4th QTR Unstoppable AI

Collapse

Recommended Videos

Collapse
This topic is closed.
X
X
 
  • Time
  • Show
Clear All
new posts
  • Tengo Juego
    MVP
    • Dec 2007
    • 2524

    #31
    Re: 4th QTR Unstoppable AI

    Some people say they've experienced it. Others say theres no such thing. I guess its just our imaginations...

    Comment

    • Da_Czar
      NBA 2K Gameplay Producer, Offensive AI System - SIM NATION
      • Jul 2002
      • 5408

      #32
      Re: 4th QTR Unstoppable AI

      Originally posted by videobastard
      I am definitely noticing a meltdown of my team not hitting shots while the CPU AI is lights out in their comebacks on default allstar of superstar games.

      The thing thats frustrating is in the 4th quarter i do the same things that helped build me leads after 3 quarters only for my team to just stop making baskets.

      Im not sure if im just overachieving early in the games but its becoming a trend now. Im trying not to tweak any sliders yet but i just cant keep up with CPU shooting for 4 quarters.
      Video and everyone else. Who is having this problem. They didn't advertise it but the cpu makes adjustments. Therefore what you did to start the game is NOT going to work to finish the game.

      You have to have multiple ways to get your guys shots. You can't just have one strategy vs the cpu just like you can't vs a human. If your continuing to do the same exact things and loosing the game is trying to tell you something. Listen to that and get deep into your playbooks.

      You have to have at least 4 plays your comfortable with for your stars to get their points. Have 2 for your subs.

      To start you off use one set of plays for the 1st qtr and the other for the 2nd. Then in the third I go hybrid and in the 4th. I go with what worked out of the two. One steady formula will get you beat.

      Remember their mantra this year. Make every possession different. The cpu will do lots of subtle little seemingly insignificant things to put itself in position to win.

      One last thing by its very nature a run means things go well for one team and stop going well for the other.... When people say basketball is a game of runs. They mean the whole object of the game is to extend your runs and limit the oppositions.

      Make a game out of breaking the other teams runs and extending your own. The most important thing in stopping a run is not to add to it. You know your going to have stretches where you miss shots. don't let those be the same stretches where you turn the ball over or give up offensive rebounds.

      How many of you are changing your coaching strategies on off rebounds or pick and roll or any of that during runs ? How many of you have designated run stopper plays that are outside of your normal playbook (the 4 for stars i mentioned earlier) that can get you quality shots and keep you calm while you wether the storm ?

      honestly when the run comes how many of you start panicking or come with the ahhh #### watch this here they come mentality ?

      and how many of you are playing with teams that would give up the run in real life. I'm looking at you genius's who believe you can turn the twolves and clippers into championship contenders in the virtual world even though in reality there is a reason why those guys lose ?

      relax and enjoy the fact that like the nba it is difficult to win even one game.

      Also recognize that because of turnovers many of you are having to win with valued possessions for the first time in your gaming history. In the past the cpu never forced us into turnovers which gave you more chances to score and made the game easier than it should have been.
      Catch me on that #SimNation #SimHangOut Friday's @ 10:00 pm est https://www.youtube.com/playlist?lis...N7yxMiElOpMl_B

      Comment

      • gymrat8168
        Rookie
        • Aug 2009
        • 241

        #33
        Re: 4th QTR Unstoppable AI

        I wouldn't call it comeback code or anything but I have notced that the CPU seems to always go on a big run in the 4th qtr. I know runs happen in the NBA but it would be nice to br able to get a blow out win once in awhile which also do happen in real life. It does seem like the fouls always go in the CPU's favor in the 4th qtr. to. I actually can get to the line quite frequntly with AI, Mayo, and Gay but all of the sudden in the 4th I cant get any calls in my favor.

        Comment

        • left4dead
          Banned
          • Oct 2005
          • 693

          #34
          Re: 4th QTR Unstoppable AI

          I've noticed this as well on SUPERSTAR and ALL-STAR difficulty. My team starts missing a bunch of shots in the 4th (especially layups) while the CPU starts going crazy and hitting the majority of their shots.

          And YES I'm still runing my team's offense the same way it was run through the first 3 quarters (nothing changes).

          Unless EA patches this....I suggest playing on PRO difficulty level and loweering the shooting sliders (both) and upping the CPU defense sliders to make up for the downgrade in playing level.

          This works really well for me and the games ar eextremely competitive and the CPU is not cheesing in the 4th.

          Comment

          • nccomicfan
            MVP
            • May 2006
            • 1530

            #35
            Re: 4th QTR Unstoppable AI

            All respect to Da Czar and everyone else, but there is something to the AI thing. The lid goes on the rim for me and the cpu goes unconcious at the start of the 4th.Something very similar goes on in the 3rd period in NHL 10.

