NBA Live 10 Video: Exclusive Gameplay Developer Diary

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • donkey33
    MVP
    • Aug 2002
    • 1268

    #241
    Re: NBA Live 10 Video: Exclusive Gameplay Developer Diary

    Mike or Steph, can you guys clarify on the freestyle passing. How iit works when you try to throw a pass to a player that has another not too far away or behind?

    I love the idea of freestyle passing but how it occurs in those situations is of great interest to me.

    Comment

    • ronimous
      Banned
      • Jul 2009
      • 160

      #242
      Re: NBA Live 10 Video: Exclusive Gameplay Developer Diary

      Originally posted by awr0430
      Umm any game can become a dunkfest if you dont know how to play defense!!! I simply am stating my opinion and when the game comes out and i am proved wrong i have no problem admitting it. But it is my opinion and thats whats this is for. I am not attacking this game or saying its garbage. Plenty of people prefer the style that Live offers i am just stating why its not for me. When it changes then I might actually start playin the game again.
      SO whats the point of stating DEFENSE on LIVE is a NON FACTOR? hmmm... Even the other game double or triple team stiLL a DUNKFEST! DEFENSE?
      On topic: The Net physics or good to me... But needs a little flowy..

      Comment

      • awr0430
        Rookie
        • Sep 2009
        • 27

        #243
        Because i have played both games and i know how to play defense and neither is a dunkfest if you know how to play defense there just hasnt been a lot of work put into the defensive system. If i didnt know how to play defense then i wouldnt be writing in the first play, ******!!!

        Comment

        • Beluba
          Gameplay Director, NBA2k
          • Jul 2002
          • 1389

          #244
          Re: NBA Live 10 Video: Exclusive Gameplay Developer Diary

          Originally posted by donkey33
          Mike or Steph, can you guys clarify on the freestyle passing. How iit works when you try to throw a pass to a player that has another not too far away or behind?

          I love the idea of freestyle passing but how it occurs in those situations is of great interest to me.
          It uses a fairly complicated weighting system. The most impactful factor is your stick deflection angle. But if more than one player is in that direction, some other logic kicks in and takes into account info such as who's in a better position to score, who's more open, is the receiver cutting, etc. In other words, we try to figure out who the user is trying to hit and then bias the pass towards him. Like regular directional (left stick) passing, it's not 100% fool proof so the only way to guarantee the correct receiver is to use Direct Passing.

          Comment

          • goh
            Banned
            • Aug 2003
            • 20755

            #245
            Re: NBA Live 10 Video: Exclusive Gameplay Developer Diary

            Is an off the backboard alley-oop possible with this?

            Comment

            • Jano
              You Dead Wrong
              • May 2004
              • 3161

              #246
              Re: NBA Live 10 Video: Exclusive Gameplay Developer Diary

              Wow that system sounds great it takes a lot into consideration. I wasn't expecting that type of detail especially in the first year.

              Comment

              • Beluba
                Gameplay Director, NBA2k
                • Jul 2002
                • 1389

                #247
                Re: NBA Live 10 Video: Exclusive Gameplay Developer Diary

                Originally posted by goh
                Is an off the backboard alley-oop possible with this?
                It's possible to throw alleys off the glass, but there's no explicit control for it. In fact, we had one captured in the first teaser trailer but I asked them to pull it because I didn't want you guys to think that they happen regularly. It's literally the only one I've seen all year.

                Comment

                • floridagatorfan
                  Rookie
                  • Feb 2009
                  • 172

                  #248
                  Re: NBA Live 10 Video: Exclusive Gameplay Developer Diary

                  Originally posted by Beluba
                  with regard to the net... i just feel like i have to defend my engineers here. take a look at the net in this video and compare it to the Live footage you've seen:



                  not saying the net in Live 10 is perfect by any means, but it actually behaves very realistically this year. the net doesn't "splash" as often as you might think. and when you rattle in a jumpshot, the net is often pretty rigid and barely moves. the engineers who worked on the net sim this year really tried to model it after real world reference and i think they did a pretty good job. there are some things I want upgraded for next year, but i think there's a misconception that the nets should be looser, more flowy, or splash more when in reality that's more the exception than the norm.
                  The nets in basketball video games has always been something that I pay attention to and really don't feel any game has gotten it right. My guess is that it is very hard, at least much harder than it would seem to a person uneducated in game making, to get a net to behave realistically.

                  The one thing that I would like to add is that in the swishes that I have seen, only think I have seen a couple so it might be too early to jump to this conclusion, is that it looks like the whole net swishes up. I would love to see a swish in a video game happen where it creates the triangleish shape and has more angle to it, hard to explain in words.

                  Also would be cool to see every once in a while, on a really wet 3, the net get stuck and there have to be a brief pause in play where the refs have to unhook the net.

