NBA Elite 11 Video: Real AI

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  • PVarck31
    Moderator
    • Jan 2003
    • 16869

    #61
    Re: NBA Elite 11 Video: Real AI

    I get it now. It makes sense. Lets just hope it works well. I still want to see where they are on physics though.

    Oh and rEAanimator, or stepsix, could you give us an update on the sliding problem? As someone mentioned there was an issue where the foot planting software was fighting the physics.

    Comment

    • stepsix
      NBA Elite Developer
      • Aug 2009
      • 101

      #62
      Re: NBA Elite 11 Video: Real AI

      Originally posted by ehh
      Thanks for spending some time to come in here and explain this a little more.

      This quoted part is where I'm still a little lost. Since everything you said is true about resource limitations, what is the source for all these recordings? Obviously you had KD up as the coverboy to record his stuff but what about everyone else in the league? Are you guys going through game footage, scouting reports, etc? So will you have some guys in the lab watch Melo or LeBron game tape and then do their best to mimic their game with the sticks in Elite and record that data? Based on what you're saying I think that's how it'll work.

      Just curious as to how this will be implemented across the board.
      That's exactly how we do it - we need base layers of sequences to cover all game situations, and then to provide differentiation for players that have distinctive styles, we study tape and record specific sequences from the areas on the court that they typically get the ball in. You can see how this would then work with our play system...if a play has Melo coming off of a screen for an iso on the wing, we would then record Melo specific sequences from that position.

      Originally posted by michaeljordanjr
      stepsix answered my concern about whether its dynamic enough to change the script.

      Because I can foresee people memorizing the chained moves and anticipating them if the A.i. player uses it over and over.

      I think Real AI is a great addition to basketball games and one that is long over due. Instead of predictable, generic AI behavior we get signature and dynamic behavior.

      Despite the unrealistic dunk in the video, Elite is shaping up nicely.

      Now for some HD 5 on 5 CPU vs CPU footage.

      PLEASE - No recording a random guy playing the game, if you're recording a user player make sure its someone who KNOWS the controls and the game. Unlike the other NBA game's user footage where the guys were running around like headless chickens not knowing anything, I'd like Elite videos to look like actual basketball players playing basketball.
      Not to worry - we've been practicing all year with the controls - any sequences that go in get reviewed and pulled if they don't look right.

      Comment

      • Jano
        You Dead Wrong
        • May 2004
        • 3161

        #63
        Re: REAL AI in NBA ELITE 11

        Now thats great to hear stepsix this is exactly what this series needed should add a much needed facelift for the AI.

        Should make playing against the AI a lot more fun and definitely make each game feel different.

        Does this system apply to the off ball players too? So will guys like Ray Allen be hangin out on the perimeter? And what about the perimeter shooting big men like Troy Murphy?

        Comment

        • TUSS11
          MVP
          • Nov 2007
          • 1483

          #64
          Re: NBA Elite 11 Video: Real AI

          Originally posted by stepsix
          That's exactly how we do it - we need base layers of sequences to cover all game situations, and then to provide differentiation for players that have distinctive styles, we study tape and record specific sequences from the areas on the court that they typically get the ball in. You can see how this would then work with our play system...if a play has Melo coming off of a screen for an iso on the wing, we would then record Melo specific sequences from that position.



          Not to worry - we've been practicing all year with the controls - any sequences that go in get reviewed and pulled if they don't look right.
          How difficult is it to predict what Melo would do in this situation? Say he starts a jab --> pump-fake --> jab --> shoot combination and I've played the game enough to predict that this particular sequence will end with a shot. Will he diverge from the sequence and attack off the dribble instead of shooting if he sees I'm playing him too tight? Not by me jumping or getting out of position, but by me simply applying too much pressure?

          I'm just afraid that by recognizing the sequence I'll be able to play up on him and time the block because I saw it coming.

          Comment

          • Jano
            You Dead Wrong
            • May 2004
            • 3161

            #65
            Re: NBA Elite 11 Video: Real AI

            Originally posted by TUSS11
            How difficult is it to predict what Melo would do in this situation? Say he starts a jab --> pump-fake --> jab --> shoot combination and I've played the game enough to predict that this particular sequence will end with a shot. Will he diverge from the sequence and attack off the dribble instead of shooting if he sees I'm playing him too tight? Not by me jumping or getting out of position, but by me simply applying too much pressure?

            I'm just afraid that by recognizing the sequence I'll be able to play up on him and time the block because I saw it coming.
            Well the good thing is the system is dynamic so in that situation Melo's other set of moves for tight defense would kick in. And his DNA would tell him whether he would go left, right, etc.

            At least that how I think it would work in this system...

