Ok 23. So lets delete all the 2K comments then. It was a fair question though, but I will leave it alone due to the thin skinned nature of both game's fans.
Nice to see that they captured real player jumpshot animations (cant wait to see them). Im also glad to see that they are taking that hop skipping thing which was getting really annoying to see all the time. I want to see different things happen when people score. Im loving that the post moves are getting attention. They sound good this year. WOW, and we could actually pin the ball on the glass; Here I come Lebron.
This is awesome news about the playbooks. Running plays in basketball games has completely sucked for so long. Live 09 had a decent play calling system implemented, but the problem was that the actual plays you ran were lame as hell.
This is a major game-changer right here, especially for those who play against the CPU.
OS: Will the designated defensive stoppers move over to other positions to guard opposing star offensive players? I always hated how guys like Bruce Bowen would only cover other small forwards, even if the opposing star was playing shooting guard etc. Also will they do a better job of recognizing stars and double teaming/denying the ball at times other than when the offensive players get "hot"?
MW: By default, your players will guard whoever they’re matched up with according to position. You can change your matchups on the fly this year if you’d like. And yes, the double-team logic was rewritten this year, and it does a much better job recognizing valid threats and hot players when deciding who to help on.
Thanks for the answer to my Q. Looks like a no that defensive "stoppers" won't be swapping over to cover offensive stars this year (the cpu not my player which i can control). Maybe next year? No biggie....
Whats the story with the player intros? The starters coming on the court at the same time one doing a superman dance what is that ?! I want authentic not westside story dance offs
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