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#2
Re: Shot Physics
Re: Shot Physics
It was done that way to give the user some feedback as to whether or not they shot a "perfect release" jumpshot.
After spending enough time with it, I would agree that it certainly has to go.<!--[if gte mso 9]><xml> <o:OfficeDocumentSettings> <o:RelyOnVML/> <o:AllowPNG/> </o:OfficeDocumentSettings> </xml><![endif]--><!--[if gte mso 9]><xml> <w:WordDocument> <w:View>Normal</w:View> <w:Zoom>0</w:Zoom> <w:TrackMoves/> <w:TrackFormatting/> <w:PunctuationKerning/> <w:ValidateAgainstSchemas/> <w:SaveIfXMLInvalid>false</w:SaveIfXMLInvalid> <w:IgnoreMixedContent>false</w:IgnoreMixedContent> <w:AlwaysShowPlaceholderText>false</w:AlwaysShowPlaceholderText> <w:DoNotPromoteQF/> <w:LidThemeOther>EN-US</w:LidThemeOther> <w:LidThemeAsian>X-NONE</w:LidThemeAsian> <w:LidThemeComplexScript>X-NONE</w:LidThemeComplexScript> <w:Compatibility> <w:BreakWrappedTables/> <w:SnapToGridInCell/> <w:WrapTextWithPunct/> <w:UseAsianBreakRules/> <w:DontGrowAutofit/> <w:SplitPgBreakAndParaMark/> <w:EnableOpenTypeKerning/> <w:DontFlipMirrorIndents/> <w:OverrideTableStyleHps/> </w:Compatibility> <m:mathPr> <m:mathFont 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#3
Re: Shot Physics
Re: Shot Physics
all EA basketball games have terrible ball physics...the ball seems like a medicine-ball.... the way it bounces on the rim is awkward. And the opening tip-off, the ball goes in a direct line to the player...it has no loft to it...EA needs a re-do on ball physics...Comment
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#4
Re: Shot Physics
Re: Shot Physics
The ball physics used in the academy are just fine so you're very incorrect.
It was a design decision and nothing more. 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line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} </style> <![endif]-->[OS Vets NBA 2k7 Champion]
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Operation Sports is NOT a website for you to bitch and moan about sports gaming.
That's not the meaning of constructive criticism.
*Official Miami Heat Haters Club Member #1*Comment
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#5
Re: Shot Physics
Re: Shot Physics
I agree that it's too obvious and should be changed. But I do like that you see really great arc when it's perfect... the issue is that if it doesn't look like that, it won't fall. Guys make awkward-looking flat off-balance shots all the time, but there's none of that in Live, it's either perfect arc and a swish or way off and a miss.Send your Midnight Release weirdo pics/videos to my new website: http://www.peopleofmidnightreleases.com!Comment
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#6
Re: Shot Physics
Re: Shot Physics
yea i was playing the academy the other day and i noticed that the physics and all that look great...player mdoels seemed to look better too i also noticed the framerate was *** though, so im thinking the arena, and crowd has something to do with why they chose to nix the ball physics#SimnationComment
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#7
Re: Shot Physics
Re: Shot Physics
Yes, that sums up how I feel about it as well.I agree that it's too obvious and should be changed. But I do like that you see really great arc when it's perfect... the issue is that if it doesn't look like that, it won't fall. Guys make awkward-looking flat off-balance shots all the time, but there's none of that in Live, it's either perfect arc and a swish or way off and a miss.
You can tell 99% of the time when it is going on. 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mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} </style> <![endif]-->[OS Vets NBA 2k7 Champion]
Now Playing: TLOU: Remastered
Operation Sports is NOT a website for you to bitch and moan about sports gaming.
That's not the meaning of constructive criticism.
*Official Miami Heat Haters Club Member #1*Comment
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#9
Re: Shot Physics
Re: Shot Physics
it was never intended to be:
perfect arc = make
flat arc = miss
the arcs were supposed to give feedback on shot timing, but be disconnected from the outcome. at some point, it seemed to have broken. either way, it won't be returning next year.Comment
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#10
Re: Shot Physics
Re: Shot Physics
Will there be anymore patches, and will the rim ball physics be fixed in it?chuckcross.bandcamp.com
Follow me on www.Twitter.com/Rockchisler
Just type [ SPOILER ] and [ / SPOILER ], without any spaces.
ROOKIE KILLERComment
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#12
Re: Shot Physics
chuckcross.bandcamp.com
Follow me on www.Twitter.com/Rockchisler
Just type [ SPOILER ] and [ / SPOILER ], without any spaces.
ROOKIE KILLERComment
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#13
Re: Shot Physics
Re: Shot Physics
Great news. You da man! Thanks for sticking around and updating us on these things. Really excited for Live 2010.Send your Midnight Release weirdo pics/videos to my new website: http://www.peopleofmidnightreleases.com!Comment
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#14
Re: Shot Physics
Re: Shot Physics
Maybe it's my camera angle or my eyes but I usually can't tell when a shot is going to go in or not. I DO see the high arcing shot go in and recognize that problem. But a lot of it depends on where you are shooting from and can see the ball that way. Many times I don't know if the ball has a nice arc or not. I play with a high Press Box camera and I'm clueless more times than not. Granted, I've got nowhere near the playing time with the game that you guys have. I've only played about 20 games compared to the hundreds you guys play but I'm glad I can't tell most of the time. Maybe over time this will change for me.
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