Re: Real Time Physics just a general buzz-term for physicality?
Right I realized that after I read my post again Lol!
So then again I ask what makes it real time? Is it the way the the actual steal animation plays out?
So lets say EA allows you to go for steals in every direction by putting the steal action on the right stick. So if you move the stick to the right the player sticks his hand out to the right, up and he stick his hands up for the steal, diaganonal etc.
Is it "real time" because those inputs are available to you as the defender and they will have a direct result on what happens?
And if that is what makes it "real time" does that make it different from 2K system in that you may not have to make the exact movements it just happens automatically? Which is something I've seen happen in 2K where I could just press the steal button and if I timed it right I would get the correct steal animation to play out for me.
Right I realized that after I read my post again Lol!
So then again I ask what makes it real time? Is it the way the the actual steal animation plays out?
So lets say EA allows you to go for steals in every direction by putting the steal action on the right stick. So if you move the stick to the right the player sticks his hand out to the right, up and he stick his hands up for the steal, diaganonal etc.
Is it "real time" because those inputs are available to you as the defender and they will have a direct result on what happens?
And if that is what makes it "real time" does that make it different from 2K system in that you may not have to make the exact movements it just happens automatically? Which is something I've seen happen in 2K where I could just press the steal button and if I timed it right I would get the correct steal animation to play out for me.

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