NBA Live 10 QA Final version

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  • warren_kendel
    Rookie
    • May 2003
    • 108

    #16
    Re: NBA Live 10 QA Final version

    Originally posted by 23
    I have the PS3 copy guys...

    Can't answer any 360 questions becasue I dont have it but anyhow lets give it a go. Im not doing ratings or wasting time simming dynasty seasons and stuff because my time is short right now.

    By the weekend we can go full bore

    I got a few halves in... Czar has the 360 version so shoot away
    That's great news 23. Can you answer the following questions that me and others have been dying to find out concerning the Franchise Mode:

    - are there in-game injuries?(if so are they single or multiple game injuries)

    - do the announcers call out future rookie names(the ones that are computer-generated) or do they call out generic #s to represent the new rookie players in the future?

    Thanks in advance

    Comment

    • Stumbleweed
      Livin' the dream
      • Oct 2006
      • 6279

      #17
      Re: NBA Live 10 QA Final version

      Have you noticed the main issues that a lot of people had from the demo, namely when the PG (or whoever.. always seemed to be the PG in the demo) holds the ball for the majority of the shot clock and then tosses up a 30-footer? What about the uncharacteristic shots from guys like Dwight who never shoot jumpers -- any 20-footers getting launched?
      Send your Midnight Release weirdo pics/videos to my new website: http://www.peopleofmidnightreleases.com!

      Comment

      • Da_Czar
        NBA 2K Gameplay Producer, Offensive AI System - SIM NATION
        • Jul 2002
        • 5408

        #18
        Re: NBA Live 10 QA Final version

        What up family for those who want to know if we can edit jumpshots

        the answer is yes I posted this instead of typing out all the options



        I have the 360 and have not touched Dynasty and can do NO comparisons.
        Catch me on that #SimNation #SimHangOut Friday's @ 10:00 pm est https://www.youtube.com/playlist?lis...N7yxMiElOpMl_B

        Comment

        • Gmoney2002
          Thats Pretty Funny
          • Jul 2002
          • 1084

          #19
          Re: NBA Live 10 QA Final version

          Yess good stuff 23. I was wondering, how is the rebounding in the final. Has the warping been addressed to an extent?

          The "prancing down the court" animation? how frequent does this occur in the final?

          Thanks bro...enjoy!
          "Your character is who you really are, your reputation is what you're perceived to be by others" - John Wooden(former UCLA head coach)

          Comment

          • tcain80
            Rookie
            • Sep 2005
            • 195

            #20
            Re: NBA Live 10 QA Final version

            What quarter length produces realistic stats?

            Comment

            • econoodle
              MVP
              • Sep 2009
              • 4884

              #21
              Re: NBA Live 10 QA Final version

              23, and The czar, does Live use silhouettes for rookies in the future drafts and the like or do they use drawn or cyber faces like madden 10?

              thanks in advance.

              Comment

              • 23
                yellow
                • Sep 2002
                • 66469

                #22
                Re: NBA Live 10 QA Final version

                guys hold the dynasty questions till later...

                I dont have time to mess around with it right now... but i'll get to it later

                Dont see Kobe V's by the way

                Comment

                • 23
                  yellow
                  • Sep 2002
                  • 66469

                  #23
                  Re: NBA Live 10 QA Final version

                  Originally posted by blingballa333
                  23, my man,

                  I'm an accessory guy, as you know, and was just wondering what kicks Lamarcus Aldridge is rocking the final version?

                  Another question is regarding the free throws. I noticed in the demo there were a lot of free throw that barely knicked the rim. Are those gone in the final version?

