After Playing Live 06(360) again...

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  • DW3
    MVP
    • Oct 2005
    • 1056

    #1

    After Playing Live 06(360) again...

    I have to say it is still better overall than 2k6(360)! Some may say im being a little biased towards Live, but the game is not as bad as I once thought it was. I own Live and 2k and i admit 2k was better out of the box. I used to alternate between 2k and live every week for about a month. Eventually I ended up only playing 2k(5 association years) for various reason that was posted on this board. IE.. camera glitch, season mode.

    But playing 2k that much also allowed me to really get a feel for the game. Honestly, for them to promote the game as a true "sim" is completely bogus. How can it be a true sim when everyone has the same dribble,shoot, and dunk packages? If it is a true "sim", then why do most of the players(those not with nike) wear generic Payless shoes? The game get so boring after awhile because every body moves the same! Centers can chase down gaurds on fastbreaks, guard can drop step dunk on centers, and the shooting is horrible!

    Not to mention the player models look like hi-def xbox players. No one in their right mind can honestly say that 2K player models look better than Live's. The player models in 2k are all built the same, just taller than others. Its not by coincidence, that 2k added player specific shooting animations this year. In my opinon I really think 2k knows it series is missing alot of "customization options" thats why they try to promote a "true sim" series. For that to be a port from xbox, the game is till far behind live.
    I know alot of 2k fan boys come to this board and try to say the players are too skinny, look like clay, and so on, but 2k players look like outdated hi-def current gen paper cut outs!

    At first i griped about live 06 being trashy, and shallow, and for the most part it was shallow, but i also like what EA accomplished. They spent the first production year getting the player models and arenas down, and this year the game modes and gameplay will be improved. Once EA decides to really get the gameplay to the level of the player models and arenas, we will have the perfect game! Live will also have better Mo-Cap because they use REAL ATHLETES!

    Sorry for getting long winded i had alot to say after reading some of the 2k fan boys post.

    All there is left to say is: I LOVE NBA LIVE!
    Last edited by DW3; 08-22-2006, 11:48 AM.
    Xbox Live- YoKnos
    PSN- YoKnos
  • trav402
    Pro
    • May 2003
    • 524

    #2
    Re: After Playing Live 06(360) again...

    Originally posted by lilyo06
    I have to say it is still better overall than 2k6(360)! Some may say im being a little biased towards Live, but the game is not as bad as I once thought it was. I own Live and 2k and i admit 2k was better out of the box. I used to alternate between 2k and live every week for about a month. Eventually I ended up only playing 2k(5 association years) for various reason that was posted on this board. IE.. camera glitch, season mode.

    But playing 2k that much also allowed me to really get a feel for the game. Honestly, for them to promote the game as a true "sim" is completely bogus. How can it be a true sim when everyone has the same dribble,shoot, and dunk packages? If it is a true "sim", then why do most of the players(those not with nike) wear generic Payless shoes? The game get so boring after awhile because every body moves the same! Centers can chase down gaurds on fastbreaks, guard can drop step dunk on centers, and the shooting is horrible!

    Not to mention the player models look like hi-def xbox players. No one in their right mind can honestly say that 2K player models look better than Live's. The player models are all built the same, just taller than others. that the only difference. Its not by coincidence, that 2k added player specific shooting animation. For that to be a port from xbox, the game is till far behind live.
    I know alot of 2k fan boys come to this board and try to say the players are too skinny, look like clay, and so on, but 2k players look like outdated hi-def current gen paper cut outs!

    At first i griped about live 06 being trashy, and shallow, and for the most part it was shallow, but i also like what EA accomplished. They spent the first production year getting the player models and arenas down, and this year the game modes and gameplay will be improved. Once EA decides to really get the gameplay to the level of the player models and arenas, we will have the perfect game! Live will also have better Mo-Cap because they use REAL ATHLETES!

