NBA Live 10 Patch Impressions (360, PS3)

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  • drewbaby1414
    Rookie
    • Oct 2008
    • 438

    #46
    Re: Patch 1 Impressions (360)

    Originally posted by FootballForever
    The sim stats are not going to be patched, it can't be, so lets close the door on this. It hatred to patch then we think.
    I agree that a sim engine would be very difficult and can not be fixed with a patch.

    I know that EA Devs and produrcers come on this board a lot. I just want to keep making it an issue so that they may correct in future releases.

    I think that Live has superior game play to any basketball game I have played. I am not noticing any real difference in game play but I thought the game play has always been solid.

    About the rebounds....every game I play I can not grab boards with my guards....I am hearing that this is more of a me and my skill level problem.....I am also playing against the computer and not to many human opponents....I do notice I grab more boards against other people.

    Back to the Patch...really not noticing anything but the game was pretty sweet to me anyway....Can't wait for Dynamic Season and I am pumped for our beloved NBA to kick off tommorrow!!!!
    "Don't complain about the show if the ticket is free."

    Comment

    • edubbs
      MVP
      • Aug 2002
      • 2099

      #47
      Re: Patch 1 Impressions (360)

      Uptempo teams, definately try to get into their offense quicker.

      However, for anyone (like me) who is looking for the fastbreak game to be MUCH improved via this patch...you will probably be VERY dissapointed.

      Just finished a full game against the Sixers and the AI is still passing up on fast break opportunities to set up the halfcourt offense, very similar to pre-patch.

      I'll play more games but, it's not looking good in regards to the fastbreak issue.

      Comment

      • rockchisler
        All Star
        • Oct 2002
        • 8290

        #48
        Re: Patch 1 Impressions (360)

        Originally posted by drewbaby1414
        I agree that a sim engine would be very difficult and can not be fixed with a patch.

        I know that EA Devs and produrcers come on this board a lot. I just want to keep making it an issue so that they may correct in future releases.
        Dont keep making it a issue, thats called spamming they know about it will eventually get corrected.
        chuckcross.bandcamp.com

        Follow me on www.Twitter.com/Rockchisler

        Just type [ SPOILER ] and [ / SPOILER ], without any spaces.

        ROOKIE KILLER

        Comment

        • bigsmallwood
          MVP
          • Aug 2008
          • 1474

          #49
          Re: Patch 1 Impressions (360)

          Did they add the button where you can choose to post up or not?
          “What’s better than one billionaire? 2.....”

          Comment

          • 23
            yellow
            • Sep 2002
            • 66469

            #50
            Re: Patch 1 Impressions (360)

            Patch impressions only.... Im definitely sending a warning to those who come here to derail the patch thread

            Comment

            • Pared
              Legen - WAIT FOR IT
              • Feb 2003
              • 39337

              #51
              Re: Patch 1 Impressions (360)

              Originally posted by ExtremeGamer
              I was hoping they would have got this out before the first game of Dynamic Season starting, bravo EA.
              I agree. Can't wait to give it a shot. Hopefully I have the time tonight.

              HOWEVER... with the fatigue not being patched... it leads me to believe that this was NOT the patch we were all waiting for.

              There has to be another one coming later on.

              Personally though, as long as the CPU isn't making turn around fadeaway jumpers from downtown, I think I'll be set. Has this been addressed?
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              Comment

              • Da_Czar
                NBA 2K Gameplay Producer, Offensive AI System - SIM NATION
                • Jul 2002
                • 5408

                #52
                Re: Patch 1 Impressions (360)

                CPu is much more focused and aggressive with the basketball this stands out immediately to me. They are also using even more iso's for perimeter stars.

                Again I don't know if that is a patch thing or a dna thing but it feels and looks good. In the post guys seem to shoot a different turnaround more also. THat one that everyone uses is still there but does not get triggered everytime for the bigs I have used anyway.

                To me the game feels more polished and the cpu appears to be a better opponent.

