
^Not going to name the game
The concept of "The Next Movement" and "Isomotion" was introduced in 2004 by an unnamed basketball company.
It is largely considered the first NBA game to suggest those two ideas.
Flash forward to 2010...
Hands-On Control
NBA ELITE 11 reinvents the entire basketball experience by allowing you to take control and showcase your skills. For the first time in a basketball video game, all elements of the experience are based on skill, not luck. With the left stick controlling your feet, and the right stick controlling your hands (one-to-one dribbling, shooting, passing, stealing, blocking etc), NBA ELITE 11 offers the most authentic basketball experience yet.
^Isomotion? The players skills determine how many moves they can successfully achieve.
Real Physics
Radically improved game physics rid the days of locked animated sequences leaving you in control of the player at all times. When you drive aggressively to the net and go up with authority, you can be sure that whoever is standing in your way has a pretty good chance of getting tossed to the ground.
^This concept is presented in "Total Movement"
Haven't we been through this rodeo before?
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^Is EA lying?
How are they being innovative with an old concept?
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