NBA Live 10 Video: Exclusive Gameplay Developer Diary

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  • Rell826
    Rookie
    • Jul 2009
    • 34

    #256
    Re: NBA Live 10 Video: Exclusive Gameplay Developer Diary

    Graphics wise it still looks bad. The concept of freestyle passing sounds good but from what I saw in the video presented it looked bad as well. Why are they just adding the option to take control of the off ball player? 2K has had this for years.

    Comment

    • 23
      yellow
      • Sep 2002
      • 66469

      #257
      Re: NBA Live 10 Video: Exclusive Gameplay Developer Diary

      Originally posted by Rell826
      Graphics wise it still looks bad. The concept of freestyle passing sounds good but from what I saw in the video presented it looked bad as well. Why are they just adding the option to take control of the off ball player? 2K has had this for years.


      I cant help but laugh everytime I see this kind of post

      Comment

      • Jano
        You Dead Wrong
        • May 2004
        • 3161

        #258
        Re: NBA Live 10 Video: Exclusive Gameplay Developer Diary

        Yeah man I thought about responding but I was like its not going to work anyway his mind has been up.

        Comment

        • Jamin23
          MVP
          • Feb 2009
          • 2751

          #259
          Re: NBA Live 10 Video: Exclusive Gameplay Developer Diary

          Originally posted by Rell826
          Graphics wise it still looks bad. The concept of freestyle passing sounds good but from what I saw in the video presented it looked bad as well. Why are they just adding the option to take control of the off ball player? 2K has had this for years.
          E-A-G-L-E-S EAGLES

          FLY EAGLES FLY

          Comment

          • donkey33
            MVP
            • Aug 2002
            • 1268

            #260
            Re: NBA Live 10 Video: Exclusive Gameplay Developer Diary

            I'm on my phone but if I coul insert a roll eyes icon, that post gets it.

            Comment

            • pepp32
              Rookie
              • Jun 2009
              • 109

              #261
              Re: NBA Live 10 Video: Exclusive Gameplay Developer Diary

              Originally posted by Beluba
              It's possible to throw alleys off the glass, but there's no explicit control for it. In fact, we had one captured in the first teaser trailer but I asked them to pull it because I didn't want you guys to think that they happen regularly. It's literally the only one I've seen all year.
              Holy crap Mike are you serious!? My dude if your serious that is going to be epic! This game if going to be unreal! I can't wait till the demo drops.

              By the way, I know you guys said you can't patch things like large animations....so what type of things can be patched if you don't mind me asking?

              Comment

              • goh
                Banned
                • Aug 2003
                • 20755

                #262
                Re: NBA Live 10 Video: Exclusive Gameplay Developer Diary

                Originally posted by Rell826
                Graphics wise it still looks bad.
                Put your glasses on! or get new contacts,whatever you use.

                Comment

                • Beluba
                  Gameplay Director, NBA2k
                  • Jul 2002
                  • 1389

                  #263
                  Re: NBA Live 10 Video: Exclusive Gameplay Developer Diary

                  Originally posted by pepp32
                  Holy crap Mike are you serious!? My dude if your serious that is going to be epic! This game if going to be unreal! I can't wait till the demo drops.

                  By the way, I know you guys said you can't patch things like large animations....so what type of things can be patched if you don't mind me asking?
                  There's no real rule. And it's not that we can't patch animations, it's just that animation related changes take a lot more space than code, so it eats into our patch size budget much quicker. Obviously big feature additions or new modes are out of scope for a patch but pretty much everything else is fair game. Also we have to account for knock on bugs. Often times attempting to fix one problem introduces another one, or several. So we always have to weigh the risk reward with any potential patch fixes.

                  Comment

                  • Behindshadows
                    CEO - BSG Network
                    • Nov 2004
                    • 8053

                    #264
                    Re: NBA Live 10 Video: Exclusive Gameplay Developer Diary

                    Originally posted by Beluba
                    There's no real rule. And it's not that we can't patch animations, it's just that animation related changes take a lot more space than code, so it eats into our patch size budget much quicker. Obviously big feature additions or new modes are out of scope for a patch but pretty much everything else is fair game. Also we have to account for knock on bugs. Often times attempting to fix one problem introduces another one, or several. So we always have to weigh the risk reward with any potential patch fixes.
                    Can you patch commentary! Or less say we want a draft patch to connect with NCAA 10 will you be able to do that later?

                    Comment

                    • 23
                      yellow
                      • Sep 2002
                      • 66469

                      #265
                      Re: NBA Live 10 Video: Exclusive Gameplay Developer Diary

                      Does removing animations such as that windmill give you more leverage or does it take up the same amount of space?

                      Comment

                      • Beluba
                        Gameplay Director, NBA2k
                        • Jul 2002
                        • 1389

                        #266
                        Re: NBA Live 10 Video: Exclusive Gameplay Developer Diary

                        Originally posted by 23
                        Does removing animations such as that windmill give you more leverage or does it take up the same amount of space?
                        It's complicated. But the short answer is no. Removing that animation (which is a simple change) doesn't mean we can add a new one in its place for free.

                        Comment

                        • pepp32
                          Rookie
                          • Jun 2009
                          • 109

                          #267
                          Re: NBA Live 10 Video: Exclusive Gameplay Developer Diary

                          Originally posted by Beluba
                          There's no real rule. And it's not that we can't patch animations, it's just that animation related changes take a lot more space than code, so it eats into our patch size budget much quicker. Obviously big feature additions or new modes are out of scope for a patch but pretty much everything else is fair game. Also we have to account for knock on bugs. Often times attempting to fix one problem introduces another one, or several. So we always have to weigh the risk reward with any potential patch fixes.
                          Intresting.....well, here's to hoping very little patching is needed.

                          When will we see some variety in layup and dunk animations....or are you keeping somethings under wraps for that WoW moment factor?:wink:

                          Comment

                          • 23
                            yellow
                            • Sep 2002
                            • 66469

                            #268
                            Re: NBA Live 10 Video: Exclusive Gameplay Developer Diary

                            Originally posted by Beluba
                            It's complicated. But the short answer is no. Removing that animation (which is a simple change) doesn't mean we can add a new one in its place for free.
                            Gotcha... seemed to be the case in my mind but its good to hear from someone who does the work.

                            Comment

                            • KChow21
                              Rookie
                              • Apr 2009
                              • 251

                              #269
                              Re: NBA Live 10 Video: Exclusive Gameplay Developer Diary

                              Originally posted by Beluba
                              It's complicated. But the short answer is no. Removing that animation (which is a simple change) doesn't mean we can add a new one in its place for free.
                              Well... there goes the dream for DLC Coach changes (i.e Sam Mitchel replaced by Jay Triano)
                              It's a failure on 3 levels: programming/QA/Production. That's all I can say.-iminurbase

                              Comment

                              • zakarias
                                Rookie
                                • Jul 2008
                                • 53

                                #270
                                Re: NBA Live 10 Video: Exclusive Gameplay Developer Diary

                                What about recorded videos Mike promised last week??

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