                Lebron ran the offense and controlled the ball more than I had seen before. With the cpu being more aggressive depending on who your playing guys who didn't approve of the cpu taking quick shots may not like the update. However slower teams did slow it down more but even then seemed to push when it was there.
                Catch me on that #SimNation #SimHangOut Friday's @ 10:00 pm est https://www.youtube.com/playlist?lis...N7yxMiElOpMl_B

                Comment

                • 23
                  yellow
                  • Sep 2002
                  • 66469

                  #53
                  Re: Patch 1 Impressions (360)

                  When has a basketball game ever had 2 patches? That never happened in the past.

                  Comment

                  • Da_Czar
                    NBA 2K Gameplay Producer, Offensive AI System - SIM NATION
                    • Jul 2002
                    • 5408

                    #54
                    Re: Patch 1 Impressions (360)

                    Originally posted by bigsmallwood
                    Did they add the button where you can choose to post up or not?
                    yes
                    Catch me on that #SimNation #SimHangOut Friday's @ 10:00 pm est https://www.youtube.com/playlist?lis...N7yxMiElOpMl_B

                    Comment

                    • oOausarOo
                      Banned
                      • Oct 2008
                      • 822

                      #55
                      Re: Patch 1 Impressions (360)

                      Are you guys sure there is no fatigue online? My concern even after they said fatigue would be fixed is that it wasn't adjusted to play a role in games with short quarters.

                      Does manual substitution work now, or does the cpu still override it?

                      Comment

                      • Pared
                        Legen - WAIT FOR IT
                        • Feb 2003
                        • 39337

                        #56
                        Re: Patch 1 Impressions (360)

                        Originally posted by 23
                        When has a basketball game ever had 2 patches? That never happened in the past.
                        2k is on their second patch this year. They had a launch day patch that addressed freezing issues.

                        And just because it's a basketball game, doesn't mean it's off limits to more than one patch. Baseball and football games have had multiple patches. Seems this genre needs to catch up to speed or do a better job somehow of addressing their issues.

                        I'd hate to bring all that up here, as it's also off-topic, but there's your answer.
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                        [OS Vets NBA 2k7 Champion]
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                        That's not the meaning of constructive criticism.

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                        Comment

                        • bls
                          MVP
                          • Oct 2003
                          • 1787

                          #57
                          Re: Patch 1 Impressions (360)

                          They put out 2 patches for Live 09 as well.

                          Comment

                          • 23
                            yellow
                            • Sep 2002
                            • 66469

                            #58
                            Re: Patch 1 Impressions (360)

                            Originally posted by Pared
                            2k is on their second patch this year. They had a launch day patch that addressed freezing issues.

                            And just because it's a basketball game, doesn't mean it's off limits to more than one patch. Baseball and football games have had multiple patches. Seems this genre needs to catch up to speed or do a better job somehow of addressing their issues.

                            I'd hate to bring all that up here, as it's also off-topic, but there's your answer.
                            Gotcha... and dont get me wrong, I'd love (and want) to see a 2nd one, I just dont ever remember seeing them released out like football does.

                            We can talk via PM if you want to go more into it .

                            That said, has anyone know when the list comes out?

                            Comment

                            • pezone
                              Rookie
                              • May 2008
                              • 402

                              #59
                              Re: Patch 1 Impressions (360)

                              Originally posted by oOausarOo
                              Are you guys sure there is no fatigue online? My concern even after they said fatigue would be fixed is that it wasn't adjusted to play a role in games with short quarters.

                              Does manual substitution work now, or does the cpu still override it?
                              no online fatigue yet....im very dissapointed!!

                              Comment

                              • joel0078
                                Pro
                                • Sep 2006
                                • 754

                                #60
                                Re: Patch 1 Impressions (360)

                                I'm with Pared. This can't be the patch we were expecting, I thought it was specifically said that online fatigue would be added? Any chance this is a quick fix combination to fix the weekend dna update and a handful of other issues that were reported as problems? Also, where the heck are the developers and why haven't they chimed in on the status of this "patch" and what it officially addresses and why the fatigue isn't fixed?

                                Comment

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