wasnt speaking directly to you btw stumble....Jano, i was seriously debating reverting back....but i guess you cant really do anything without the update...
NBA Live 10 Patch Impressions (360, PS3)
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Re: NBA Live 10 Patch Impressions (360 Patch Only, PS3 to Follow)
wasnt speaking directly to you btw stumble....Jano, i was seriously debating reverting back....but i guess you cant really do anything without the update... -
Re: NBA Live 10 Patch Impressions (360 Patch Only, PS3 to Follow)
I don't know if this is new or I just never noticed it before but when playing the heat in miami I can see the light reflect off of the numbers on their jersey as they run up and down the floor. Its crazy. Like I said I don't know if its always been like that in that arena with those unis but I never noticed it.
I heard some people comment that the lighting was better though.Catch me on that #SimNation #SimHangOut Friday's @ 10:00 pm est https://www.youtube.com/playlist?lis...N7yxMiElOpMl_BComment
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Re: NBA Live 10 Patch Impressions (360 Patch Only, PS3 to Follow)
1 issue with in the patch is that Antawn Jamison cant pump fake once he is in paint area, it is a automatic shot if you try to pump fake..weird...chuckcross.bandcamp.com
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Re: NBA Live 10 Patch Impressions (360 Patch Only, PS3 to Follow)
Thanks for mentioning it... I responded without thinking of the ****storm it would probably cause... no sense getting this massive impressions thread locked when that could be discussed elsewhere.
As far as the patch, I played my friend online last night and I thought the game played better than before, specifically passing and blocks. I like the "protect ball" stance and the steal fix as well as the "push LS towards ball-handler to apply pressure" mechanic -- just seemed as if it was easier to engage on defense, including in the post. And yeah, of course the post-up button is a needed and welcome addition -- it seems as if they also turned the auto-post and made it more responsive/sensitive... don't really like that since we now can trigger it ourselves.. found myself backing down more than I would've liked.
I noticed playing the AI last night what people have mentioned re: defenders cutting off lanes easier. It's kinda frustrating to feel like you have the step on them and then they get back in the way (not necessarily sliding, sometimes it's actually your player running back towards them slightly), but I'll live with it. I don't like how many teams were basically walking down the court and chucking the shot up (especially slower teams like the Heat)... but I did like that any stagnancy led to the ball-handler attacking instead of just lobbing up a shot before they get a shot clock violation. Several times when the play was slow to develop, the ball-handler just improvised and attacked instead, which is a good change.Send your Midnight Release weirdo pics/videos to my new website: http://www.peopleofmidnightreleases.com!Comment
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Re: NBA Live 10 Patch Impressions (360 Patch Only, PS3 to Follow)
For the devs:
Here is the video. You can see the time left in seconds, as well as the score and the period.
You can see... OT, the start of it anyway (300 seconds left?) with me up 53-52. The AI reacted accordingly by letting me dribble out the clock instead of fouling me.
I was livid when this happened as I chalked it up to another bad late game AI scenario until I realized that I was forced to play OT. I was the Heat playing at Portland.
Again, there was a goaltending on a dunk and I think that may have screwed up the score tally somehow in the background. But you can see that I still have the correct score, even here, with me up by one point.
The final score was 53-52...but you went to O/T?
Now that's a bug.
Could Beluba or Marcus comment on whether these things will be fixed? I can live without the fastbreaks being 100% addressed, but getting the scores correct is pretty much essential.
Bugs that effect the score...that's got to be fixed.
I am hoping all this stuff isn't in the PS3 patch or that they delay it until it's cleaned up. I'd rather wait a week or two than get a patch that screws up the scoring.Comment
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Re: NBA Live 10 Patch Impressions (360 Patch Only, PS3 to Follow)
24th,
Weren't you complaining that pump fakes didn't allow you to get around anyone post patch?
I didn't have any problems with that at all.<!--[if gte mso 9]><xml> <o:OfficeDocumentSettings> <o:RelyOnVML/> <o:AllowPNG/> </o:OfficeDocumentSettings> </xml><![endif]--><!--[if gte mso 9]><xml> <w:WordDocument> <w:View>Normal</w:View> <w:Zoom>0</w:Zoom> <w:TrackMoves/> <w:TrackFormatting/> <w:PunctuationKerning/> <w:ValidateAgainstSchemas/> <w:SaveIfXMLInvalid>false</w:SaveIfXMLInvalid> <w:IgnoreMixedContent>false</w:IgnoreMixedContent> <w:AlwaysShowPlaceholderText>false</w:AlwaysShowPlaceholderText> <w:DoNotPromoteQF/> <w:LidThemeOther>EN-US</w:LidThemeOther> <w:LidThemeAsian>X-NONE</w:LidThemeAsian> <w:LidThemeComplexScript>X-NONE</w:LidThemeComplexScript> <w:Compatibility> <w:BreakWrappedTables/> <w:SnapToGridInCell/> <w:WrapTextWithPunct/> <w:UseAsianBreakRules/> <w:DontGrowAutofit/> <w:SplitPgBreakAndParaMark/> <w:EnableOpenTypeKerning/> <w:DontFlipMirrorIndents/> <w:OverrideTableStyleHps/> </w:Compatibility> <m:mathPr> <m:mathFont m:val="Cambria Math"/> <m:brkBin 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mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} </style> <![endif]-->[OS Vets NBA 2k7 Champion]
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Operation Sports is NOT a website for you to bitch and moan about sports gaming.