    Sorry for getting long winded i had alot to say after reading some of the 2k fan boys post.

    All there is left to say is: I LOVE NBA LIVE!
    I agree with alot of what you've stated, but let's wait to see what 07 has in store.

    Comment

    • RICH72601
      Rookie
      • Sep 2004
      • 326

      #3
      Re: After Playing Live 06(360) again...

      Originally posted by lilyo06
      I have to say it is still better overall than 2k6(360)! Some may say im being a little biased towards Live, but the game is not as bad as I once thought it was. I own Live and 2k and i admit 2k was better out of the box. I used to alternate between 2k and live every week for about a month. Eventually I ended up only playing 2k(5 association years) for various reason that was posted on this board. IE.. camera glitch, season mode.

      But playing 2k that much also allowed me to really get a feel for the game. Honestly, for them to promote the game as a true "sim" is completely bogus. How can it be a true sim when everyone has the same dribble,shoot, and dunk packages? If it is a true "sim", then why do most of the players(those not with nike) wear generic Payless shoes? The game get so boring after awhile because every body moves the same! Centers can chase down gaurds on fastbreaks, guard can drop step dunk on centers, and the shooting is horrible!

      Not to mention the player models look like hi-def xbox players. No one in their right mind can honestly say that 2K player models look better than Live's. The player models are all built the same, just taller than others. that the only difference. Its not by coincidence, that 2k added player specific shooting animation. For that to be a port from xbox, the game is till far behind live.
      I know alot of 2k fan boys come to this board and try to say the players are too skinny, look like clay, and so on, but 2k players look like outdated hi-def current gen paper cut outs!

      At first i griped about live 06 being trashy, and shallow, and for the most part it was shallow, but i also like what EA accomplished. They spent the first production year getting the player models and arenas down, and this year the game modes and gameplay will be improved. Once EA decides to really get the gameplay to the level of the player models and arenas, we will have the perfect game! Live will also have better Mo-Cap because they use REAL ATHLETES!

      Sorry for getting long winded i had alot to say after reading some of the 2k fan boys post.

      All there is left to say is: I LOVE NBA LIVE!

      I thought that I was the only one that felt that same way bro. Truth is, when people really really love a game, they tend to be bias to others that compete with that particular game. I have always been a fan of EA Sports and NBA Live, but I don't mind, and rather love playing both titles because there are good and bad to all games.

      I like 2K, and it was even the sole reason why I even bought a Sega Dreamcast. I feel you though. I know people have their own opinions, but I laugh when I hear how people bash NBA Live's models, compared to NBA 2K's. Sure, NBA Live's model's arm are a bit too long, but other than that, I really don't have a problem with them. With NBA 2K's models, like you said "high-def xbox players", you hit it right on the head. Seriously, the hair, body types, and detail of the player's faces looked better on the Dreamcast. Look at how they do corn rows. They look like Sir Smoke A Lot on the movie "Half-Baked", lol. This is next generation gaming right? So 2K Sports needs to some new artists. The only thing about the player models that I like about 2K's or Live's is the skin textures. The jerseys and shorts flow ok, but they still float in the air off the players's shoulders. I know they haven't perfected the cloth animations yet, but right now, they're not too inpressive to me. 2K Sports still can't make head, wrist, and arm bands. Look at every screen shot that they've put up, They still look pasted to the players, look like they still come from the XBOX version, and every player who has an elbow band or pad, has that thin strap/band thing that Ben Wallace wears on his upper bicep. No rubber bands or baller bands either.

      And I have always preferred the mo-cap and player control over 2K's. Isomotion (IMO) is boo-boo. Especially when dunking, I feel that someone is lifting up my player to dunk. There 2-foot dunk animations are so slow. By the time I plant my feet and take off, someone has already gotten in front of me.

      As far as gameplay, people can go back and forth, and like I said before, they both have good things and bad things to every aspect of the game. I agree that NBA 2K was better (gameplay) out of the box, but I still like NBA Live's too. I support both titles, and I can't wait to get my hands on the both of them.