            This is EA, regardless of the improvements.Comeback AI...errr...excuse me...'cpu momentum' is practically an advertised staple.

            I love this game, but there are some warts beginning to show. Be interested to see where we are after the first patch

            Comment

            • sportyguyfl31
              MVP
              • Nov 2005
              • 4745

              #36
              Re: 4th QTR Unstoppable AI

              I'm not buying the comeback AI.

              I cant say this enough..play to the DNA %'s.

              On offense and on D, you must run your sets and guard your men, according to the %'s.

              I cant tell you how great it feels, to force the CPU into all kinds of horrid chucks, due to good, sound, play the %'s defenses.

              I had a game against the bobcats that I closed out in the 4th quarter, because I forced the CPU to have to take jumpers with Gerald Wallace and Tyson Chandler. They missed them all, resulting in a 8-0 run to close the game out.

              You also have to account that CPU is going to adjust to you.

              For example, the CPU simply isnt going to allow you to post turn/drop step to say, Tim Duncan's strong hand, all game long. You are going to have to do fakes, up and unders, face ups, fake right, turn left..etc...to keep the AI off balance.

              You are going to have to change up your sets, and how you are scoring..as well as pay serious attention to how you are defending..all of the time, all game.

              I find myself looking at the DNA scouting reports 2 or 3 times a game, just o make sure I'm doing what I should be doing.

              You'll still win some, lose some..but the results make more sense, once you understand how the %'s are working.

              Comment

              • jeremym480
                Speak it into existence
                • Oct 2008
                • 18198

                #37
                Re: 4th QTR Unstoppable AI

                Originally posted by stephensonmc
                "Comeback AI" -- a common myth in sports video games. I love it.
                Exactly. I don't think there come back A.I. and if anybody should believe in it, it's me. I'm 0-4 in my Suns franchise with losses to The Clippers, GS, Minnesota and Miami. In all the games (except Miami) I was leading going into the 4th quarter. In two of the games (GS and Minn) I actually held double digit leads.

                But, I'm going to chalk it up to not making enough 4th quarter adjustment, not running my sets, poor shot selection and piss poor Defense. I have yet to be able to whether the storms but, that could be partly because I'm hardly getting any production off my bench as well. Hopefully, this will change before my season to far down the tubes.

                But, the great thing is IMO, there's one thing that makes a good sports game great. And that thing is COMPETITION and NBA Live 10 has it and I'm loving it!!
                My 2K17 Boston Celtics MyLeague

                Alabama Crimson Tide
                Green Bay Packers
                Boston Celtics

                New Orleans Pelicans

                Comment

                • tcain80
                  Rookie
                  • Sep 2005
                  • 195

                  #38
                  Re: 4th QTR Unstoppable AI

                  I've seen some comeback AI, where I'll be going along fine and then just start missing shots like crazy. Doesn't seem specific to the 4th quarter though.

                  One thing that does seem consistent in the 4th quarter is the cpu starts getting crazy offensive rebounds. That drives me nuts.

                  Comment

                  • phillyfan23
                    MVP
                    • Feb 2005
                    • 2319

                    #39
                    Re: 4th QTR Unstoppable AI

                    the best way to test if there's comeback A.I in a sports game is to get a real good team and play a crap team. If you're already familiar with the game, u SHOULD establish some good leads most of the times. If say out of 10 games u play ...lakers vs the kings for example and you established 10 plus points leads after the 3rd quarter 7 times. Of those 7 times how many times were you able to stretch the lead? keep the lead ther same how many times did they come back and almost win, how many times they came back to win?

                    if of those 7 times you find that 5-6 times the cpu either closes it to real close or even wins it, then you KNOW you have a problem.

                    It takes patience to do and boredom , but it's worth it because to me comeback A.I is the biggest gamekiller for a sim sports game. BIGGEST.

                    It makes playing the first 3 quarters useless. I did the same kind of testing with nhl 10 and that game "passes" the comeback A.I test. i will do the same for this game and report back.

                    I play 6 minute games so naturally games tend to be closer, but if there IS comeback A.I, it's kinda simple to see IMO. Just gotta do proper tests, establish leads and evaluate.

                    Encouraginjg game I had last nite. Had a 7 point lead with the sixers after 3 quarters and won by a 12 point margin. So hopefully the trend continues.

                    Comment

                    • Chairman7w
                      MVP
                      • Mar 2006
                      • 1490

                      #40
                      Re: 4th QTR Unstoppable AI

                      Okay, just had a game where my 4th quarter shooting percentage (45%) was higher than every other quarter, and I won going away.

                      Therefore: NO COMEBACK AI

                      Comment

                      • dave374
                        Banned
                        • Feb 2003
                        • 1928

                        #41
                        Re: 4th QTR Unstoppable AI

                        Originally posted by stephensonmc
                        "Comeback AI" -- a common myth in sports video games. I love it.
                        If it was a myth, why did the EA guys implement a CPU slider in NHL that essentially addressed it?

