NBA Live 10 Demo Available, Post Impressions Here (360)

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  • BBallGuru
    Rookie
    • Sep 2009
    • 135

    #946
    Re: NBA Live 10 Demo Available, Post Impressions Here (360)

    I haven't had the time to read through this entire thread, so I figured I'd just post what I've thought of the demo after playing it for three days.

    Starting off with "The Hangar". I really like this new feature; it's great to be able to mess around with a number of the league's stars to get a quick & easy feel for them. I've been reading a ton of complaints about skin tones in "The Hangar" being much too light, but I understand why EA has done this, and personally, I like/agree with what they did with it. Natural light reflecting off sweaty bodys? It's definitely going to make for a lighter appearance. My only gripe with this feature is, that while waiting for your game to load, you're limited to controlling Dwight Howard, and, well, lets be honest... nobody wants to use D12 in "The Hanger". You're limited to dunking, bricking ugly jumpshots released from your chin, and slow crossovers between the legs. Not fun.

    I started out playing my first games on the "Pro" difficulty level. I wasn't doing too bad, squeaking out leads at the half most of the time, but the controls really seemed overwhelming almost in my first say, 3 or 4 games. (I've been playing a lot of 2K9 recently, so those were still engraved in my brain)

    I decided to go back and watch Mike Wang's tutorials, as well as the couple of czarisodes to get a refresher of really how to do things in the game, then went back to playing.

    Once I finally got the controls down, I really started to enjoy this game. I moved up to the "All-Star" difficulty was "Pro" was no longer challenging to me; and I'm no playing on "Superstar".

    A couple of the things which I absolutely hated upon initially playing the game, were resolved once I figured out what I need to do or how I needed to do it. I didn't like not have a post-up button, but once I read how to post up, and the controls to perform certain offensive moves out of the post, I really liked it (Dare I say, preferred it).

    The other thing I hated, was playing defense. I felt as though I was challenging shots well, but many were dropping. I figured out what I was doing wrong, and it turned out I was actually challenging the shots too late. As strange as it sounds, you actually somewhat have to get a feel of how the AI works when playing against it, then anticipate the shot in order to challenge it well. I don't think you can be successful playing a zone in this demo, as they're too many shooters that can hit open looks on both sides. (Fisher, Bryant, Artest, Odom, Nelson, Carter, Pietrus, Lewis)

    All in all, once I figured out how to play this game correctly, I found it very much to be like basketball in real life, which is the first time I think I can say this about the Live series honestly.

    I do think it is receiving an unfair amount of criticism, and I also feel way too many people are writing it off too early. It's not a game you can pick up and be successful right away on a higher difficulty level, and it's not something you can play up there if you don't have a solid understanding of the actual game of basketball.

    I see some people saying "It's too easy", "Too many dunks", etc., then when asked if they've cranked up the difficulty level, they make some complaint on not being able to be successful on a higher level. Cue the "I get the ball poked out whenever I try to spin" excuse.

    I think people should also be thinking about the final version of the game, not just this very limited demo. Imagine playing with your favourite team/player, with the Dynamic DNA being updated daily.

    I can't wait to try out the final version in just over 3 weeks.

    With all that said, I'm very interested to try out NBA 2K10, and see what it plays like.

    Comment

    • authentic24
      Banned
      • Jul 2009
      • 150

      #947
      Originally posted by BBallGuru
      I haven't had the time to read through this entire thread, so I figured I'd just post what I've thought of the demo after playing it for three days.

      Starting off with "The Hangar". I really like this new feature; it's great to be able to mess around with a number of the league's stars to get a quick & easy feel for them. I've been reading a ton of complaints about skin tones in "The Hangar" being much too light, but I understand why EA has done this, and personally, I like/agree with what they did with it. Natural light reflecting off sweaty bodys? It's definitely going to make for a lighter appearance. My only gripe with this feature is, that while waiting for your game to load, you're limited to controlling Dwight Howard, and, well, lets be honest... nobody wants to use D12 in "The Hanger". You're limited to dunking, bricking ugly jumpshots released from your chin, and slow crossovers between the legs. Not fun.

      I started out playing my first games on the "Pro" difficulty level. I wasn't doing too bad, squeaking out leads at the half most of the time, but the controls really seemed overwhelming almost in my first say, 3 or 4 games. (I've been playing a lot of 2K9 recently, so those were still engraved in my brain)

      I decided to go back and watch Mike Wang's tutorials, as well as the couple of czarisodes to get a refresher of really how to do things in the game, then went back to playing.

      Once I finally got the controls down, I really started to enjoy this game. I moved up to the "All-Star" difficulty was "Pro" was no longer challenging to me; and I'm no playing on "Superstar".

      A couple of the things which I absolutely hated upon initially playing the game, were resolved once I figured out what I need to do or how I needed to do it. I didn't like not have a post-up button, but once I read how to post up, and the controls to perform certain offensive moves out of the post, I really liked it (Dare I say, preferred it).

