Rim/Player Physics and Interaction

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  • Gmoney2002
    Thats Pretty Funny
    • Jul 2002
    • 1084

    #16
    Re: Rim/Player Physics and Interaction

    Yea rim interaction has always been suspect in next gen Live. That net swish noise...oh boy.

    Hopefully there will be some different net animations this year...
    "Your character is who you really are, your reputation is what you're perceived to be by others" - John Wooden(former UCLA head coach)

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    • RayAllen20
      MVP
      • Jun 2009
      • 1825

      #17
      Re: Rim/Player Physics and Interaction

      dont worry about the sound from the rim in the videos so far. im pretty sure steph once said that they were being interfered with because of the music or mike talkin so thats not wat theyll sound like in the game
      I will always, always be a Jets fan. But trust me it hurts.

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      • Shakedowncapo
        MVP
        • Aug 2002
        • 4031

        #18
        Re: Rim/Player Physics and Interaction

        Don't worry, I sent mike around 200 PM's about fixing the net animations. Maaaann, If I see some Live '09 ish...


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        • blingballa333
          MVP
          • Sep 2004
          • 1523

          #19
          Re: Rim/Player Physics and Interaction

          Originally posted by Shakedowncapo
          Don't worry, I sent mike around 200 PM's about fixing the net animations. Maaaann, If I see some Live '09 ish...


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          • ZoneBlitz
            MVP
            • Jun 2003
            • 1402

            #20
            Re: Rim/Player Physics and Interaction

            Originally posted by NoTiCe_O
            From what i've heard in that Producer Interview the Rims still sounds kinda weird, i know they said they recorded real sounds from a game, but do they have every situation, because the rim does sound like Nba Jam or something. And they should make the rim bend and sound realisticly (a.k.a K.G dunk, he should of let go and we should of heard the rim being released) I know you guys want to be authentic but making up your own rim souns wouldn't be bad.
            I really agree with what you said. The rim should move and sound like it has been interacted with according to a player's weight, momentum, etc...
            When the game is on the line, winners want the ball.

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