Not an impressions thread man
NBA Live 10 Title Update Details
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Re: NBA LIVE 10 Title Update Details
The gameplay fixes seem great. Going to have to find time to play the game tonight and check them out. The late game AI hopefully will be tuned to my liking. The other things mentioned sound great...
BUT
Why would get rid of the user's ability to mistakenly pass it to someone in the backcourt? That doesn't make sense... if the player screws up, let them screw up.
Just a minor gripe. I hate that the player is hand-held in this way.Comment
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Re: NBA LIVE 10 Title Update Details
I understand what it is referring to now.<!--[if gte mso 9]><xml> <o:OfficeDocumentSettings> <o:RelyOnVML/> <o:AllowPNG/> </o:OfficeDocumentSettings> </xml><![endif]--><!--[if gte mso 9]><xml> <w:WordDocument> <w:View>Normal</w:View> <w:Zoom>0</w:Zoom> <w:TrackMoves/> <w:TrackFormatting/> <w:PunctuationKerning/> <w:ValidateAgainstSchemas/> <w:SaveIfXMLInvalid>false</w:SaveIfXMLInvalid> <w:IgnoreMixedContent>false</w:IgnoreMixedContent> <w:AlwaysShowPlaceholderText>false</w:AlwaysShowPlaceholderText> <w:DoNotPromoteQF/> <w:LidThemeOther>EN-US</w:LidThemeOther> <w:LidThemeAsian>X-NONE</w:LidThemeAsian> <w:LidThemeComplexScript>X-NONE</w:LidThemeComplexScript> <w:Compatibility> <w:BreakWrappedTables/> <w:SnapToGridInCell/> <w:WrapTextWithPunct/> <w:UseAsianBreakRules/> <w:DontGrowAutofit/> <w:SplitPgBreakAndParaMark/> <w:EnableOpenTypeKerning/> <w:DontFlipMirrorIndents/> <w:OverrideTableStyleHps/> </w:Compatibility> <m:mathPr> <m:mathFont m:val="Cambria Math"/> <m:brkBin m:val="before"/> 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mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} </style> <![endif]-->[OS Vets NBA 2k7 Champion]
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Operation Sports is NOT a website for you to bitch and moan about sports gaming.
That's not the meaning of constructive criticism.
*Official Miami Heat Haters Club Member #1*Comment
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Re: NBA LIVE 10 Title Update Details
I didn't think that they would be able to do this much with a patch. Things that bothered me like the fouls on collision are fixed. The cpu even seems like the make less shots after collision and you can at least make some.
Post button is nice too. I like being able to body the offensive player on the perimeter...it's done nice.
I gotta try online. This is like a dream come true...great job. Man..great job.Comment
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Re: NBA LIVE 10 Title Update Details
Kudos to the Live team on getting this patch to us before the start of the regular season. This is a testament to releasing demos early and developer, consumer interaction as well as guys who really know their stuff (Beluba). Wish these guys worked on Madden.Comment
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Re: NBA LIVE 10 Title Update Details
a mega patch, i cant believe it was possibleNOW PLAYING: NBA Live, madden 11,12, battlefield v, F1 2020 and injustice 2 and COD:MW
#18 greatest EVA....
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Re: NBA LIVE 10 Title Update Details
- Disabled the canned scenario steal that happens when you rip the ball from a player who is sizing up. Instead, we allow actual collision with the ball if the defender performs a steal while a ball handler is making a dribble move. Makes for a much more read and react, twitch game on defense.
Does this mean what i think it means???
if so... THANK THE LORD PRAISE JESUS#SimnationComment
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Re: NBA Live 10 Title Update Details
What about the mpg and stats issue in dynasty? That is a glaring issue with this game. I'll refer to the impressions thread and start posting questions about this issue there. But I would like to see it fixed. But I guess it won't be....Dallas CowboysSan Antonio SpursTexas RangersBaylor Bears Iowa Hawkeyes Texas LonghornsComment
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Re: NBA LIVE 10 Title Update Details
Pretty good list but, I must admit that I'm a bit HOT that EA has been unable to address the lack of fastbreaks for the 2nd year in a row.
Takes a TON away from an otherwise very enjoyable game.
This game doesn't come close to a simulation without this part of the real NBA missing.
I Waited an entire year for this fix and now, I'm forced to wait another year AGAIN.... to see if they are able to get this issue resolved.
Can't put into words how much of a downer this omission is.
SMHCatch me on that #SimNation #SimHangOut Friday's @ 10:00 pm est https://www.youtube.com/playlist?lis...N7yxMiElOpMl_BComment
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Re: NBA LIVE 10 Title Update Details
edubbs wasn't part of the issue last year that everyone played half court hoops and no one pushed the pace ? I thought it was apparent that this year teams do play at a much faster pace. The mechanics of the fastbreak I totally agree need more work. But I don't think it was totally ignored but just not completely fixed.
Teams do play at a pace that matches teams IRL this year, I definately see the improvement there.
Like you said though, fastbreak mechanics just need more work.Comment
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Re: NBA Live 10 Title Update Details
It's really not that bad IMO. Here's a CPU fastbreak from a game I played today, off a regular missed jump shot no less...
<object width="560" height="340"><param name="movie" value="http://www.youtube.com/v/BqX1rUyCMMg&hl=en&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/BqX1rUyCMMg&hl=en&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"></embed></object>"You make your name in the regular season, and your fame in the postseason." - Clyde Frazier
"Beware of geeks bearing formulas." - Warren BuffetComment
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