Who wants to improve DNA and work with me in further seperating players?

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  • carnalnirvana
    Pro
    • Jan 2007
    • 1981

    #61
    Re: Who wants to improve DNA and work with me in further seperating players?

    i dont think its a balance issue,its a priority issue i am playing as we speak and its

    milsap, kulilenko and koufos went for the reb, AK got the board from the basket to the opposite 3 pt line he made a pass to a streaking R. price for the layup over parker, now i know we are looking for more reality than that but because price had a higher HOP that those 3 bigs and korver he got the pass almost immediately,

    its a priority issue now i am looking for numbers that will make the plays not be so drastic that was a looooooong pass, something a cheap online opponent would do EASY LAYUP.....


    I am still up in the air about help D it gives me too many open 3's but i have not touched that as yet
    NOW PLAYING: NBA Live, madden 11,12, battlefield v, F1 2020 and injustice 2 and COD:MW

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    • 23
      yellow
      • Sep 2002
      • 66469

      #62
      Re: Who wants to improve DNA and work with me in further seperating players?

      Shoot this one sounds tough man

      Once we get it down we can further get in the mix with playmakers

      I absolutely wouldnt mind helping you test some things if you want

      I just dont have much time

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      • carnalnirvana
        Pro
        • Jan 2007
        • 1981

        #63
        Re: Who wants to improve DNA and work with me in further seperating players?

        Originally posted by 23
        Shoot this one sounds tough man

        Once we get it down we can further get in the mix with playmakers

        I absolutely wouldnt mind helping you test some things if you want

        I just dont have much time

        go ahead man any assistence and critique of the ideas is welcomed, i dont want to do all of the work lol

        right now i want to find what controls what, thats why i love this game it can be changed if you look hard enough, bugs are out of our control but the action out there can be edited
        NOW PLAYING: NBA Live, madden 11,12, battlefield v, F1 2020 and injustice 2 and COD:MW

        #18 greatest EVA....

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        • 23
          yellow
          • Sep 2002
          • 66469

          #64
          Re: Who wants to improve DNA and work with me in further seperating players?

          Thats the same thing I was saying, I wanted to know what attribute does what. There are quite a bit of them

          Maybe trying just raising the HOP ratings across the board instead of all in the 70's, like raise it up 30 notches to see what happens

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          • carnalnirvana
            Pro
            • Jan 2007
            • 1981

            #65
            Re: Who wants to improve DNA and work with me in further seperating players?

            Originally posted by 23
            Thats the same thing I was saying, I wanted to know what attribute does what. There are quite a bit of them

            Maybe trying just raising the HOP ratings across the board instead of all in the 70's, like raise it up 30 notches to see what happens
            i did not put then all 70's i was testing against denver and i lowered it so billups had the lowest i lowered it by 3 not sure and others accordingly just so the pg had the lowest i did not just arrive at 70's lol i just lowered what they had to match the theory

            but i am going to test low numbers after lunch
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            • 23
              yellow
              • Sep 2002
              • 66469

              #66
              Re: Who wants to improve DNA and work with me in further seperating players?

              Ok sounds good

              keep me updated man

              Still waiting on the DNA update though. I wonder how many games they'll sample

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              • carnalnirvana
                Pro
                • Jan 2007
                • 1981

                #67
                Re: Who wants to improve DNA and work with me in further seperating players?

                i am hoping the other guys and myself can find and resolve issues by 20 games into the season thats would be a perfect sample size dna update to implements edits to start that dynasty
                NOW PLAYING: NBA Live, madden 11,12, battlefield v, F1 2020 and injustice 2 and COD:MW

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                • 23
                  yellow
                  • Sep 2002
                  • 66469

                  #68
                  Re: Who wants to improve DNA and work with me in further seperating players?

                  Im not even sure i want to play a full 82 game dynasty.

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                  • carnalnirvana
                    Pro
                    • Jan 2007
                    • 1981

                    #69
                    Re: Who wants to improve DNA and work with me in further seperating players?