                  Thanks

                  LA is wearing Nike Air Max Rise

                  Im not sure about the FT thing man, I dont remember seeing it at all... I thought it was there depending on how accurate you were shooting the ft..but so far I havent seen the grazing the rim ft

                  Comment

                  • tanner99
                    Pro
                    • Aug 2009
                    • 685

                    #24
                    Re: NBA Live 10 QA Final version

                    Originally posted by Da_Czar
                    What up family for those who want to know if we can edit jumpshots

                    the answer is yes I posted this instead of typing out all the options



                    I have the 360 and have not touched Dynasty and can do NO comparisons.
                    haha funny stuff.

                    can you tell us the difference between the demo and the retail version czar? you promised me

                    Comment

                    • Da_Czar
                      NBA 2K Gameplay Producer, Offensive AI System - SIM NATION
                      • Jul 2002
                      • 5408

                      #25
                      Re: NBA Live 10 QA Final version

                      Originally posted by Stumbleweed
                      Have you noticed the main issues that a lot of people had from the demo, namely when the PG (or whoever.. always seemed to be the PG in the demo) holds the ball for the majority of the shot clock and then tosses up a 30-footer? What about the uncharacteristic shots from guys like Dwight who never shoot jumpers -- any 20-footers getting launched?
                      I have played 4 12 min qtr games and have seen the pg hold then 30 footer like 3 times. The wierdest thing I have seen was Haslem with 15 left on the shot clock do a couple dribble moves and then hop step through the lane and finish. Stuff like that but so far no big man 30 footers but i haven't played very long
                      Catch me on that #SimNation #SimHangOut Friday's @ 10:00 pm est https://www.youtube.com/playlist?lis...N7yxMiElOpMl_B

                      Comment

                      • 23
                        yellow
                        • Sep 2002
                        • 66469

                        #26
                        Re: NBA Live 10 QA Final version

                        Originally posted by Stumbleweed
                        Have you noticed the main issues that a lot of people had from the demo, namely when the PG (or whoever.. always seemed to be the PG in the demo) holds the ball for the majority of the shot clock and then tosses up a 30-footer? What about the uncharacteristic shots from guys like Dwight who never shoot jumpers -- any 20-footers getting launched?


                        Didnt see that a whole lot. Playing against Miami, Chalmers was attacking Nash instead of just taking J's on him

                        I might have seen that happen one time but Im not sure if it was coincidence or not. I was playing alot of short halfs so I was trying to make sure I scanned enough to answer some stuff

                        No I never saw any big men taking wild fades... I saw Finley do it, but it might've been intentional in the broken play that was happening

                        Comment

                        • 23
                          yellow
                          • Sep 2002
                          • 66469

                          #27
                          Re: NBA Live 10 QA Final version

                          Originally posted by tcain80
                          What quarter length produces realistic stats?
                          Dont know myself but they said the game was meant to be played on 10-12 minutes so that might be it. I havent had a chance yet

                          Comment

                          • Da_Czar
                            NBA 2K Gameplay Producer, Offensive AI System - SIM NATION
                            • Jul 2002
                            • 5408

                            #28
                            Re: NBA Live 10 QA Final version

                            Originally posted by Haval93
                            Does the final game feel any smoother then the demo?
                            very much so on 360. i didn't like the demo because I had played the final. Its great to be back home. feels great. Not perfect but great non the less
                            Catch me on that #SimNation #SimHangOut Friday's @ 10:00 pm est https://www.youtube.com/playlist?lis...N7yxMiElOpMl_B

                            Comment

                            • WTF
                              MVP
                              • Aug 2002
                              • 20274

                              #29
                              Re: NBA Live 10 QA Final version

                              Da Czar! Glad to see you hooked up bro. Edit jumpers?! That's great to hear. Can you pick and choose for Leaners, fades, etc? Or just a base package?

                              Dunks editable? Packages or just individual? Sorry if the vid addresses, I'm maternity shopping w the wife on iPhone lol.
                              Twitter - WTF_OS
                              #DropMeAFollow

                              Comment

                              • Mintsa
                                All Star
                                • Aug 2002
                                • 6667

                                #30
                                Re: NBA Live 10 QA Final version

                                23....

                                Sorry to bring up framerate again. You said you dont notice and stuttering or slowdown like in the PS3 demo......but is the game "silky" smooth at all times ??? Does it slow down a little bit but as much as the demo ??


                                23 or Czar.....

                                Did you guys notice any of the weird "goaltending" calls that happen when you dunk on someone ???


                                23 or Czar....

                                The net/rim physics were great in the demo....are they even better in the final or maybe even more ??



                                Thanks.

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