MyTeam Mobile Discussion
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Re: MyTeam Mobile Discussion
I think that's less efficient. Storing xp in a player makes it easier to train some one quicker later though. Like if you need inventory space but you want to grind before winning a card in rivals clash or in season for exampleComment
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Re: MyTeam Mobile Discussion
Am I supposed to get a star freebie going from star to star+? Also does anyone have a Swaggy P for sale below minimum?Comment
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Re: MyTeam Mobile Discussion
It energizes the 5 players with the lowest energy level (numerical, not percentage).Bring Romar back!!!Comment
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Re: MyTeam Mobile Discussion
I know I am going to sound like a noob for asking this, but I kinda am. What's the correct way to train players?Comment
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Re: MyTeam Mobile Discussion
It's best to use the training fodder as it is, i mean if you wanna train a Star and you have 20 commons, 15 uncommons, 10 Rares, 1 SR and 1 UR, it's better to outright use all those 47 cards on the Star instead of using the commons, uncommons and rares to max the SR and UR to use them as training fodder, because every time you "feed" a card to another card you lose about 25%-30% of it's XP.Bring Romar back!!!Comment
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Re: MyTeam Mobile Discussion
It's best to use the training fodder as it is, i mean if you wanna train a Star and you have 20 commons, 15 uncommons, 10 Rares, 1 SR and 1 UR, it's better to outright use all those 47 cards on the Star instead of using the commons, uncommons and rares to max the SR and UR to use them as training fodder, because every time you "feed" a card to another card you lose about 25%-30% of it's XP.Comment
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