NBA Live 10 Demo Available, Post Impressions Here (360)
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I find this demo to be pretty good. I really like how it is not a dunk fest and it takes sum skill and luck to pull of a highlight dunk and the amount of ways at finishing at the rim is phenomenal. There is still a few issues here and there but what game dosent have issues. All in all Live is back. -
Re: NBA Live 10 Demo Available, Post Impressions Here (360)
ok take back everything i said about this demo
there is no way i should have scored 32 points with kobe in a DEMO!
a two ... 4 min quarter DEMO!
this is insane.. i can tell this is going to be a cheesers game
its extremely easy to cheese
i just scored 24 with dwight howard the game before
its to easy to do what you want with the ball...
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mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} </style> <![endif]-->[OS Vets NBA 2k7 Champion]
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That's not the meaning of constructive criticism.
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Re: NBA Live 10 Demo Available, Post Impressions Here (360)
I really just don't like the decision to make your guy not pass the ball until the button is released when using icon passing.
I understand it opens up the whole player lock mechanic... but icon passing, to me, is essential to moving the ball around.
I've tried using the freestyle passing mechanic and it just won't pass to the guy I want to sometimes. Often enough to bother me. It's amazing when it works though.
If I could have last year's icon passing back... it would increase my enjoyment of the demo even more.Catch me on that #SimNation #SimHangOut Friday's @ 10:00 pm est https://www.youtube.com/playlist?lis...N7yxMiElOpMl_BComment
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Re: NBA Live 10 Demo Available, Post Impressions Here (360)
12 min quarters especially.Comment
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Re: NBA Live 10 Demo Available, Post Impressions Here (360)
Two seasons ago it was completely broken.
Watching the vids...it's clear LIVE 10 has made huge, huge strides forward on the boards. It may take another season for Beluba to tweak it further, but it has improved.Comment
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Re: NBA Live 10 Demo Available, Post Impressions Here (360)
Czar, so you think it's better with Madden like camera? It's tough in the Broadcast cam. Like I said, sometimes it works really well... and I love it. A freaking great innovation. But then there are times where I miss the guy who is open.
The response time seems different as well b/w regular passing and freestyle passing. FP feels instant, no matter what's going on, I can get the ball off. Using regular passing, sometimes there is a delay and it almost makes me question whether or not I pressed the button.
I'm so used to icon passing that I'm trying to re-train the way I play... but this is one of those times where if I could just have it like last year (icon) then I'd be able to move the ball around better, thus increasing my enjoyment.
Just a minor gripe. I just need to get used to it more.<!--[if gte mso 9]><xml> <o:OfficeDocumentSettings> <o:RelyOnVML/> <o:AllowPNG/> </o:OfficeDocumentSettings> </xml><![endif]--><!--[if gte mso 9]><xml> <w:WordDocument> <w:View>Normal</w:View> <w:Zoom>0</w:Zoom> <w:TrackMoves/> <w:TrackFormatting/> <w:PunctuationKerning/> <w:ValidateAgainstSchemas/> <w:SaveIfXMLInvalid>false</w:SaveIfXMLInvalid> <w:IgnoreMixedContent>false</w:IgnoreMixedContent> <w:AlwaysShowPlaceholderText>false</w:AlwaysShowPlaceholderText> <w:DoNotPromoteQF/> <w:LidThemeOther>EN-US</w:LidThemeOther> <w:LidThemeAsian>X-NONE</w:LidThemeAsian> <w:LidThemeComplexScript>X-NONE</w:LidThemeComplexScript> <w:Compatibility> <w:BreakWrappedTables/> <w:SnapToGridInCell/> <w:WrapTextWithPunct/> <w:UseAsianBreakRules/> <w:DontGrowAutofit/> <w:SplitPgBreakAndParaMark/> <w:EnableOpenTypeKerning/> <w:DontFlipMirrorIndents/> <w:OverrideTableStyleHps/> </w:Compatibility> <m:mathPr> <m:mathFont m:val="Cambria Math"/> <m:brkBin m:val="before"/> 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mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} </style> <![endif]-->[OS Vets NBA 2k7 Champion]
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Operation Sports is NOT a website for you to bitch and moan about sports gaming.
That's not the meaning of constructive criticism.
*Official Miami Heat Haters Club Member #1*Comment
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Re: NBA Live 10 Demo Available, Post Impressions Here (360)
don't get your facts confused cf00. We've maintained that this is a very solid basketball sim and judging by the majority of the reactions on OS, I'd say we're pretty right.Follow me on twitter: www.twitter.com/stephensonmc
My life in and outside the virtual ring: www.headlocks4breakfast.blogspot.comComment
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Re: NBA Live 10 Demo Available, Post Impressions Here (360)
I like the Demo, but not crazy about it. Its no doubt a big jump from last season.
2 issues I have are.
I don't think they have Roy's shot right.
