ReAnimator & Stepsix
Okay I have read through basically all of the pages and this is my summize...at this point the damage is done and there is no escaping the hard fact that this year reiteration of Live (Elite) was a major dissappointment at least to the majority....because of that you have heard a resounding response from us your passionate gamers that this presentation of your product is not acceptable in the state that it is in...
Going forward there are some realities that you have to consider as it relates to the future of your game..
1 Animations are not good what so ever how ever you have been implementing them needs to be scrapped and redone, compared to the competition your animation seems dated and robotic.. we want life like , natural and game contexted animations.
2 Control scheme needs to make sense to the gamer as well as the developer, I like your shooting logic it makes sense to have us imitate realistic shooting animation with the stick as an extention of our hands, bending of joints is a nobrainer, gather is important and momentum is crucial and realistic, blocking needs tweeked alittle still, RTP didn't feel physical enough and the response of the player models came across as generic, we want skills based controls but not at the point of sacrificing realism in the player moments..if that makes sense
3 Presentation is not bad but could be better, I wish you guys would look at incorp TNT & ESPN & ABC sports in comparison with what you were doing with the ncaa 10 college game, that would be nice, crowd reaction and music are good but could be deeper, I don't know I guess for me I feel like if you're going to have those things in the game like refs and cheerleaders and things like that, why not go all out to make them look as realistic as possible, enough of the zombie looking chararcter models can we get some detailed models even 2k could do more in this department.....camera angles are not the best either
4 Plays are not that far off but could use a major overhaul also, especially after what we have seen from 2k this year, haltime shows, post game shows, allstar games, dunk contest, summer league, training drill (bring those back they help us learn the controls quicker) all those thing are a part of the NBA ..I would like those things to be apart of your game....
now what I have mentioned is just some of the things that I would like to see happen for your product, I just can't accept that you say this is real simulation gaming if you leave so much of the simulation out of the game, things like hard fouls , kickball, illegal screens, pulling on jerseys, real injuries, real hair physics, in game adjustments to what the opponent is doing like if a player is beating you real bad or a certain play coaches adjusting to the situation and doing something different to combat the problem....maybe I'm off but things like that will add REALISM as I have stated before, you guys have the money, the information and I guess the personel to get these things done...so as you go forward interacting with the community make sure you have people involved with the game itself as references foremost, they play the game professionally, get some coaches involved they make the plays, get real techs that know how to make the game come alive on the screen, 2k used people from TNT to help improve their presentation and that is making their game look incredible this year.....now maybe you guys are doing some of these things I have suggested maybe not,
bottom line.......if you build it the fans we come back and the money will poor in and the numbers will go up....it's the product quality that controls the bottom line....step up your game EA..!

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