However, I would like someone to tell me whether this would affect dynasty games, and the SIMMED games (like CPU VS. CPU). Thanks!
By making players get tired, I puteveryone's conditions at zero
Collapse
Recommended Videos
Collapse
X
-
By making players get tired, I puteveryone's conditions at zero
So I play 5 or 6 mins per quarter, yes, I do, I don't have time to play 12, so what? Players should still get tired, so I put the fatigue all the way to 100, ain't workin for me yo, so I put all conditions for players at 0, yeee, players get tired easier, still not to the point I like, but now I can use the bench finally?
However, I would like someone to tell me whether this would affect dynasty games, and the SIMMED games (like CPU VS. CPU). Thanks!Tags: None -
Re: By making players get tired, I puteveryone's conditions at zero
So I play 5 or 6 mins per quarter, yes, I do, I don't have time to play 12, so what? Players should still get tired, so I put the fatigue all the way to 100, ain't workin for me yo, so I put all conditions for players at 0, yeee, players get tired easier, still not to the point I like, but now I can use the bench finally?
However, I would like someone to tell me whether this would affect dynasty games, and the SIMMED games (like CPU VS. CPU). Thanks! -
Re: By making players get tired, I puteveryone's conditions at zero
The simmed stats in this game are broken. I highly doubt you could fix it just with rosters or sliders. The rotation scheme is not working when simming games. And even when I play the cpu in 8min quarters, the CPU does almost no subs. This game is only for multiplayer.Comment
Comment