NBA Elite 11 Demo Available, Post Impressions Here (PS3, 360)
Collapse
Recommended Videos
Collapse
X
-
Re: NBA Elite 11 Demo Available, Post Impressions Here (PS3, 360)
Just finished playing for another 45 minutes. This game is horrible. The controls are too much for a basketball title. R2 is passing. Now how does that make sense? Everything and I mean everything is on the right stick. Shooting and dribbling. Come on!!!! And lastly the animations are last gen and worse than Live 10. The way this game is animated, it's not worth mastering the weird controls scheme. Plus there is no turbo. I even tried the become a legend mode. Just horrible and as a basketball head since I was 9 years old, this Elite isn't cutting it. This is 2010. I'm 33 years old and know better. Wow!!!!
I was going to delete this crap from my hard drive. It's almost a gig. But my 9 year old hasn't played it yet. If he likes it (which I doubt). Then I may have to buy this garbage. But I won't be pay $60 bucks for it.
This...EA has to be catering this game for the young bucks, thats why NBA Jam is package with this...I'm 33yrs old also and playing this game reminds me of when I first got my SEGA Genesis.Comment
-
Comment
-
Re: NBA Elite 11 Demo Available, Post Impressions Here (PS3, 360)
man i played about 4 games and here's what bothers me...
you still didn't fix the sliders EA......
From this thread it appears 90% of the guys posting picked up the controls and tried to find ways to play the game so they can do all the great things themselves on the court....
I kinda picked up the game and to try and make the CPU play some b-ball.
Why would you leave out the number system again this year and why take away half the sliders to customize cpu gameplay?
I couldn't stomach the poor AI on Pro level or All-Star so i cranked this baby up to Super Star and Kobe became much more aggressive in attacking me off the dribble which i loved.
I turned the shotblocking all the way down because i don't care what anyone says there shouldn't be 10 perimeter shots blocked in any game. I wish there was an option for human blocks but there isn't so i just didn't bother jumping to contest the CPU's perimter shots.
The lack of sliders make this game unplayable on anything below Super Star level IMO because the CPU AI is lethargic to put it a nice way.
Also why doesn't the game move during 5 on 5 like it does in the practice gym?
Practicing is fluid and smooth....during the game it feels terrible IMO. I went away from the default camera and switched to press box for some reason i like the way jumping looks on press box probably because it's further away from the action but it doesn't show the kangeroo jumping by the players.
I know it's a broken record but this game really needs some animations BAD!
Unless your just a control freak and that's your biggest need in a basketball game I don't see how this game doesn't become STALE and BORING after 1 month of play. Maybe if the options were there to enhance CPU gameplay i can see someone playing possibly 1-2 seasons of franchise/dynasty mode.
But personally this is more of a pickup and play game....edit the few sliders available bump it up to Super Star throw on some music and just roll with it.
The lack of animations, sig style of play and gerneric feel really makes it hard to stay focused in single player offline play.
Also, do you guys plan on having a gamespeed slider or what?
If not that just makes matters even worse
I shut it off after the 5th attempt to play because Derrick Fisher shot some kind of fadeway finger roll in the paint....or atleast that's what the animation appeared to make it look like at that time.
Playmakers, I love ya man...been livin on your live playbooks and sliders since '05..but man..it seems to me like you spend more time editing games then playing
You sure that you havent missed out on your calling as a game designer?..honestly, these companies could and should scratch ya a check.
Comment
-
Re: NBA Elite 11 Demo Available, Post Impressions Here (PS3, 360)
It dont seem like there is no commentary for a certain player like talking about kobe, rondo, pierce, allen and there game, artest and what he has gone through and what he ment to the lakers last yr. Not neccacarly those things but it just seems like the commentary makes comments about the game and whats going on which is not really a bad thing but they dont talk about the players themselves. I did hear the best line since playing in my last game though. artest took a bad 3 with a player in his face and van gundy said,"the next sound you would hear is (buzzer sound), because he would be coming off the court taking a horrible shot like that." That had me laughing so hard.