That's not the meaning of constructive criticism.
*Official Miami Heat Haters Club Member #1*Comment
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Re: NBA Live 10 Patch Impressions (360 Patch Only, PS3 to Follow)
They just don't bite on it as often. It's more realistic now I think, but he was just saying that it's not as easy as it was pre-patch.Send your Midnight Release weirdo pics/videos to my new website: http://www.peopleofmidnightreleases.com!Comment
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Re: NBA Live 10 Patch Impressions (360 Patch Only, PS3 to Follow)
When baskets are goaltended, points are not awarded. Very annoying, especially if the game ends up being close.
Another example of bad late game AI post-patch, which happened to me.
Boston is leading by 1 with 20 seconds left... and intentional fouls me to send me to the stripe twice. I made both to go up by 1 point; CPU scores to go up by 1, then proceeds to intentional foul me again.
Here's a video with the first intentional fouls... score & time are there if you check the link.
<OBJECT height=360 width=640>
 
<embed src="http://cdn.www.easports.com/static/110.6.1/flash/mdMediaPlugin/mediaplayer.swf" type="application/x-shockwave-flash" wmode="transparent" allowscriptaccess="always" allowfullscreen="true" flashvars="height=360&width=640&file=http://cdn.content.easports.com/media2/nba10/18059263/752A0001_2_FLV_VIDEO_DiO.flv&link=http://www.easports.com/media/play/video/12466601&linkfromdisplay=true&linktarget=_top&imag e=" width="640" height="360"></OBJECT>EA Sports: Fouls
This vid has officially killed the game for me right now
THE CPU IS AHEAD...AND THEY FOUL YOU!!
WTFComment
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Re: NBA Live 10 Patch Impressions (360 Patch Only, PS3 to Follow)
I just finished a close game with the Cavs and Celtics and I lost by 5. The Celtics were up late and there were no intentional fouls by the CPU.Currently Playing:
MLB The Show 25 (PS5)Comment
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Re: NBA Live 10 Patch Impressions (360 Patch Only, PS3 to Follow)
It only happens when they're ahead by 1. If they're ahead by 2 or more, they won't foul.Comment
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Re: NBA Live 10 Patch Impressions (360 Patch Only, PS3 to Follow)
That's just nuts.
So I should micro manage the score to make sure I am never behind by 1 late...so as to ensure they don't go into bug mode?
I.e. I am behind by 4...make sure I take a 2 / not a 3 so that the gap remains greater than 1 and the bug doesn't come into effect.
Crazy stuff.Comment
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Re: NBA Live 10 Patch Impressions (360 Patch Only, PS3 to Follow)
And thats all I was doing man, complaining....lol
I didnt like it...but its definitely more realistic. No doubt.Comment
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Re: NBA Live 10 Patch Impressions (360 Patch Only, PS3 to Follow)
I played a game of my fantasy drafted dynasty, and yes, the patch changes do carry over to your dynasty mode, for those who have been asking.
I love the changes for the most part. I was able to get to the line double digit times, when i broke the CPU down, or caught them late on a rotation.
It wasnt cheap stuff, and it felt much fairer.
On the flip side, it took me nearly 3/4 of the game to get used not being able to sell out on every contest, as almost fouled some of my guys out!!!
I almost blew a double digit 4th qtr lead because of this lol. that and fooling around before I accepted that pump fakes werent as simple to pull off.
They fixed the quick post up set play, thank goodness..and I also noticed the movements were more deliberate. I was able to run off a screen, and do a senseable plant and shoot, much easier.
I'm not sure if this is a one game anomaly or not, but I think the slightly more deliberate movment, has changed the timing on the shooting releases.
i did notice a little bit of clipping on some drives. Nothing crazy, but it was noticeable only because I saw virtually none before.
didnt notice any crazy CPU AI. In fact, they seemed to run their offense much smoother. No PG brain cramps.Last edited by sportyguyfl31; 10-27-2009, 06:31 PM.Comment
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Re: NBA Live 10 Patch Impressions (360 Patch Only, PS3 to Follow)
Good news. Maybe it was just a few people. Doesn't sound like a widespread thing if a big problem at all. I haven't had a chance to test. Looking forward to some good DNA to start a dynasty.Dallas CowboysSan Antonio SpursTexas RangersBaylor Bears Iowa Hawkeyes Texas LonghornsComment
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Re: NBA Live 10 Patch Impressions (360 Patch Only, PS3 to Follow)
The CPU shooting and offensive rebounds need to be tweaked for allstar difficulty. I played against the cavs and gibson shot 100% 4 of 4 3 pointers with 3 of them being contested. Mo williams shot 61% for 34 points...
Its like if you do not block their shot your body presence means nothing. Mind you the majority of this hot shooting was in the 4th quarter. I think there was a 9 - 0 run, then after a timeout another 10 - 4 run. The game played great for 3 quarters then with about 8 minutes left in the 4th the cavs erupted. I got beat by 20 points. I was using the celtics.
The offensive rebounding is not fair. The cpu rebounders are like dennis rodman compared to your players. Also im still noticing the cpu getting more foul calls. At one point every trip down was a foul for them while my team could not buy a basket or foul.
I was able to win some nail biters on allstar default difficulty but it was when i had an elite team vs an average team. As soon as i started to play the elite cpu teams the hot streaks were unbeatable.
Its so demoralizing to play great for 3 quarters only to get destroyed in the 4th.Comment
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