both teams scored under 80...
    Yeah I've found the game to be very streaky, I love it though. I had a game where I shot under 40% in the 1st and 4th quarter, but over 60% while scoring about 40 points in the third quarter. Even after that third quarter outburst I still managed to barely break 100 points.

    Comment

    • JA Money14
      Banned
      • Mar 2012
      • 0

      #107
      Re: JA Money14's NBA 2K14 OneandOnly Realism Sliders

      Originally posted by jefflingyueyan
      first of all... props to the sliders bro...
      I usually love AND hate new NBA 2k that comes out jsut because I know I will have to wait a while or have lots of trial and error to find just the right and realistic slider... and the ones I usually find online right after the release are all bs, but this one was great.

      Had quite a nice game clips (me) vs rockets just around 100 for 11 min two nights ago when I played it with your slider...

      However, maybe it's either because I am now more comfortable with the controls stick moves or that I adjusted all the coaching profile to dpower's profiles... my game against the warriors seemed to be super high scoring a(near the 120s for me, score was 125 - 100)... it just felt that I was able to get open shots or easy jump shots a lot more and cp3 was able to score a lot of and 1 lay ups. Overall it felt really easy to stretch the lead (only times they catch up is when I start to get aggressive in passing lane steals, which leaves players on the warriors open) I did try to turn down the inside scoring or layup or contact, but seems when I do that, everyone just ends up missing all these shots unrealistically... any thoughts?
      It can be easy for some people but different games yield much different results.
      try upping the cpu awareness' if it is consistently too easy. And make sure you're not unintentionally abusing them.




      Originally posted by RAPH
      Yeah I've found the game to be very streaky, I love it though. I had a game where I shot under 40% in the 1st and 4th quarter, but over 60% while scoring about 40 points in the third quarter. Even after that third quarter outburst I still managed to barely break 100 points.
      I love this as well. I found this when most of my scores are lower (of course my team is Orlando..) and others are high. Nice variation instead of similar scores every single time.

      Comment

      • cmsky80
        Rookie
        • Oct 2011
        • 200

        #108
        Re: JA Money14's NBA 2K14 OneandOnly Realism Sliders

        Here are my stats:

        Speed 49
        Team: Knicks
        Shot: Real FG%, because I want to focus on basketball fundamentals vs playing a "game" of shot stick timing. It allows the players to play as if they would in real life and within the parameters of the game/sliders - not dependent on external variables such as failing to memorize the release of each player or a cat running across my lap.
        Time 10 min
        Difficulty: Superstar
        Screens:
        Coach Settings: I do not modify the in-game coach sliders and leave them as default.




        The game was solid, although there was a big diff in blocks (11 vs 2)
        Last edited by cmsky80; 10-08-2013, 10:02 PM.

        Comment

        • jefflingyueyan
          Just started!
          • Oct 2013
          • 3

          #109
          Re: JA Money14's NBA 2K14 OneandOnly Realism Sliders

          Originally posted by JA Money14
          It can be easy for some people but different games yield much different results.
          try upping the cpu awareness' if it is consistently too easy. And make sure you're not unintentionally abusing them.






          I love this as well. I found this when most of my scores are lower (of course my team is Orlando..) and others are high. Nice variation instead of similar scores every single time.
          Thanks will try that!

          Also, do you think CPU hustle has anything to do with that? and what did you exactly mean by not unintentionally abusing? like using exploits of the cpu?

          Lastly, since this high and fast scoring only started happening after using the coach profile, you think that has anything to do with it?

          Comment

          • JA Money14
            Banned
            • Mar 2012
            • 0

            #110
            Re: JA Money14's NBA 2K14 OneandOnly Realism Sliders

            Originally posted by jefflingyueyan
            Thanks will try that!

            Also, do you think CPU hustle has anything to do with that? and what did you exactly mean by not unintentionally abusing? like using exploits of the cpu?

            Lastly, since this high and fast scoring only started happening after using the coach profile, you think that has anything to do with it?
            I mean that sometimes, after playing online or just not exactly playing full on simhead, players can turn into what works most effectively even if it's sometimes a little cheesy.

            It doesn't seem like that's an issue however. & if the profiles are creating problem for you then don't use them. They don't pose an issue with me bit everyone's experience is different.

            Comment

            • MikeGiani
              Pro
              • Aug 2008
              • 680

              #111
              Re: JA Money14's NBA 2K14 OneandOnly Realism Sliders

              JA...

              You think that shooting sliders should be turned down a little? A lot of fouls being called.

              Just a thought.
              PSN - MikeDG719

              Comment

              • JA Money14
                Banned
                • Mar 2012
                • 0

                #112
                Re: JA Money14's NBA 2K14 OneandOnly Realism Sliders

                Originally posted by MikeGiani
                JA...