                    Originally posted by 23
                    Im not even sure i want to play a full 82 game dynasty.
                    thats why playoff mode ws a good addition
                    NOW PLAYING: NBA Live, madden 11,12, battlefield v, F1 2020 and injustice 2 and COD:MW

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                    • 23
                      yellow
                      • Sep 2002
                      • 66469

                      #70
                      Re: Who wants to improve DNA and work with me in further seperating players?

                      I guess so but next year I'd like to see alot more options man

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                      • carnalnirvana
                        Pro
                        • Jan 2007
                        • 1981

                        #71
                        Re: Who wants to improve DNA and work with me in further seperating players?

                        check this out i can get them to run a break like this alot:



                        following the theory, of lowest to highest, but its not a real fast break.....

                        sometimes nash would run out but this time he stayed in they get about 5-8 of these a game
                        NOW PLAYING: NBA Live, madden 11,12, battlefield v, F1 2020 and injustice 2 and COD:MW

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                        • Playmakers
                          Hall Of Fame
                          • Sep 2004
                          • 15416

                          #72
                          Re: Who wants to improve DNA and work with me in further seperating players?

                          Hands on Perimeter is their ability to protect the ball without losing it when a guy attempts to make a steal.

                          It also factors in bad passes that are off target. It dictates a guys ability to make the catch.

                          Hands in the Post works the same way. Inside if he has a high hands in the post rating he's less likely to have the ball stripped from him.

                          You'll notice inside you see the Bigs with higher rating and on the perimeter you see the PG's and wing players with higher ratings.

                          The Fast break logic is a combination of these ratings being improved

                          Court Vision
                          Off Ball Awareness
                          Layup vs Dunk Frequency.....(Individual tweaks not everyone)

                          Right now as 23 stated everyone is at zero for Layup vs Dunk Frequency. I don't know what EA plans to do with that rating once they start updating DNA that's why i haven't set my own scale yet for individual players. But if you increase it you'll see more players attacking the rim on the break especially if the Dunk vs Layup Slider is being utilized in junction with it.

                          Also Difficult Pass ability helps the CPU transistion game aswell because then more guys can make passes in the open floor that helps the wing players to continue in stride towards the basket.

                          CPU is also PATHETIC in attempting alley oop passes so a combination of Court vison + Difficult Pass Ability improves this area for them aswell. Basically the entire passing game system of Live is flawed because the AI players are rated to poorly and they can't see the floor or make any skillful type passes on their own.

                          The problem is i don't have the same amount of free time as i did in years past to try and fix all of this stuff in a timely manner. I work 12 hour days and weekends is my only down time to figure out most of these headaches. I had another buddy at nbalive forums helping with information but he's pretty limited on time aswell.
                          NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
                          https://forums.operationsports.com/f...s-dynasty.html

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                          • Playmakers
                            Hall Of Fame
                            • Sep 2004
                            • 15416

                            #73
                            Re: Who wants to improve DNA and work with me in further seperating players?

                            Originally posted by 23
                            So there is a chance there is a balance in the 80's somewhere

                            ..oh and no matter what I toned down, seems like i couldnt curb that help D alot either

                            any suggestions besides dumbing down the AI
                            You know defensively this game functions primarily on ratings. There is no DNA tendencies and the CPU with just ratings and sliders can be very effective.

                            In other words what you see on defense in NBA Live 10 is strictly ratings only.

                            Now i'll let you in on a secret.......I'm not telling anyone to do this but offensively the game can be programmed to play based on player ratings aswell without DNA tendencies.

                            Yeah i know it sounds crazy but trust me tweak the playbooks and hit the ratings that effect game play and presto you have an NBA Live game that is operating without DNA but you won't notice it because the players are still moving and making shots based on their skill ratings.

                            No longer does DNA dictate who shoots the ball, the playbooks dictate who shoots the ball and the players run the play with 2-3 more passes than they would utilizing DNA. There is actual motion in the game. You see every play is designed to get the ball in the hands of the player listed in that play. With DNA those players hardly touch the ball because a shot is taken too quickly. This is a direct result of DNA taking over.

                            However, when you eliminate DNA shooting percentages you'll see more set plays going to the primary scorer.