            Comment

            • carnalnirvana
              Pro
              • Jan 2007
              • 1981

              #66
              Re: NBA Elite 11 Video: Real AI

              is this " real AI" the system mentioned in the ratings thread thats supposed to get the stars to doninate and carry their teams. if it is it will be interesting to see how things play out.

              all i want is for the AI to not pass it off if i throw a body on kobe, he should be able to find a shot, not just a good shot IMO there needs to be a strong influence coded in for the best guys to get their 15-20 shots
              NOW PLAYING: NBA Live, madden 11,12, battlefield v, F1 2020 and injustice 2 and COD:MW

              #18 greatest EVA....

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              • theprocess
                Rookie
                • Sep 2009
                • 64

                #67
                It al sounds good, I just want to see it put together. What about passing, how will that be worked into the system?

                Comment

                • B-Ball Life
                  Rookie
                  • Aug 2010
                  • 105

                  #68
                  Re: NBA Elite 11 Video: Real AI

                  Talk About Signature. Most People(including me to an extent) complain that about lack of sig animations in the Live series. but this could take it to another level. to take what melo or kobe does and give these options to the A.I is awesome.

                  then to have the A.I use the moves at the most effective time is just what these players do in real life. making it as if the A.I is thinking like an nba player.

                  i cant wait for oct.5th

                  Comment

                  • Nephilim
                    Rookie
                    • Mar 2008
                    • 180

                    #69
                    Re: NBA Elite 11 Video: Real AI

                    If this works as it should, this is even more important than signature dribbles etc. Players attacking like in real life, using same moves and strategy, well this is how it should be long time ago.
                    Probably the same thing could be used on defense and team plays (p'n'r, triangle etc.)....

                    Comment

                    • ghiz143
                      Banned
                      • Apr 2009
                      • 27

                      #70
                      I BET DURANT DOSENT LIKE THE GAME!!! HE DOSENT SEEM HAPPY WITH THE GAME! HE SMILES SO RARE! but the 2 nba elite staff when playing with durant has lots of smile. hahahahaha!!

                      Comment

                      • elprez98
                        MVP
                        • Dec 2003
                        • 4237

                        #71
                        Re: NBA Elite 11 Video: Real AI

                        Not that this is a good or bad thing, but it sounds similar to VIP from the other game, just on a smaller scale. It seems like this could add a bit of variety to the game, however, I'm wondering, does the AI have multiple choices? If Durant is in the corner, I'd hate to play and he ALWAYS pump fakes, drives. I'd like to see him (or any other player for that matter) have a couple of options to choose from, as he does in life.
                        Originally posted by My Wife
                        "The Celtics only won because they have a magical elf playing for their team...."

                        Comment

                        • NoTiCe_O
                          Pro
                          • May 2009
                          • 969

                          #72
                          Re: NBA Elite 11 Video: Real AI

                          Originally posted by elprez98
                          Not that this is a good or bad thing, but it sounds similar to VIP from the other game, just on a smaller scale. It seems like this could add a bit of variety to the game, however, I'm wondering, does the AI have multiple choices? If Durant is in the corner, I'd hate to play and he ALWAYS pump fakes, drives. I'd like to see him (or any other player for that matter) have a couple of options to choose from, as he does in life.
                          I agree with that.

                          And yea I hope that it doesn't get too repetitive, because although players have certain moves they do in certain situations they don't do it every time, most good players will keep you on your feet and guessing, that's why they are so hard to defend.
                          Twitter - @OtistheOriginal

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                          • jlbrown143
                            Rookie
                            • Sep 2006
                            • 161

                            #73
                            Re: NBA Elite 11 Video: Real AI

                            Well no dis-respect to reanimator or Stepsix but really fellas don't you think it's about time that we see some proof of what you guys are selling this year, because...it feels like you're trying to hide stuff again, to save sells, and I for one am not buying a thing from you guys untill I am convinced it's worth buying...I have been duped too many times before...so I say to you PUT UP OR SHUT UP!!! no dis-respect intended
                            Jambro

                            Comment

                            • RoyalBoyle78
                              Aka."Footballforever"
                              • May 2003
                              • 23918

                              #74
                              Re: NBA Elite 11 Video: Real AI

                              Let us get some gameplay vids.
                              Last edited by RoyalBoyle78; 08-26-2010, 10:15 AM.
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                              • Mintsa
                                All Star
                                • Jul 2002
                                • 6668

                                #75
                                Re: NBA Elite 11 Video: Real AI

                                Originally posted by FootballForever
                                Let us get some gameplay vids.
                                I agree. The demo will probably drop with the next few weeks (mid september). So this should really be the time for some gameplay videos to drop and to finally put some visuals to all the stuff we've been reading.

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