      The other thing I hated, was playing defense. I felt as though I was challenging shots well, but many were dropping. I figured out what I was doing wrong, and it turned out I was actually challenging the shots too late. As strange as it sounds, you actually somewhat have to get a feel of how the AI works when playing against it, then anticipate the shot in order to challenge it well. I don't think you can be successful playing a zone in this demo, as they're too many shooters that can hit open looks on both sides. (Fisher, Bryant, Artest, Odom, Nelson, Carter, Pietrus, Lewis)

      All in all, once I figured out how to play this game correctly, I found it very much to be like basketball in real life, which is the first time I think I can say this about the Live series honestly.

      I do think it is receiving an unfair amount of criticism, and I also feel way too many people are writing it off too early. It's not a game you can pick up and be successful right away on a higher difficulty level, and it's not something you can play up there if you don't have a solid understanding of the actual game of basketball.

      I see some people saying "It's too easy", "Too many dunks", etc., then when asked if they've cranked up the difficulty level, they make some complaint on not being able to be successful on a higher level. Cue the "I get the ball poked out whenever I try to spin" excuse.

      I think people should also be thinking about the final version of the game, not just this very limited demo. Imagine playing with your favourite team/player, with the Dynamic DNA being updated daily.

      I can't wait to try out the final version in just over 3 weeks.

      With all that said, I'm very interested to try out NBA 2K10, and see what it plays like.
      i agree with every single last statement in your post

      Comment

      • authentic24
        Banned
        • Jul 2009
        • 150

        #948
        one thing i honestly want to know is the dna going to push 4th quarter logic as far as getting the ball to the best player type of deal?

        Comment

        • Dantecamp21
          Rookie
          • Jun 2009
          • 226

          #949
          Nice write-up BBallGuru. Can't wait to put my hands on the final game.

          Mike or any dev., any chance we can get a feedback on when to release the ball at The Hangar? I know you can release it at different times and still be succefull (don't get me wrong, I still think shooting the rock is the highlight of the package) but I wanted to be able to know the player's prefered sweet spot to release it. I'm having a hard time getting CP3's shot down.

          Comment

          • dat swag
            Banned
            • Nov 2008
            • 1040

            #950
            Re: NBA Live 10 Demo Available, Post Impressions Here (360)

            Originally posted by 23
            In the elbow area, ft line area, and on the baseline, it happens maybe not that often but its more of a thing of position rather than just willy nilly posting guys up near the 3pt line or whatever. That wasnt my thoughts and I'd think that to be quite silly.

            Vince posts up at the ft line and launches his patented high arc hangtime fadeaway. Those are the kinds of shots im talking about.

            That said im not sure or not there will be a happy medium for guys but there is never anything wrong with having options. Hopefully we figure this thing out together by the time retail ships
            When the games become head 2 head as opposed to playing against the cpu...I think posting up will not be a problem...In fact I posted a few times vs the Cpu near the FT line and near the 3pt line in the corner...So its in there...The players just have to engage properly...and isnt that really when a post up happens...when the defender engages???...I don't think too many players simply decide to turn their back while they are on the perimeter to post up...Often the defense forces it

            Comment

            • dat swag
              Banned
              • Nov 2008
              • 1040

              #951
              Re: NBA Live 10 Demo Available, Post Impressions Here (360)

              Originally posted by authentic24
              posting up on the perimeter in past lives caused cheesing with goto moves which made the past ones unrealistic, now you guys want sim but you want to be able to post up anywhere on the court when u have to work your way into post position irl if ur going to that spot off the dribble. Now if they can make it so that you can't post up outside of natural post positions on the court then I'll be fine with the button add I just think the way it is now makes for a much better sim game... this is why I say get used to the controls before stating that something is broken because I post when ever I get that position on the court to do so. Really learn the game because some of these suggestions will make the game a cheese fest and unrealistic.
              Exactly...the controls are fine...I don't want to see anything change until we all get the retail game and play it for a few months...I'm loving the demo and the control of the game. There is a learning curve and I like that about this game. The contextual situations are based on Basketball logic so for me that's more control because I have to use my Basketball IQ to get the animation or situation I want.

              Comment

              • Dantecamp21
                Rookie
                • Jun 2009
                • 226

                #952
                Just did a behind the back pass fake while getting to the rack for a lay up with Kobe at The Hangar (a la Jason Kidd in his rookie season against Sir Charles).

                Great animation!