      Comment

      • trav402
        Pro
        • May 2003
        • 524

        #4
        Re: After Playing Live 06(360) again...

        Originally posted by RICH72601
        I thought that I was the only one that felt that same way bro. Truth is, when people really really love a game, they tend to be bias to others that compete with that particular game. I have always been a fan of EA Sports and NBA Live, but I don't mind, and rather love playing both titles because there are good and bad to all games.

        I like 2K, and it was even the sole reason why I even bought a Sega Dreamcast. I feel you though. I know people have their own opinions, but I laugh when I hear how people bash NBA Live's models, compared to NBA 2K's. Sure, NBA Live's model's arm are a bit too long, but other than that, I really don't have a problem with them. With NBA 2K's models, like you said "high-def xbox players", you hit it right on the head. Seriously, the hair, body types, and detail of the player's faces looked better on the Dreamcast. Look at how they do corn rows. They look like Sir Smoke A Lot on the movie "Half-Baked", lol. This is next generation gaming right? So 2K Sports needs to some new artists. The only thing about the player models that I like about 2K's or Live's is the skin textures. The jerseys and shorts flow ok, but they still float in the air off the players's shoulders. I know they haven't perfected the cloth animations yet, but right now, they're not too inpressive to me. 2K Sports still can't make head, wrist, and arm bands. Look at every screen shot that they've put up, They still look pasted to the players, look like they still come from the XBOX version, and every player who has an elbow band or pad, has that thin strap/band thing that Ben Wallace wears on his upper bicep. No rubber bands or baller bands either.

        And I have always preferred the mo-cap and player control over 2K's. Isomotion (IMO) is boo-boo. Especially when dunking, I feel that someone is lifting up my player to dunk. There 2-foot dunk animations are so slow. By the time I plant my feet and take off, someone has already gotten in front of me.

        As far as gameplay, people can go back and forth, and like I said before, they both have good things and bad things to every aspect of the game. I agree that NBA 2K was better (gameplay) out of the box, but I still like NBA Live's too. I support both titles, and I can't wait to get my hands on the both of them.

        You guys are hitting the nail on the head in how I feel about the 2 games too. Live's animations are more basketball specific and usually flow better within the context of the action. That is a huge understatement that 2k fanboys usually make.

        Comment

        • bamalam
          MVP
          • Nov 2002
          • 1407

          #5
          Re: After Playing Live 06(360) again...

          notbeing biased towards 2k .

          my favorite bball game by yr

          2000 live-pc. did not play 2k
          2001 live -pc.did not play 2k
          2002 2k on xbox. id#2. nba live terrible
          2003 id#1 xbox. 2k3 #2. live showed potential, no defense
          2004 live xbox#1, id#2, 2k4 terrible
          2005 live xbox#1, 2k5 not good
          2006 2k xbox360#1, live 360 - playable with pm rosters and sliders.

          but, i have to disagree and say 2k6 imo, way better game on 360. it has its problems, but live was not even closeto being a finished product. camera was horrible.

          i will buy both games again this yr and see which is better.

          Comment

          • jtdribbles25
            Banned
            • Aug 2003
            • 1415

            #6
            Re: After Playing Live 06(360) again...

            Originally posted by bamalam
            notbeing biased towards 2k .

            my favorite bball game by yr

            2000 live-pc. did not play 2k
            2001 live -pc.did not play 2k
            2002 2k on xbox. id#2. nba live terrible
            2003 id#1 xbox. 2k3 #2. live showed potential, no defense
            2004 live xbox#1, id#2, 2k4 terrible
            2005 live xbox#1, 2k5 not good
            2006 2k xbox360#1, live 360 - playable with pm rosters and sliders.

            but, i have to disagree and say 2k6 imo, way better game on 360. it has its problems, but live was not even closeto being a finished product. camera was horrible.

            i will buy both games again this yr and see which is better.
            i agree with your choices and sentiment in 06. I feel the same way as the thread starter, but only about 2k. I don't see, how someone doesn't see what I see. But everyone is different.

