Max is at 50, but if you play a rttc game when you have 49 picks stacked up, it does count the additional 8 picks. So the absolute highest possible is indeed 57.
A little more than Halfway through Jalen. Also with Jalen's deck being easier than expected I think more people will get him. I'll wait it out and dupe him for minimum.
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MyNBA2K
IGN: no2study
QG Tier: Playoff++
Season Tier: Playoff
A little more than Halfway through Jalen. Also with Jalen's deck being easier than expected I think more people will get him. I'll wait it out and dupe him for minimum.
Jalen's +7 deck has 5 beast cards (Gervin pro, Walton pro, Jalen pro, Ewing pro, Debusschere pro). Rest are about half leg pros and half star pros (usually not trained to max). I can beat +7 deck consistently with about 15 star pros
Jalen +2 has 3 "beast cards" (5000+ per stat) and rest is pretty mediocre. So play your worst card in the first matchup and win the rest. That works well for my 13 Star Pro lineup.
Gonna check +5 now, but it's clear now that Jalen can't escape from me.
20 star pros and I'm winning by blowouts. But like urnoggin said you just gotta watch out for those 5 Playoff Pros. Sometimes I only faced 3, sometimes I faced 4, a few times I faced all 5 Playoff pros but other than that his other cards are made up of few fully trained star pros out of position, half trained star pros and pnp/all star leg pros so it's pretty easy.
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MyNBA2K
IGN: no2study
QG Tier: Playoff++
Season Tier: Playoff
Anybody willing to sell his new penny with a 1000 buyback fully trained on BIN? You gotta buy first though but i already made some
deals in with some guys in here and i really want/need this card badly so you can be sure i'll buy it!
The RttC "fix" was not what I expected. It took a bit to confirm what I suspected once I saw the new system, and I wanted to make sure I had it right before I said something.
The point differential is +/- 2 for the single events, and +/- 4 for the double events. From what I can tell, you simply get 2 more points for winning a double matchup than you do a single, while you always get the same points on the losing side of any matchup.
I've observed the following breakdowns:
5 - 3 paired with 7 - 3 on the "doubles".
6 - 4 paired with 8 - 4 on the "doubles".
7 - 5 paired with 9 - 5 on the "doubles".
I'm slightly confused by the "fix". It does indeed result in a doubled point differential for the double matchups, but it does so by not "doubling" anything. The actual "bug" in the original RttC was that the losing deck didn't get its points doubled, so the differential was 7/8/9 points instead of a consistent 4. The "fix" even makes it consistently four.
If I had to guess, it was easier just to alter the line of code and change the winning teams points added total to "Variable + 2" instead of "Variable * 2" and the intended mechanical outcome of the doubles matchup being worth twice the point differential as the single matchups comes into place by changing a single character of code.
I guess it would have taken more substantial effort to figure out why the losing team wasn't doubling and introduce more potential problems to try and fix it than to simply turn multiplication into addition and get the same net outcome.
In any case, you now need to win the doubles events plus three other events (22 to 18 point differential), or 11 (22 to 18 point differential) total singles events to win. This allows for a deck with 14 Star Pros, carefully played, to beat the Playoff card at +7, which makes me expect a difficulty increase next time.
I haven't tested whether ties still count as wins, and obviously some combination of winning some doubles but not others and making it up with extra singles wins also works. You just need to rack up +22 point differential and you win. You get +4 for a doubles win and +2 for a singles, so it should be pretty easy to keep track of as you hit wherever your deck tops out.
My guide will be posted once I've ensured that the strategy works on +7 90% plus against the Playoff card (with the aforementioned 14 SPros) and once I confirm that such a deck has no chance on +2 against the Greats card.
QG Tier: Legendary++
Season Tier: Epic
MVP: Legendary Pro MVP Curry Lineup:
PG: Foil Legendary Pro MVP Stephen Curry
SG: Foil Epic Pro George Gervin
SF: Foil Legendary Pro LeBron James
PF: Foil Epic Pro Larry Johnson
C : Foil Epic Pro Robert Parish
The RttC "fix" was not what I expected. It took a bit to confirm what I suspected once I saw the new system, and I wanted to make sure I had it right before I said something.
The point differential is +/- 2 for the single events, and +/- 4 for the double events. From what I can tell, you simply get 2 more points for winning a double matchup than you do a single, while you always get the same points on the losing side of any matchup.
I've observed the following breakdowns:
5 - 3 paired with 7 - 3 on the "doubles".
6 - 4 paired with 8 - 4 on the "doubles".
7 - 5 paired with 9 - 5 on the "doubles".
I'm slightly confused by the "fix". It does indeed result in a doubled point differential for the double matchups, but it does so by not "doubling" anything. The actual "bug" in the original RttC was that the losing deck didn't get its points doubled, so the differential was 7/8/9 points instead of a consistent 4. The "fix" even makes it consistently four.
If I had to guess, it was easier just to the line of code and just change the winning teams points added total to "Variable + 2" instead of "Variable * 2" and the intended mechanical outcome of the doubles matchup being worth twice the point differential as the single matchups comes into place by changing a single character of code.
I guess it would have taken more substantial effort to figure out why the losing team wasn't doubling and introduce more potential problems to try and fix it than to simply turn multiplication into addition and get the same net outcome.
In any case, you now need to win the doubles events plus four other events, or 12 total singles events to win. This allows for a deck with 14 Star Pros, carefully played, to beat the Playoff card at +7, which makes me expect a difficulty increase next time.
My guide will be posted once I've ensured that the strategy works on +7 90% plus against the Playoff card (with the aforementioned 14 SPros) and once I confirm that such a deck has no chance on +2 against the Greats card.
I'm so tired from the grinding, lol.
Sorry if I don't understand, but what do you mean by:
5 - 3 paired with 7 - 3 on the "doubles".
6 - 4 paired with 8 - 4 on the "doubles".
7 - 5 paired with 9 - 5 on the "doubles".
Sorry if I don't understand, but what do you mean by:
5 - 3 paired with 7 - 3 on the "doubles".
6 - 4 paired with 8 - 4 on the "doubles".
7 - 5 paired with 9 - 5 on the "doubles".
Winning and loosing points for singles and doubles matches.
And when he said you need 14 star pros, it's for the reason with have to consider that 3 might not get selected during matches. If you get lucky, you can do it with 11.
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