NBA Live 365 and Dynamic DNA: Four Months Later

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  • nickelplaydit
    Rookie
    • Sep 2008
    • 93

    #16
    can somebady explain the difference btwn the 365 updates and the 2k updates. is it just daily vs. weekly?

    im prety happy about how 2k sets up their although it could be a lil quicker ...but im not complaining at all!

    Comment

    • nexdawg
      Rookie
      • Jul 2006
      • 238

      #17
      Hey EA I think the whole idea of DNA is going 2 change the sports game world im sick of playing game and the player whatever the sport play different than they do in real life NCAA college football can be the 1 who benefits most from this

      Comment

      • nexdawg
        Rookie
        • Jul 2006
        • 238

        #18
        Of all the sports games i've played maybe of all time nba live 09 feel the realest jump shooter shoot,and driver drive the daily update roster isnt as big of a deal 2 me as the dna feature is even with the ability 2 use it during franchise mode 2 have player with an accurate mindset is genius!

        Comment

        • teebee
          Rookie
          • Feb 2003
          • 401

          #19
          While cool in concept, adjusting how an entire team plays based on one game doesn't make sense to me. Just because one guy went off the night before has no affect on how the next game will go due to matchups, foul troubles whatever. Maybe Live 365 already does it but i would think weekly attribute tweaks rather than daily makes much more sense to me, i don't wanna see a team keep going to Zaza Pachulia just because he put up a 20-10 night

          Again i haven't spent a lot of time if any with this feature so i'm not sure how drastically the attribute changes affect the gameplay but it seems a big extreme to me

          Comment

          • teebee
            Rookie
            • Feb 2003
            • 401

            #20
            Originally posted by teebee
            While cool in concept, adjusting how an entire team plays based on one game doesn't make sense to me. Just because one guy went off the night before has no affect on how the next game will go due to matchups, foul troubles whatever. Maybe Live 365 already does it but i would think weekly attribute tweaks rather than daily makes much more sense to me, i don't wanna see a team keep going to Zaza Pachulia just because he put up a 20-10 night

            Again i haven't spent a lot of time if any with this feature so i'm not sure how drastically the attribute changes affect the gameplay but it seems a big extreme to me
            PS. It's not even EA doing the DNA anyways, it's a third party company that provides all the data, EA just provides the computer program (NBA Live) to simulate the logarithms with a byproduct that in this case is a video game

            Comment

            • bkrich83
              Has Been
              • Jul 2002
              • 71577

              #21
              Its quite obvious you really don't get what 365 is really doing.
              Tracking my NCAA Coach Career

              Comment

              • carnalnirvana
                Pro
                • Jan 2007
                • 1981

                #22
                Re: NBA Live 365 and Dynamic DNA: Four Months Later

                i'll have to second that SCRIPTED comment

                its scripted IMO
                i could get petty and technical but its a game and that has to be accepted to fully appretiate how good this feature is to the future of sports gaming with that said.

                it does not matter if synergy or EA does the DNA its still subjective to someone's opinion of what the stats say and theres are not enough randomness and thats where the scripted nature begins.

                LBJ may get 30 shots fine but when i know where 20 of them are coming from ( which side of the court, 10 shots from pick and roll, 10 shots from post up) come on.

                if things were this clear those guys at synergy would be good coaches making millions

                its not random enough..........there a saying "thats why they play the game" not here we know Big z gets it on the right side by the free throw line he is pulling it 100% of the time
                NOW PLAYING: NBA Live, madden 11,12, battlefield v, F1 2020 and injustice 2 and COD:MW

                #18 greatest EVA....

                Comment

                • stephensonmc
                  WW*/*FC C*mm*n*ty Mgr.
                  • Mar 2003
                  • 2105

                  #23
                  Re: NBA Live 365 and Dynamic DNA: Four Months Later

                  Originally posted by carnalnirvava
                  i'll have to second that SCRIPTED comment

                  its scripted IMO
                  i could get petty and technical but its a game and that has to be accepted to fully appretiate how good this feature is to the future of sports gaming with that said.

                  it does not matter if synergy or EA does the DNA its still subjective to someone's opinion of what the stats say and theres are not enough randomness and thats where the scripted nature begins.

                  LBJ may get 30 shots fine but when i know where 20 of them are coming from ( which side of the court, 10 shots from pick and roll, 10 shots from post up) come on.

                  if things were this clear those guys at synergy would be good coaches making millions

                  its not random enough..........there a saying "thats why they play the game" not here we know Big z gets it on the right side by the free throw line he is pulling it 100% of the time
                  carnalnirvava,

                  Instead, the Synergy guys are getting paid by NBA coaches making millions

                  This was a NBA league service first.
                  Follow me on twitter: www.twitter.com/stephensonmc
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                  Comment

                  • edubbs
                    MVP
                    • Aug 2002
                    • 2099

                    #24
                    Re: NBA Live 365 and Dynamic DNA: Four Months Later

                    Speaking of scripted and the 'scripted feel' you get while playing.

                    I have played 3 separate games over the last couple of days against the Grizzlies, Nets, and the Clippers.

                    And I'm starting to get that 'scripted feel' in regards to the CPU playcalling. There is a pick and roll play from the baseline that the AI calls waaaaay too much for different teams.

                    In my games against the Nets and Grizzlies, the CPU ran this play the majority of the game.

                    I think I'm realising that the game really does not utilze team specific plays/playbooks for the majority of the teams in Live 09. I'm starting to see too many of the same sets run by various teams in the game.