            Comment

            • jerry0211
              Rookie
              • Feb 2003
              • 203

              #7
              Re: After Playing Live 06(360) again...

              I am not a fanboy by any means of either of the 2, but after playing Live for the first time on 360 a few days ago, that was an awful experience. The passing and shooting animations were just ridiculously horrid and the camera angles were unplayable for the way I am accustomed to playing. The good...great lighting and arenas and the new additional of franchise mode depths this year should make it better, but the shooting animations still look bad. I don't think Live even pretends to be a simulation basketball game. The are somewhere between 2k and NBA Jam in gameplay IMO. Sorry, but Live used to be my favorite game every year until like 2004, then the series has grossly regressed compared to the 2k series.

              Comment

              • Mos1ted
                MVP
                • Sep 2002
                • 2267

                #8
                Re: After Playing Live 06(360) again...

                I guess I'm considered a fanboy since I've owned every 2K game since 2K2. During those years I've also owned Live '02, Live 04 and Inside Drive '04. In reality I always lean toward the best game. If Live has the best game that year, then I'll buy Live. I've been a Live player since the first one in '95. Back then it was definitely sim focused. Live 2000 is my favorite Live to date. WHen 2003 hit, Live went downhill. It became all about crossovers and fast breaks which isn't sim focused at all. They picked it back up in '04 only to go back to the arcadey formula again the following year. Truth is Live is a great game for casual fans of the NBA. It does a great job in throwing in features (Superstar Freestyle, All Star Weekend) that the average Joe can play and enjoy. I think the beef that most 2K fans have with Live is that it's not a sim based game. There's more to a sim then just allowing A.I. to do ankle breaking crossovers, or to allow T Mac to let off with his aerial assault. Bottomline, those what Live lack is real strategy. That's the reason every sport has some sort of coach like presence. A sport is suppose to be about strategy. Of course for marketing the game, the NBA wants to showcase it's stars. But look at the teams who win championships. The Spurs. The Pistons. These teams had no flashy talent. It was all about fundamentals and that is what 2K focuses on. To each is it's own, but to me you can't compare Live and 2K for the same purposes. You can only compare them on what's beneath the surface.
                According to my old marketing professor, satisfaction is when product performance meets or exceeds consumer expectation.

                Comment

                • 23
                  yellow
                  • Sep 2002
                  • 66469

                  #9
                  Re: After Playing Live 06(360) again...

                  LOL, what?

                  Have you ever enabled the playsets for Live? Tweaked the game? If you haven't and it sounds like you have not, then you are totally off base about the strategy.

                  Out of the box, Live games have been made to "pick up and play", have fun.

                  Live does alot of things right basketball wise. EA and 2K don't copy eachother for nothin.

                  BTW, use paragraphs. What you wrote is all cluttered and noone wants to read it.

                  Comment

                  • hotadef
                    Rookie
                    • May 2004
                    • 280

                    #10
                    Re: After Playing Live 06(360) again...

                    I like both games myself; havent cared much for live over the last few years. They really turned me off that one year where the mid range jumper would go in like 20% of the time. Yet i could drain 3's from half court and dunk like i was at the dunk contest.

                    other than that tho live seem to have all the extras but not enough of the basics. like most american basketball players. lol. anyways both games have issues yet I enjoy both of them.

                    whats weird is i play 2k accociation mode, live for fun and thrills although i think live has the better season mode yet lacks the game play for me to play a season.

                    graphic wise they both look good enough for me. both have issues with player models and live with a skating feel to them and 2k has iso taking to much control.

                    but in all the graphics r beyond what i need as long as the control of the player is great i can wait for the graphics to get better or they can stay the same as far as im concerned just keep the game as real as possible and with as little glitches as possible

                    one more thing why do so many people complain about clipping and hand going through bodies. That code has to be hard to master cause i dont think there is a game i have played that didnt have this as an issue one way or another. these are moving player. halo has arms going thru stationary walls. i would think that would be easier to address than moving object just my humble opinion

                    Comment

                    • Mos1ted
                      MVP
                      • Sep 2002
                      • 2267

                      #11
                      Re: After Playing Live 06(360) again...