                You think that shooting sliders should be turned down a little? A lot of fouls being called.

                Just a thought.
                Tons of fouls should happen. They happen IRL.

                The shooting sliders have no effect on foul calls

                Comment

                • TheDeej
                  Rookie
                  • Aug 2009
                  • 67

                  #113
                  Re: JA Money14's NBA 2K14 OneandOnly Realism Sliders

                  Originally posted by JA Money14
                  Tons of fouls should happen. They happen IRL.

                  The shooting sliders have no effect on foul calls

                  I thought there were a lot of fouls but I checked it against the league average and it shocked me but they were spot on.

                  Comment

                  • Runne130
                    Pro
                    • Sep 2012
                    • 542

                    #114
                    Re: JA Money14's NBA 2K14 OneandOnly Realism Sliders

                    have you done anything with player speed in association?

                    Comment

                    • neckwrestler
                      Rookie
                      • Jul 2013
                      • 22

                      #115
                      Re: JA Money14's NBA 2K14 OneandOnly Realism Sliders

                      After 4 games, I'm really enjoying these sliders. Every game has been a tough matchup throughout, with plenty of lead changes.

                      My only issues are that the games are usually low scoring (low to mid 80s), especially considering I am playing as the Thunder.

                      I've also lost three of those four games, but I mainly attribute that to being fairly new to the current controls (I haven't played a nba 2k game since 2k12), and my supremely limited knowledge of how actual plays are run :P

                      Comment

                      • JA Money14
                        Banned
                        • Mar 2012
                        • 0

                        #116
                        Re: JA Money14's NBA 2K14 OneandOnly Realism Sliders

                        Originally posted by neckwrestler
                        After 4 games, I'm really enjoying these sliders. Every game has been a tough matchup throughout, with plenty of lead changes.

                        My only issues are that the games are usually low scoring (low to mid 80s), especially considering I am playing as the Thunder.

                        I've also lost three of those four games, but I mainly attribute that to being fairly new to the current controls (I haven't played a nba 2k game since 2k12), and my supremely limited knowledge of how actual plays are run :P
                        Are you playing on 12 minute quarters? Also sometimes the score can jump depending on games and how efficient your teams decide to shoot. It'll get higher and better as your stick skills improve.

                        Glad you enjoy the sliders!

                        Comment

                        • JA Money14
                          Banned
                          • Mar 2012
                          • 0

                          #117
                          Re: JA Money14's NBA 2K14 OneandOnly Realism Sliders

                          Originally posted by Runne130
                          have you done anything with player speed in association?
                          No. That's why I dropped player speed in attributes.

                          Comment

                          • TheDeej
                            Rookie
                            • Aug 2009
                            • 67

                            #118
                            Re: JA Money14's NBA 2K14 OneandOnly Realism Sliders

                            I was so happy with these sliders that I decided to start my association. My first game as the Pelicans was great! I focused on turning the ball over less while still pushing the tempo. I think I succeeded Evans had a great game putting up 25 and winning Player of the game. Holiday and Aminu were both struggling with ankle sprains but Evans and Rivers stepped up their games. Here is the team stats screenshot:
                            Attached Files

                            Comment

                            • xxxAir23xxx
                              Rookie
                              • Aug 2005
                              • 138

                              #119
                              Re: JA Money14's NBA 2K14 OneandOnly Realism Sliders

                              These sliders are playing really well aside from a few wonky plays by the computer from time to time, unstoppable drives, etc. One thing that did strike me was how few turnovers there were on both sides. Just played a game with Memphis against Indiana and there were a combined 13 turnovers. Most of my games follow this trend with turnovers in the single digits for both teams. In 2012 the Knicks averaged the fewest amount of turnovers in the league per game and that number was at 12. This isn't really an issue on my end, because there are games where I'll get up to 15-20 turnovers in a game...but the computer seems to never commit turnovers. The most I was ever able to get cheesing and just trying to force turnovers was 15. Any recommendations to cause a few more errant passes/bad plays by the computer?

                              Comment

                              • cmsky80
                                Rookie
                                • Oct 2011
                                • 200

                                #120
                                Re: JA Money14's NBA 2K14 OneandOnly Realism Sliders

                                Originally posted by cmsky80
                                Here are my stats:

                                Speed 49
                                Team: Knicks
                                Shot: Real FG%, because I want to focus on basketball fundamentals vs playing a "game" of shot stick timing. It allows the players to play as if they would in real life and within the parameters of the game/sliders - not dependent on external variables such as failing to memorize the release of each player or a cat running across my lap.
                                Time 10 min
                                Difficulty: Superstar
                                Screens:
                                Coach Settings: I do not modify the in-game coach sliders and leave them as default.




                                The game was solid, although there was a big diff in blocks (11 vs 2)
                                How does the game stats look?

                                Comment

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