Is this the best EA can do?
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Re: patches
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Those faces still don't even come close to sega's faces
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Are you taking about Live 2003 Pc pics? If you are you're blind or just hate EA (which would'nt be a new thing)Comment
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Re: patches
</font><blockquote><font class="small">Quote:</font><hr />
Those faces still don't even come close to sega's faces
<hr /></blockquote><font class="post">
Are you taking about Live 2003 Pc pics? If you are you're blind or just hate EA (which would'nt be a new thing)Comment
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Re: patches
</font><blockquote><font class="small">Quote:</font><hr />
Those faces still don't even come close to sega's faces
<hr /></blockquote><font class="post">
Are you taking about Live 2003 Pc pics? If you are you're blind or just hate EA (which would'nt be a new thing)Comment
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Re: Is this the best EA can do?
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karma224 said:
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Really hope they fix it for 2004...as I have given up on EA.
BTW If the patch guys can get it so good, why the fark can't EA in the first place?
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Exactly, here's 2 fingers crossed for Live 2004?
</font><blockquote><font class="small">Quote:</font><hr />
There so good because MAKING PLAYERS for NBALIVE is like there life.
They spend 10 plus hours a day making one player.
I've made one and it was real bad and I took nearly 3 hours making it.
It takes experience concentration and no life.
Imagine spending 10 hrs. a day for 6 months, making all the player faces right?
It wouldnt be fun
<hr /></blockquote><font class="post">
This sounds more like a personal problem. Why do people make accurate rosters? Is that fun? for them maybe. It takes me 10-15 minutes to patch a face and maybe less for anything else in the game. But that's because I like my game resembling as close to real life as possible. And, yes--it's fun to me. Don't knock people down just because you don't have .001% of there talent nor want it. BTW--I have a life but I love basketball games. This is called my "hobby".
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Pwned.Comment
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Re: Is this the best EA can do?
</font><blockquote><font class="small">Quote:</font><hr />
karma224 said:
</font><blockquote><font class="small">Quote:</font><hr />
Really hope they fix it for 2004...as I have given up on EA.
BTW If the patch guys can get it so good, why the fark can't EA in the first place?
<hr /></blockquote><font class="post">
Exactly, here's 2 fingers crossed for Live 2004?
</font><blockquote><font class="small">Quote:</font><hr />
There so good because MAKING PLAYERS for NBALIVE is like there life.
They spend 10 plus hours a day making one player.
I've made one and it was real bad and I took nearly 3 hours making it.
It takes experience concentration and no life.
Imagine spending 10 hrs. a day for 6 months, making all the player faces right?
It wouldnt be fun
<hr /></blockquote><font class="post">
This sounds more like a personal problem. Why do people make accurate rosters? Is that fun? for them maybe. It takes me 10-15 minutes to patch a face and maybe less for anything else in the game. But that's because I like my game resembling as close to real life as possible. And, yes--it's fun to me. Don't knock people down just because you don't have .001% of there talent nor want it. BTW--I have a life but I love basketball games. This is called my "hobby".
<hr /></blockquote><font class="post">
Pwned.Comment
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Re: Is this the best EA can do?
</font><blockquote><font class="small">Quote:</font><hr />
karma224 said:
</font><blockquote><font class="small">Quote:</font><hr />
Really hope they fix it for 2004...as I have given up on EA.
BTW If the patch guys can get it so good, why the fark can't EA in the first place?
<hr /></blockquote><font class="post">
Exactly, here's 2 fingers crossed for Live 2004?
</font><blockquote><font class="small">Quote:</font><hr />
There so good because MAKING PLAYERS for NBALIVE is like there life.
They spend 10 plus hours a day making one player.
I've made one and it was real bad and I took nearly 3 hours making it.
It takes experience concentration and no life.
Imagine spending 10 hrs. a day for 6 months, making all the player faces right?
It wouldnt be fun
<hr /></blockquote><font class="post">
This sounds more like a personal problem. Why do people make accurate rosters? Is that fun? for them maybe. It takes me 10-15 minutes to patch a face and maybe less for anything else in the game. But that's because I like my game resembling as close to real life as possible. And, yes--it's fun to me. Don't knock people down just because you don't have .001% of there talent nor want it. BTW--I have a life but I love basketball games. This is called my "hobby".
<hr /></blockquote><font class="post">
Pwned.Comment
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Re: patches
</font><blockquote><font class="small">Quote:</font><hr />
EugeneMan said:
Those faces still don't even come close to sega's faces.
sega
live
<hr /></blockquote><font class="post">
um...how could it?...we simply edit the graphics on the models EA make and add our own graphics. Sega models their stuff better than EA and get paid to do it. We dont...we get 0 support from EA.
All things considered..we do a bang up job.
For instance...look at this ball patch i made for live 2003
http://www.sportplanet.com/nbalive/y...ALLZ%202.0.jpg
..now go look at EA's default ball..and see the difference. I didn't edit the model it's self..just the graphics.
Also, you can't compar nba 2k4 with nba live 2003.Comment
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Re: patches
</font><blockquote><font class="small">Quote:</font><hr />
EugeneMan said:
Those faces still don't even come close to sega's faces.
sega
live
<hr /></blockquote><font class="post">
um...how could it?...we simply edit the graphics on the models EA make and add our own graphics. Sega models their stuff better than EA and get paid to do it. We dont...we get 0 support from EA.
All things considered..we do a bang up job.
For instance...look at this ball patch i made for live 2003
http://www.sportplanet.com/nbalive/y...ALLZ%202.0.jpg
..now go look at EA's default ball..and see the difference. I didn't edit the model it's self..just the graphics.
Also, you can't compar nba 2k4 with nba live 2003.Comment
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Re: patches
</font><blockquote><font class="small">Quote:</font><hr />
EugeneMan said:
Those faces still don't even come close to sega's faces.
sega
live
<hr /></blockquote><font class="post">
um...how could it?...we simply edit the graphics on the models EA make and add our own graphics. Sega models their stuff better than EA and get paid to do it. We dont...we get 0 support from EA.
All things considered..we do a bang up job.
For instance...look at this ball patch i made for live 2003
http://www.sportplanet.com/nbalive/y...ALLZ%202.0.jpg
..now go look at EA's default ball..and see the difference. I didn't edit the model it's self..just the graphics.
Also, you can't compar nba 2k4 with nba live 2003.Comment
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