Jumping in basketball is too important of an action to purposely get it wrong for any reason. I'm sorry nobody in the decision making process feels this way. Like mentioned I would much rather have blocks be rare(especially on jumpshots because they do rarely get blocked) then have every player jumping out of the gym just to have some. This is a mistake in my opinion one that could kill this game for me.
NBA Elite 11 Video: OS Exclusive All-New Hands-On Control: OJ Mayo
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Re: NBA Elite 11 Video: OS Exclusive All-New Hands-On Control: OJ Mayo
Jumping in basketball is too important of an action to purposely get it wrong for any reason. I'm sorry nobody in the decision making process feels this way. Like mentioned I would much rather have blocks be rare(especially on jumpshots because they do rarely get blocked) then have every player jumping out of the gym just to have some. This is a mistake in my opinion one that could kill this game for me.Last edited by da ThRONe; 09-14-2010, 05:09 PM.You looking at the Chair MAN!
Number may not tell the whole story ,but they never lie either. -
Re: NBA Elite 11 Video: OS Exclusive All-New Hands-On Control: OJ Mayo
Jumping in basketball is too important of an action to purposely get it wrong for any reason. I'm sorry nobody in the decision making process feels this way. Like mentioned I would much rather have blocks be rare(especially on jumpshots because they do rarely got blocked) then have every player jumping out of the gym just to have some. This is a mistake in my opinion one that could kill this game for me.Comment
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Re: NBA Elite 11 Video: OS Exclusive All-New Hands-On Control: OJ Mayo
Wow man that vertical is just wrong, and to think they dont even bend their knees much to get that kind of air
I appreciate the video man, but whats up with regressing to these clips again?
I see the same old behind the back dribble move to get to the bucket.. kinda reminds me of how everyone would do the skipping after every made bucket in Live 10
I can't play with guys jumping out the gym like kangeroos all over the floor.
All verticals are coming down to 50 and below once again this year. I can't believe they keep doing this every year.NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
https://forums.operationsports.com/f...s-dynasty.html
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Re: NBA Elite 11 Video: OS Exclusive All-New Hands-On Control: OJ Mayo
The animations look a lot better than in any other Elite video, but the clip is way too short to get a good impression.Comment
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Re: NBA Elite 11 Video: OS Exclusive All-New Hands-On Control: OJ Mayo
Hey rEAnimator...first let me say that you have been as stand up as one can ask for.
I like this clip, howeer, can you address the collision detection when it comes to the hop step?
It seems as if the hop step and gather disrespects the defender's postion.
One of my favorite things about Live 10 was I felt like the defender's position was honored, and you couldnt just slide off of a guy to get to the basket.
Care to shed some light on that?
Good job. Im looking forward to the demo and the game.Comment
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I liked that vid. The control looked very fluid..EA and 2k have the unfortunate task of trying to balance on a tightrope of fun and sim while trying not to fall 10,000 feet to their death. Instead of a safety net waiting down below there will just be angry customers quick to move out of the way and talk of their failure.Comment
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Re: NBA Elite 11 Video: OS Exclusive All-New Hands-On Control: OJ Mayo
It IS very fluid. The complaints don't hold too much water, IMO.
People want to complain about other things but in the scope of JUST THIS VIDEO, what you're shown is pretty solid. However, the comments about traveling/walk/etc. are valid.
The biggest plus is that is COMPLETELY user controlled.<!--[if gte mso 9]><xml> <o:OfficeDocumentSettings> <o:RelyOnVML/> <o:AllowPNG/> </o:OfficeDocumentSettings> </xml><![endif]--><!--[if gte mso 9]><xml> <w:WordDocument> <w:View>Normal</w:View> <w:Zoom>0</w:Zoom> <w:TrackMoves/> <w:TrackFormatting/> <w:PunctuationKerning/> <w:ValidateAgainstSchemas/> <w:SaveIfXMLInvalid>false</w:SaveIfXMLInvalid> <w:IgnoreMixedContent>false</w:IgnoreMixedContent> <w:AlwaysShowPlaceholderText>false</w:AlwaysShowPlaceholderText> <w:DoNotPromoteQF/> <w:LidThemeOther>EN-US</w:LidThemeOther> <w:LidThemeAsian>X-NONE</w:LidThemeAsian> <w:LidThemeComplexScript>X-NONE</w:LidThemeComplexScript> <w:Compatibility> <w:BreakWrappedTables/> <w:SnapToGridInCell/> <w:WrapTextWithPunct/> <w:UseAsianBreakRules/> <w:DontGrowAutofit/> <w:SplitPgBreakAndParaMark/> <w:EnableOpenTypeKerning/> <w:DontFlipMirrorIndents/> <w:OverrideTableStyleHps/> </w:Compatibility> <m:mathPr> <m:mathFont m:val="Cambria Math"/> <m:brkBin 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mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} </style> <![endif]-->[OS Vets NBA 2k7 Champion]
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Operation Sports is NOT a website for you to bitch and moan about sports gaming.