                    Hopefully, all playbooks/playsets will be team specific for Live 10. I know Beluba said he was working on this if I'm not mistaken.

                    It's essential to get all team's running different sets.

                    Otherwise the CPU gets waaaay too predictable and the game starts to feel 'scripted' from a playcalling standpoint.

                    This is an issue that has been prevelant in the 2k series, and I'm hoping that Live doesn't follow that trend.

                    Comment

                    • Pared
                      Legen - WAIT FOR IT
                      • Feb 2003
                      • 39337

                      #25
                      Re: NBA Live 365 and Dynamic DNA: Four Months Later

                      Originally posted by edubbs
                      There is a pick and roll play from the baseline that the AI calls waaaaay too much for different teams.
                      I've said this time and time again. Never called it scripted but rather teams stick to running one specific play over and over if there is an individual who takes many shots. It's almost as if the plays are connected with the players and the play is run to make sure that player mimics his DNA tendency.

                      Great feature that is rough around the edges and hopefully they smooth those out next year.
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                      • Jim Jones
                        Rookie
                        • Dec 2004
                        • 344

                        #26
                        Re: NBA Live 365 and Dynamic DNA: Four Months Later

                        I LOVE NBA 365 and Dynamic DNA. Great great great feature.

                        Incorporating it into franchise mode is a double-edged sword for me..it would be great to have for roster updates and such, updating trades, signings, releases. At the same time, doesn't it basically take away any control you would have over your roster? It seems like everytime you would update the 365 and DNA for your franchise, it would set you back to present time NBA rosters, rendering any trades or signings you do useless.

                        What if you're halfway through your franchise and your team makes a trade in real life, shipping off guys you loved playing with, well..you would lose those guys in the franchise too. On the same token, what if a guy you're doing really well with is just sucking balls in real life, and so the game drops his ratings on the next update? The game is going to mirror real life instead of what is actually happening in your game.
                        turn my swag on

                        Comment

                        • ChubbyBanana
                          Don't Trust Influencers
                          • Oct 2003
                          • 7071

                          #27
                          Re: NBA Live 365 and Dynamic DNA: Four Months Later

                          Nice Article.

                          You're making me wish I would go pick up this game.
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                          • mrclutch
                            MVP
                            • Nov 2008
                            • 2369

                            #28
                            Re: NBA Live 365 and Dynamic DNA: Four Months Later

                            Originally posted by Jim Jones
                            I LOVE NBA 365 and Dynamic DNA. Great great great feature.

                            Incorporating it into franchise mode is a double-edged sword for me..it would be great to have for roster updates and such, updating trades, signings, releases. At the same time, doesn't it basically take away any control you would have over your roster? It seems like everytime you would update the 365 and DNA for your franchise, it would set you back to present time NBA rosters, rendering any trades or signings you do useless.

                            What if you're halfway through your franchise and your team makes a trade in real life, shipping off guys you loved playing with, well..you would lose those guys in the franchise too. On the same token, what if a guy you're doing really well with is just sucking balls in real life, and so the game drops his ratings on the next update? The game is going to mirror real life instead of what is actually happening in your game.
                            Just spit-balling here but a cool game mode might be Season Mode you could play as the season happens with the 365 update. That's really what your describing.
                            Of course I guess you could just play each rewind game as it comes out. The season mode would be cool for us stat tracking geeks.
                            Gamertag and PSN Mrclutch1013
                            Currently Playing
                            XBOX :Overwatch, NBA 2k22, random old stuff [/B][/COLOR]
                            PS4: Nothing currently

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                            • boboli
                              Rookie
                              • Dec 2005
                              • 176

                              #29
                              Re: NBA Live 365 and Dynamic DNA: Four Months Later

                              I quote mrclutch...

                              I think that we should have a SEASON REPLAY mode with rosters update on the season day you are playing...not based on the real today date...
                              say I start the season today, my team will have Game 1 DNA , I play my game and sim the other games...the "gameday date" is over and I go to DAY 2, the game will update the rosters accordingly...
                              I know that the only real drawback is the in-game injuries: we can decide to have NO INJURIES in game (so injuries will be applied from the DNA rosters) or have just light injuries in game (so the player will be out for the rest of the match he is playing, BUT he will be back on the next game)
                              I understand that everyone prefer different things, so maybe you can save daily rosters on a server and leave them there...and everyone will be able to decide whether to keep game rosters updated day by day (GAME DAY) or not...


                              Hope my english was good enought to explain my italian ideas
                              Last edited by boboli; 02-17-2009, 04:47 AM.

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                              • rudyjuly2
                                Cade Cunningham
                                • Aug 2002
                                • 14815

                                #30
                                Re: NBA Live 365 and Dynamic DNA: Four Months Later

                                Originally posted by Jim Jones
                                Incorporating it into franchise mode is a double-edged sword for me..it would be great to have for roster updates and such, updating trades, signings, releases. At the same time, doesn't it basically take away any control you would have over your roster? It seems like everytime you would update the 365 and DNA for your franchise, it would set you back to present time NBA rosters, rendering any trades or signings you do useless.
                                I'm not sure if it would be possible to do real time trades and signings. I understand those concerns.

                                For me, I would just love to be able to incorporate tendencies and player rating adjustments into the franchise or season. That young player that turns good in real life or that fading superstar that now sucks always sticks out like a sore thumb in any video game season due to rosters being outdated. Being able to update your franchise roster just for attribute changes would be fantastic.

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