This was also a problem that was in live 10 but the cpu seems to make shots late in the game that they dont make at the start and thats for every player like gasol, artest, and fisher. Not just the star players. Every game i have played where i been up it seems like the cpu makes a late push at the end. At the start of the game the cpu contested jumpshot would not go in but towards the end of the game they would hit the same contested shots thus allowing them to get back in the game
i was disagreeing with someone earlier about the weird cpu logic and late game fouling because thats what teams irl do but they seem to take it to far. i will be up by like 8 points with like 10 seconds left and they still foul put me on the line, get the ball hurry up down court shoot and weather they make or miss they would still foul again once i get the ball. by that time its only like 3 or 4 seconds left but they still foul when the game is out of reach because of time left. it just gets aggravating to have them foul when the game is over. I know you never know what will happen but most of the time you know when the game is over
But i like the new intentional foul animation. It use to be the hugging type animation. there was nothing wrong with it but i like the new one reach in one better. it would be cool if it was a mix of the two and either one could happen.
Re it would also be cool that with the intentional fol animation that it is not always 100 percent of the time going to be a automatic foul. If you protect the ball then it should be a foul but if you dont nd you leave it exposed to right in front of the defender then they should come away with the steal. Half the time when i know the cpu is going to intentional foul me i just stand in one spot while dribbling the ball and let them foul me. Maybe have it to like a regular steal situation but instead of whiffing, or not stealing the ball you get the foulLast edited by fatleg3; 09-22-2010, 07:39 AM.Comment
-
Re: NBA Elite 11 Demo Available, Post Impressions Here (PS3, 360)
I dont what it is, but the I have been playing infinitely better since switching back to my trusty zoomed out sideline camera angles.
rEAnimator...the baseline camera angles transition way too slowly.
Its been like this for 10 years. When I switched back to my trusty, elevated side view..all of a sudden I was able to cash in on transition opportunites, that I wasnt able to before..because the cpu almost always catches up to you, by the time the baseline cams transition.
I had my best game to date..Beat the C's in OT, I hardly had any user control errors, and went on a nice Black Mamba scoring spurt which consisted of everything.
Off ball cuts, drive-euro step finish, dunk off a steal, 20 footer off of an inbound play...post up fallaway.
It was beautiful.
Of course, I had my PVR offComment
-
Re: NBA Elite 11 Demo Available, Post Impressions Here (PS3, 360)
The herky jerky movements are still there . I didn't even play the whole demo....Everyone has the same crossovers, everyone has springs when they contest shots, everyone just moves so stiff...I thought I would be expecting better but nopeTom Brady :" We're only going to score 17 points? ha ha ha"
NY GIANTS win Superbowl XLII - 17-14Comment
-
Re: NBA Elite 11 Demo Available, Post Impressions Here (PS3, 360)
This game makes me want to play more and the same game makes me want to quit.
How is that sound really, i'm confused.Comment
-
Re: NBA Elite 11 Demo Available, Post Impressions Here (PS3, 360)
hahaha me 2!!! i dont know why , but i love playing on the practice court by myself cause you really have control of the player.... but damn i hate 5v5 it unfortunately sucks.Comment
-
Re: NBA Elite 11 Demo Available, Post Impressions Here (PS3, 360)
One postive thing about this development team is its commitment to their product. Anyone who plays nhl11 know that we blink our eyes and we have a tuner update and they listen to the community feedback! The beta product is not bad, actually has fun factor and I believe these guys tune this up sooner rather than later!
2 things that I had problems with is that I saw the dreaded live10 fade away 3!! Please delete that. The other is, one game I had about every shot I threw up blocked, I was swarmed with lack of ai teammate rotationComment
-
Well, My impression of NBA Elite 11 was truely HEARTBREAKING. Im really an ANTI 2k dude and a die hard live fan. I have been playing live since 2008 came out and I have been hooked ever since. Before that I never played basketball games because I really couldn't stand 2k and still cant. But anyway, I honestly feel that Elite tried to incorporate 2k's body movements and jump shot with the total control. To me Elite tried to be something that its not. I feel that the game tried to hard to beat something else instead of beating it self, and just being itself.
I do see myself playing elite in the future but I dont see myself actually purchasing the game. Only because I dont believe in what you guys are trying to do with this years product and franchise. It just doesnt feel like a Live video game. For this year I guess Im stuck with just hooping in real life but, I only have so many years of that because people do get old. I hope that you guys fix the problems and concerns of elite in next years product and I will be patiently waiting for that to happen until next year. Good luck elite!Comment
Comment