That's not the meaning of constructive criticism.
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Re: NBA Elite 11 Video: OS Exclusive All-New Hands-On Control: OJ Mayo
I think people are just upset it's something we have to always fix ourselves when EA could just take care of it.
It's not like we haven't shown them before that verticals need to be reduced. For crying out loud their own people tested this last year and then decided to release a patch or DNA update with the reduced verticals.
Guys blocking shots out on the perimeter all game and dudes taking off from crazy places and dunking. That has always been because of the dreaded vertical's being unrealistic.Last edited by Playmakers; 09-14-2010, 04:11 PM.NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
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Re: NBA Elite 11 Video: OS Exclusive All-New Hands-On Control: OJ Mayo
The thing is, they actually went in the opposite direction and increased the verticals. If the verticals are a purely visual thing (in the sense that different things aren't happening due to the vertical) and the gameplay results are suitably realistic I might be able to deal. I'll probably drop them regardless (assuming I like the demo enough to use credits toward Elite)Comment
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Re: NBA Elite 11 Video: OS Exclusive All-New Hands-On Control: OJ Mayo
Wow, man NBA Elite is up and down for me. Right now, this looks really cool. I wonder if there's a way to have that meter on the screen (the shot meter.) The one thing I hated about Live 10 (even Live 09 had 3 point shoot out so you could find people's releases...) is that I never could get everyone's release. I'd like to know when I am releasing it perfectly.
I can hit FTs online w/ Shaq on superstar... so I mean if I just knew when and how to release it, I could be hitting some amazing shots.
-SmakComment
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Re: NBA Elite 11 Video: OS Exclusive All-New Hands-On Control: OJ Mayo
Wow, man NBA Elite is up and down for me. Right now, this looks really cool. I wonder if there's a way to have that meter on the screen (the shot meter.) The one thing I hated about Live 10 (even Live 09 had 3 point shoot out so you could find people's releases...) is that I never could get everyone's release. I'd like to know when I am releasing it perfectly.
I can hit FTs online w/ Shaq on superstar... so I mean if I just knew when and how to release it, I could be hitting some amazing shots.
-SmakComment
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Re: NBA Elite 11 Video: OS Exclusive All-New Hands-On Control: OJ Mayo
You know what, you're absolutely right, which is why I have an issue with this
Because Crawford hits the invisible wall to recover on defense, only to get right back in front of Mayo to make this super spectacular def defying block attempt
Thats just all wrong man... This game is again going to need some major ratings adjustments
If you're talking about his jump and then getting back, well, I don't have a problem with that, either. Since the guy had to maneuver around a defender before he laid it up.
What should have happened there is a hard foul... IMO.
-SmakComment
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Re: NBA Elite 11 Video: OS Exclusive All-New Hands-On Control: OJ Mayo
First just let me say I'm about as hardcore as you can get when it comes to sports games. I just want a realistic balance. However...
More needs to be taken into account besides the timing of a shot. The reach of the player, the position the player is in, how fast and high the release of the shooter is, etc...Verticals, globally, need turned down. That's on offense, as well as defense. All players are jumping too high. Results of a blocked shot should be a combination of factors, not just timing. If you have to sacrifice the amount of blocked shots, but have realistic verticals/animations - I'd be all for that. It's all about balance.
Why can't stats like these be implemented with Synergy to reflect real-life statistics? I understand it's user-controlled, but it's also realistic to have around 5 BPG on average per team and have it somewhat life like. If you can reflect the stats to show more blocks in the paint and less on jumpshots, as well as incorporate all of the factors into blocking shots we've mentioned, it could help with your verticals issues, as well.
We do have the ability to tune certain aspects of the game post ship, so what we'll be doing is monitoring the stats from the demo for things like shot percentage, steals per game and blocks per game.
We'll then tune the difficulty of the game so that the real life stats we get from the demo match closer to the real life stats in the NBA.
Because it's an average, not everyone is going to get realistic results in the end. But the average of all users will be realistic.
And then we'll continue to refine from there.
I also don't know if we'll be making blocks easier or harder yet. It really depends on the people who play the game, how good they get and how quickly.Comment
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Re: NBA Elite 11 Video: OS Exclusive All-New Hands-On Control: OJ Mayo
Hey rEAnimator...first let me say that you have been as stand up as one can ask for.
I like this clip, howeer, can you address the collision detection when it comes to the hop step?
It seems as if the hop step and gather disrespects the defender's postion.
One of my favorite things about Live 10 was I felt like the defender's position was honored, and you couldnt just slide off of a guy to get to the basket.
Care to shed some light on that?
Good job. Im looking forward to the demo and the game.
As for the question, I'm not sure I follow...I went back and looked at the video again and what I'm seeing is the dribbler doing the hop step away from the defender.
Am I misunderstanding your question?Comment
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