Also why does Live continue to look and feel like the guys are too big for the court? This is particularly noticeable when you rebound. They jump over the friggin rimFollow me on twitter: www.twitter.com/stephensonmc
My life in and outside the virtual ring: www.headlocks4breakfast.blogspot.comComment
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Re: NBA Live 10 Demo Available, Post Impressions Here (360)
All hype. Yeah they did a lot of work on the dribble controls and the looks of players but if you really play the demo you notice a lot of the same Live problems that have plagued it for years remain. The control is great on offense and players look great, but the defense, rebounding. There i sno box out button. man defense is terrible. Moving in and out of the post offensively and defensively is very awkward. The post game in general is very simplistic and everyone plays the same. Still a lot of ridiculous awkward animations and a lot of animations that don't finish themselves at all and cut out. Blocks and rebounding and boxing out are ridiculously unrealistic.
The passing is bad and players dont adjust their pass angle. You actually have to move your player or the AI will throw it directly at the defender instead of adjusting the angle. It's a very simplistic game. I played the demo a ton today If EA actually backed up all their claims and pushing this game on people that would be one thing, but they haven't . Marketing. It amazes me how many people have been buying it. It's a shallow thing when you don't back it up. Watch the trailers they've showed. notice how they never show defense. There still is no inbound steal button. The steal animation is delayed and a crapshoot in general. Players still jump awkwardly and the game is simplistic. I don't know how to describe it but the way players just stand there and bounce off each other in rubber band way is very archaic. The playcalling system is also extremely simplistic. Minor, but the rim and block sounds are pretty bad.
I will say some positives so people don't think I'm trolling here. These are my honest impressions. I do think the control offensively is excellent and has a good feel to it. The players have weight to them. They aren't solid like 2k but there is more of an organic feel. 2k used to be organic back int he day but has gotten kind of robotic as tech has advanced. I would say the way players move and animate is more organic in Live. Graphically the game is stunning. The menus are all sleak and nice. The atmosphere is nice. The game flows nicely and plays a decent game of basketball minus some glaring unrealistic things. The tech in the game is good and EA did a great job capturing various players. Although players still morph through the lane and i've seen several instances of a player going right through me or the ball. The AI on fight for the ball is terrible. I've had possesion only to have my own player suddenly dive for it and knock it out of bounds. As far as having control over an offensive player and being able to dip and cross over and pull off all sorts of combos and have the defense react is very smooth. But that's the extent of the depth in this game.
IMO EA loses a lot of credibility here. So does DA_Czar. I've been playing these games for a long time so this isn't a case of getting used to the controls. I'm playing on allstar where the real ballers play Czar. I've been playing these games for years. I took the time and played and adjusted and played within the flow of the game and learned all the controls. EA talks a good game but then there's the truth. Hopefully EA doesn't run everyone else out of business and start charging whatever they want for addons and additional difficulty levels.
Won't get into it, but c'mon. I hope you guys read through this stuff.Follow me on twitter: www.twitter.com/stephensonmc
My life in and outside the virtual ring: www.headlocks4breakfast.blogspot.comComment
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Re: NBA Live 10 Demo Available, Post Impressions Here (360)
Seems like several of you are having trouble playing defense... so I'm gonna throw this out there.
A couple of guys have mentioned it already, but you really can't play defense in Live 10 like you have in past basketball games. When you're guarding a good ballhandler, you CAN'T crowd him. Learn to gap him and play the angles. Don't reach and just focus on staying in his driving lane. If you have a slower defender, bring help. If you have to, hold RB and let the AI help you get in optimal position. But when the ball handler goes, let go of RB and manually D him up because if he tries to cross you up while you're using Defensive Assist, he probably will.
The last thing... and this one is very important. There's a possibility that there's a bug in the demo that causes the "dribble bumps" to fail on higher difficulty levels. This would manifest itself in the AI being able to slip right past you when you're in good defensive position, instead of you riding him to the side. The issue cropped up late and we fixed it for the full version but I don't recall if it was fixed in time for the demo. I haven't played the demo yet, but I'll try to find someone who has it to verify. But either way, gapping your check and cutting off the angles are VERY important to being successful with onball defense this year.Comment
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Re: NBA Live 10 Demo Available, Post Impressions Here (360)
The truth frustrates you? Because it wasn't a positive review? Yes I do read through it. I'm an intelligent person and have a CS degree and know what good business practices are. Can you honestly tell me what I said there isn't true? So the steal button works as it should? Listen man to me it's a game and no big deal but when you fire back and insult my integrity what do you expect? Yes I read through it and thought about it before I posted it.Last edited by cf00; 09-11-2009, 07:22 PM.Comment
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Is everyone crazy or is it just me. This demo is terrible. Graphics are very cartoonish, AI is horrible, and every shot seems like it falls. Even ridiculous fade away threes consistently. This game is great for arcade style player and terrible for real sim ballers. The AI defender doesn't respond to dribble moves. They let rebounds that are not immediately in range bounce right by them. Once a live fan, maybe never again I don't know what to say.....AmazingGroup Therapy Records
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