I did some experimentation and it seems that basically what this is just another name for "Force Trades - Yes/No".
So why do I say this is broken? Well let's say Kobe got traded to the Bulls tomorrow. Kobe should now be the starting SG in Chicago right? Nope .... while you can move Kobe on to the Bulls roster by forcing the trade through, you have absolutely no control over the the CPU team rotations. So basically Kobe would be on the Bulls and come off the bench.
Now this would have been a cool way to allow users to mimic what happens in real life with trades, injuries and such. And it's especially cool that you can edit players so in theory if Beasley became a top 5 PF in the league, you can go in and edit his attributes. But if you cannot change the CPU team's rotations, I cannot see how this helps.
Great idea in principal - but very poorly executed in my opinion. Would be nice if this could be changed in a patch but somehow I doubt it.
Really sucks how each NBA game has something that I like, but having full control over CPU rosters is something that has been lacking for many seasons now. I mean how hard is this to implement?
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