                      Originally posted by KDRE_OS
                      LOL, what?

                      Have you ever enabled the playsets for Live? Tweaked the game? If you haven't and it sounds like you have not, then you are totally off base about the strategy.

                      Out of the box, Live games have been made to "pick up and play", have fun.

                      Live does alot of things right basketball wise. EA and 2K don't copy eachother for nothin.

                      BTW, use paragraphs. What you wrote is all cluttered and noone wants to read it.
                      Well apparently you did or else you wouldn't have made a comment about my comment.

                      And my point about strategy is that just because a (basketball) game has plays doesn't mean it's about strategy necessarily. What good are playbooks if the average user doesn't need them? Why use playbooks if you can play the game and be successful without them? And strategy could also mean utilizing things such as pick and rolls and looking for the open shot.
                      According to my old marketing professor, satisfaction is when product performance meets or exceeds consumer expectation.

                      Comment

                      • 23
                        yellow
                        • Sep 2002
                        • 66469

                        #12
                        Re: After Playing Live 06(360) again...

                        Yep, I can tell you never did

                        Comment

                        • Mos1ted
                          MVP
                          • Sep 2002
                          • 2267

                          #13
                          Re: After Playing Live 06(360) again...

                          But why go through all the trouble to tweak a game just to make it strategic? If the user has to do that on his own, then obviously Live's focus isn't on strategy or else they would make the game play that way out of the box.
                          According to my old marketing professor, satisfaction is when product performance meets or exceeds consumer expectation.

                          Comment

                          • Playmakers
                            Hall Of Fame
                            • Sep 2004
                            • 15411

                            #14
                            Re: After Playing Live 06(360) again...

                            Originally posted by Mos1ted
                            But why go through all the trouble to tweak a game just to make it strategic? If the user has to do that on his own, then obviously Live's focus isn't on strategy or else they would make the game play that way out of the box.

                            Up late just got done playing Live 06 with some buddies and stumbled upon this post. First of all I don't know any game that plays the way your speaking of right out of the box. They all have flaws IMO and that's why you see so many guy's tweaking the games regardless if it's Live, NBA 2k, NBA Shootout or NBA Inside Drive.

                            It basically comes down to how much work your willing to put in to make any of those games play even remotely close to SIM. But they are all FLAWED out of the box. As for Live we must have played about 6 games tonight and I loved every single head to head macthup. I think it plays great if you have buddies that will play SIM style basketball. If your going to play against the Computer then you'll have to tweak the game plain and simple or else you won't find it playable.

                            But hey I can understand your point aswell some people just don't have the time to tweak these games and that's why the both EA and 2K should hire guy's that are strictly SIM fans to test their games before they release them every year. But instead the casual gamer will always get the upper hand when it comes to these games.
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                            • Mos1ted
                              MVP
                              • Sep 2002
                              • 2267

                              #15
                              Re: After Playing Live 06(360) again...

                              OH yeah I'm not knocking what you're doing. I haven't played with your sliders because I don't own Live, but I've heard nothing but good things from it on how you saved the game for most people.

                              But in response to what Kdre was saying, I was telling him how a sim game should be a sim game out of the box. The game companies have been making games long enough to know what game emulates the NBA and what game just emulates the sport of basketball. I feel 2K does a better job at the former while Live does a better job at the latter.
                              According to my old marketing professor, satisfaction is when product performance meets or exceeds consumer expectation.

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