                            Think of NBA Live 07 or 08....yes the games were terrible but the players would follow the assigned playbooks. The transistion game was perfect because they weren't programmed in the open floor to abide by shooting percentages. They attacked the rim because they saw an opening to the basket and there was no DNA shooting tendency telling them to settle for a jumper.

                            Well this past weekend i test dummied two teams eliminating as many DNA tendencies as possible, switching up playbooks and utilizing 3 GO TO Guys for both teams. Sure enough these two teams went to their highest rated players often but they also ran plays that were designed to get the ball to those players without quick shots being taken.

                            Now I don't know if you guys played March Madness but watch how the CPU passes the ball in the college game. Teams are running set plays in their playbook. There is no DNA to overide the actual plays being called by the CPU. All the players in the college game are strictly performing based on the ratings they were assigned.

                            Now in Live 10 a combination of sliders, playbooks and ratings based on what I've seen can match anything EA puts out with DNA controlling the bulk of gameplay action.

                            Some people might think i'm blowing smoke out the azzzz....but i edited the rosters of the two teams i was speaking of utilized the ratings that EA assigned with slight modifications to the 3 Go To Guys for each team, switched up their playbooks and fired up some sliders. I Totally zeroed out a lot of the DNA Tendencies in the game and it played beautiful.

                            I highly doubt anyone would even notice that most of the DNA TENDENCIES WERE AT ZERO because the players were still performing appropriately based on their ratings.

                            You see this approach didn't even occur to me until i reliazed that defenders in this game weren't being programmed or spoon fed by DNA tendencies. They react based on their assigned defensive ratings in the game. Not one defender in NBA Live has a DNA Defensive Tendency. Now apply that logic towards the offensive end of the floor. If defenders are reacting on defense without DNA how might they react on Offense?

                            You see way too many guys take this DNA thing too serious. They think it provides the most realistic gameplay EVER. Truth be told DNA is merely a percentage of what should happen in a game.

                            But since this a VIDEO game half that stuff doesn't work properly or really come to fruition. Your players aren't utilizing DNA tendenices because guess what your controlling them.....they don't dictate if they drive left or right based on their DNA. You dictate it for them and then their ratings take over in determining how succesful they will be in shooting the ball for you.

                            A DNA less CPU opponent is basically playing the same way you would play.....they start making their own decisions with the ball. If the lane is open they will attack it not pull up for a jumper because their DNA tendency told them to do that 75% of the time.
                            NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
                            https://forums.operationsports.com/f...s-dynasty.html

                            Follow some the Greatest College Football players of All Time in NCAA Football 14

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                            • carnalnirvana
                              Pro
                              • Jan 2007
                              • 1981

                              #74
                              Re: Who wants to improve DNA and work with me in further seperating players?

                              Originally posted by Playmakers
                              Hands on Perimeter is their ability to protect the ball without losing it when a guy attempts to make a steal.

                              not disputing that but thats the defiantion of who will initiate the offense and i would like to see kobe run a break when his rating tells the game that the other players cant be trusted with the ball he has 90 the next best guy has 76 and i think thats odum...he wont pass it

                              the game will never get a reb and speed down court for a layup, or an alley just cant happen.

                              getting kobe to drop 50 is easy,, getting kobe to pass it to farmer who is wide open with a lane is the real issue and that is based on a priority system and without dna the best player will not pass it to the supporting cast...

                              my thing is variety kobe does not need to initiate every play every, break every game. he does not need to bring down the ball after 90% of rebounds, kobe, wade, lebron they are always in the backcourt to bring the ball down....

                              i have been preaching for weeks dna is positioning when everyone thinks its shooting %

                              but Pm are you seeing consistent runouts with your edits ?

                              i am finishing a COD4 montage today then i an going to record some games
                              NOW PLAYING: NBA Live, madden 11,12, battlefield v, F1 2020 and injustice 2 and COD:MW

                              #18 greatest EVA....

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                              • 23
                                yellow
                                • Sep 2002
                                • 66469

                                #75
                                Re: Who wants to improve DNA and work with me in further seperating players?

                                PM would you care to PM the changes you tested or post em here. I'll give a couple of teams a try out

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