                  However, I'm sure the effort to get these things in the game would take a ton of work, and, it being more aesthetic than gameplay, the time could be better spent somewhere else.

                  Comment

                  • donkey33
                    MVP
                    • Aug 2002
                    • 1268

                    #249
                    Re: NBA Live 10 Video: Exclusive Gameplay Developer Diary

                    Originally posted by Beluba
                    It uses a fairly complicated weighting system. The most impactful factor is your stick deflection angle. But if more than one player is in that direction, some other logic kicks in and takes into account info such as who's in a better position to score, who's more open, is the receiver cutting, etc. In other words, we try to figure out who the user is trying to hit and then bias the pass towards him. Like regular directional (left stick) passing, it's not 100% fool proof so the only way to guarantee the correct receiver is to use Direct Passing.
                    Thanks for the breakdown.

                    Looking forward to testing this out in a few different situations.

                    Comment

                    • jordankobewade7
                      Rookie
                      • Jun 2009
                      • 139

                      #250
                      Re: NBA Live 10 Video: Exclusive Gameplay Developer Diary

                      its gonna b so sick to master these new mechanics...i knw the day is gona come when live will b rock solid with mike wang in the driver seat.we will def look back n b like dang giving wang the reigns was like givin kobe the ball n sayin go score.u read it here 1st!
                      this has me even more excited bcuz when features like "my player", NBADL, summer leagues,revamped CAP, and CAT finally make it into live the gameplay will b there to hold it up...im almost 100% positive this is the view of the dev crew at ea canada.

                      Comment

                      • navyboy09
                        Rookie
                        • Jun 2009
                        • 390

                        #251
                        Re: NBA Live 10 Video: Exclusive Gameplay Developer Diary

                        Hey beluba i have a question about the freestyle passing...

                        If we are on a fastbreak and we have a teammate trailing right behind us is there a way to do the freestyle pass between the legs right to the teammate and he finish with the dunk?

                        Comment

                        • michaeljordanjr
                          Banned
                          • Jun 2009
                          • 972

                          #252
                          Re: NBA Live 10 Video: Exclusive Gameplay Developer Diary

                          Originally posted by Beluba
                          It uses a fairly complicated weighting system. The most impactful factor is your stick deflection angle. But if more than one player is in that direction, some other logic kicks in and takes into account info such as who's in a better position to score, who's more open, is the receiver cutting, etc. In other words, we try to figure out who the user is trying to hit and then bias the pass towards him. Like regular directional (left stick) passing, it's not 100% fool proof so the only way to guarantee the correct receiver is to use Direct Passing.
                          so we can hold direct pass and freestyle stick what if I do that to a guy full court ?

                          Comment

                          • pbz06
                            Banned
                            • Oct 2008
                            • 1504

                            #253
                            Re: NBA Live 10 Video: Exclusive Gameplay Developer Diary

                            Originally posted by michaeljordanjr
                            so we can hold direct pass and freestyle stick what if I do that to a guy full court ?
                            I don't think you can use both at the same time.

                            Direct pass requires the push of a button to pass to a certain player.

                            Freestyle is only with the Right Stick.

                            Right? I could be wrong in how they work with each other....

                            Comment

                            • Stumbleweed
                              Livin' the dream
                              • Oct 2006
                              • 6279

                              #254
                              Re: NBA Live 10 Video: Exclusive Gameplay Developer Diary

                              Well both are brought up with LT. You can't use both at the same time, but technically Direct Passing is active before you use Freestyle, so if you're driving and think the freestyle pass won't get to the right man, you'll already be in good position with LT held down to fire off a direct pass via the button or just use A.

                              I REALLY like this control system combined with the simple off-ball mechanic. Looking forward to seeing what I can pull off with Jameer Nelson in the demo.
                              Last edited by Stumbleweed; 09-03-2009, 12:20 PM.
                              Send your Midnight Release weirdo pics/videos to my new website: http://www.peopleofmidnightreleases.com!

                              Comment

                              • krazyboy225
                                MVP
                                • Jun 2009
                                • 1020

                                #255
                                Re: NBA Live 10 Video: Exclusive Gameplay Developer Diary

                                Originally posted by pbz06
                                I don't think you can use both at the same time.

                                Direct pass requires the push of a button to pass to a certain player.

                                Freestyle is only with the Right Stick.

                                Right? I could be wrong in how they work with each other....
                                Your correct they dont work with each other... Mike is just trying to say if you want to make a pass to a specific person when you have your team mate in the path of the ball...its a safer bet to use direct passing.

                                Exactly Stumble.
                                Quote of the year 01/11/2013:

                                Originally posted by Sirs
                                Real life isn't as fluid and pretty looking as people think it is.
                                Instagram
                                Twitter

                                Comment

                                Working...