                        Comment

                        • Beluba
                          Gameplay Director, NBA2k
                          • Jul 2002
                          • 1389

                          #42
                          Re: 4th QTR Unstoppable AI

                          Can't patch something that doesn't exist. Again, there is no comeback AI or modified shot %s in the game.

                          Why would we go out of our way to add code for something that we know everyone (most of all me) hates?

                          Comment

                          • dave374
                            Banned
                            • Feb 2003
                            • 1928

                            #43
                            Re: 4th QTR Unstoppable AI

                            Originally posted by Beluba
                            Can't patch something that doesn't exist. Again, there is no comeback AI or modified shot %s in the game.

                            Why would we go out of our way to add code for something that we know everyone (most of all me) hates?
                            And Ian Cummings told us Madden 10 was the greatest Madden ever. It doesn't mean it's true.

                            (Take that for what it's worth ... IMO, there's goofy comeback code in this game. I don't care what a developer says)

                            I need more games played to make that a 100% statement, so bear with me...

                            Comment

                            • econoodle
                              MVP
                              • Sep 2009
                              • 4884

                              #44
                              Re: 4th QTR Unstoppable AI

                              wow.

                              5 pages of people who can't stop Iverson late in games.

                              I agree though, he's tough.

                              But what's really annoying is teams not missing any shots in the final frame, all the while my team couldn't score in a whore house with James Dolans checkbook.

                              now thats a thread someone should start.


                              You know, a thread on whore houses.

                              Seriously [or as serious as I can be], through ten or so games I haven't seen the computer go nuts late in the game anymore than it would normally happen.
                              Nor have I seen my team go ice cold more than it would normally happen.

                              Note: I play as the Knicks, so by normally, i mean every FR&%KING time.

                              I used to, in the past, fall behind due to a CPU run and immediately go into panic mode and run my team like I had 12 Nate Robinsons on a jelly bean bender.

                              With Live 10, I buckle down. I slow it down, and like a neurotic packrat going through a divorce, i go possession by possession, methodically, making sure get what's mine.

                              I won't go out like a chump.
                              But I still do.

                              But in those full 12 minute games. I haven't seen it really.

                              Just the normal ebb and flow of the NBA Life.

                              Ball on, Live ballers. Ball on.
                              Last edited by econoodle; 10-11-2009, 01:40 AM.

                              Comment

                              • Jano
                                You Dead Wrong
                                • May 2004
                                • 3161

                                #45
                                Re: 4th QTR Unstoppable AI

                                Originally posted by dave374
                                And Ian Cummings told us Madden 10 was the greatest Madden ever. It doesn't mean it's true.

                                (Take that for what it's worth ... IMO, there's goofy comeback code in this game. I don't care what a developer says)

                                I need more games played to make that a 100% statement, so bear with me...
                                If there's one game that doesn't have comeback AI it would probably be this one. I spent a lot of time playing against the AI and watching for that type of stuff.

                                I've turned the game speed up and down just to see the animations and how they play out. And through my study I've found out that everything the CPU is doing is legit.

                                The issue is a lot of the stuff they are doing against you are hard for the player to defend. For example when the CPU gets down by a lot of points they enter desperate mode. Here they start looking for the quickest shot and that can be through a fast break or a quick 3.

                                The thing is in this game the AI is much smarter then you b/c it knows this game in and out. It knows how to wiggle its way into the lane and avoid most contact. It knows how to get stars open through picks and such. It knows how to react to every loose ball in the perfect way.

                                While we on the other hand obviously aren't perfect so we are going to make mistakes. Live 10 is all about precision when you drive to the basket if you don't attack the right angle you will be blocked.

                                If you do get the right angle but go for the layup too early the AI will wait for you and make the block. This is especially true against shot blockers like D12. But It doesn't matter if its Rondo playing help D a block is coming Lol because like I said the CPU knows this game in n out.

                                On defense this is magnified 10 fold because if you are chasing a shooter through screens but over shoot a gap the AI will burn you. If you are guarding a guy one on one and he beats you guess what they AI will burn you because one again it know this game in n out.

                                Now to fix this "issue" I think EAC can do one of two things either dumb down the CPU or increase the intelligence of the users teammates to help the user out when they make mistakes.

                                I've been preaching for the latter since the demo first came out because its the most sim idea imo. I mean hey we are playing 5 on 5 so why should I have to do all the work.

                                But whatever its up to them to decide what to do. They can leave it the same and I'll still play it but I'll just be frustrated due to my ineptness on the sticks. I'm sure I'll get better over time but it will still be something that lingers in my mind when I lose Lol.

                                Comment

                                Working...