                Comment

                • _MidNight_
                  Rookie
                  • Aug 2009
                  • 25

                  #953
                  Re: NBA Live 10 Demo Available, Post Impressions Here (360)

                  Can't believe I read through this entire thread (PS3 owner)
                  Few thoughts, This game is sounding/looking more and more like the game I've been waiting on live to make for years, watching videos of the AI attacking the user as if they were controlled by a human is simply amazing. Coming from a person who as owned every Live game (yes even Live 07) it's unimaginable how much it pains me to wait a full week to play this *shake head @ Sony* but I'm staying strong through all the fantastic wright up's in the thread. Thank you guys

                  I've also notice for the most part, the people who's had bad things to say about this game are almost all newcomers, I found that very strange. Constructive criticism is always a good thing, but simply ripping a game because it doesn't play like another game without giving it a fare chance is unbelievable and should have no part of sim nation. It's as if some don't want there to be 2 good basketball games for people to chose from, they feel threatened by a potentially excellent Live game this year and that boggles my mind.

                  Anyways, I cant wait till Thursday to get my mitts on this baby, I can tell it's going to be the longest 4 days of this year, at-least the videos and impressions are keeping me entertained. Keep em coming fellas.
                  Last edited by _MidNight_; 09-14-2009, 03:26 AM.

                  Comment

                  • dat swag
                    Banned
                    • Nov 2008
                    • 1040

                    #954
                    Re: NBA Live 10 Demo Available, Post Impressions Here (360)

                    Originally posted by Dantecamp21
                    The best thing about a post up mechanic in the perimeter is the premise to shield the ball from the defender.

                    Sometimes I miss that while selecting the plays from the quick play calling menu. Your player gets a bit vulnerable.
                    I think you will see more of the perimeter post-up or protection animation in online or head 2 head games when defenders play more of an aggressive defensive game. The CPU plays smart in that its not gonna crowd the ball handler because in real life a good ball-handler is gonna blow right by the defender who is crowding or pressuring hard with the body

                    Comment

                    • Dantecamp21
                      Rookie
                      • Jun 2009
                      • 226

                      #955
                      Originally posted by dat swag
                      I think you will see more of the perimeter post-up or protection animation in online or head 2 head games when defenders play more of an aggressive defensive game. The CPU plays smart in that its not gonna crowd the ball handler because in real life a good ball-handler is gonna blow right by the defender who is crowding or pressuring hard with the body
                      I agree. In the end it's a not big deal for me either because I already got used to the system as it is. And Mike said they won't change it, just add a new option as well.

                      Comment

                      • authentic24
                        Banned
                        • Jul 2009
                        • 150

                        #956
                        instead of lightly pushing the stick just tap it towards the basket i post up every time i do it remember don't hold or push in lightly just tap it in the direction this may end the need for the button i just did it.

                        Comment

                        • RayDog253
                          Pro
                          • Jul 2009
                          • 984

                          #957
                          Re: NBA Live 10 Demo Available, Post Impressions Here (360)

                          Quick Note Guys,
                          When your trying to drive and make contact with the defender, don't try to cross in the other direction because the ball will get tipped or stolen every time. Instead pull back on the sticks and attempt your drive again. Took me quite a few turn overs until I figured this out. Works really well.
                          So in other words, stop trying to force the drive if the defender is in front of you. Especially if he has a body one you. Play smart protect the ball and you will see less turnovers.

                          1 more thing,
                          For passes along the perimeter that keep getting stolen. I found it best to control the other player and get some separation from the defender before passing him the rock. This works mainly if you picked up your dribble and/or are stuck in the corner.

                          Yeah, just a couple things I thought I would share with you all. Hope this helps anyone having trouble with offense.
                          ..::Not changing this until Seattle gets another NBA team::..

                          http://www.myspace.com/RD253

                          Comment

                          • RayDog253
                            Pro
                            • Jul 2009
                            • 984

                            #958
                            Re: NBA Live 10 Demo Available, Post Impressions Here (360)

                            When I move my player on defense, I want to feel that same sort of momentum and responsiveness that I feel when dribbling...on defense and offball control I want that same ability to do a quick burst of speed or a juke based on my left stick movement.
                            It's there...... I see no problem with the momentum or the way the player moves when defending the perimeter. They got a nice feel to it. Sliding your feet to stay in front of the defender, having to cut back after biting on a fake. I like it, and think it's fine. I hope I'm not the only one who feels this way.

                            Oh, and my vote is for leaving the controls as is. Having no problems posting up on the elbow with kobe. I haven't tried backing down at the top of the free throw line yet though.
                            ..::Not changing this until Seattle gets another NBA team::..

                            http://www.myspace.com/RD253

                            Comment

                            • authentic24
                              Banned
                              • Jul 2009
                              • 150

                              #959
                              How to post up tutorial, i hope this will help the few who have been having trouble with it. and once again no sound just and annoying popping sound so turn it down.



                              I have tested it and it primarilyworks on the wings all the way to just inside the 3 point line but center court not so much because the defenders don't play as closely as they do on the wings.
                              Last edited by authentic24; 09-14-2009, 05:09 AM.

                              Comment

                              • tril
                                MVP
                                • Nov 2004
                                • 2912

                                #960
                                looks like there will truely be 2 solid titles this year, wow

                                Comment

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