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Dead ball Zanyness!

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  • #1
    Jistic
    Hall Of Fame
    • Mar 2003
    • 16405

    Dead ball Zanyness!


    Does anybody know if it's theres a setting of some kind to stop the action after a dead ball? It just seems like sometimes you'll pickup a non-shooting foul and want to sub out your guy but the damn CPU has in-bounded the ball before you had a chance to hit the start button! That's really the only thing I don't like about this game. Any help would be appreciated? Thanks!
    PSN: JISTIC_OS
    XBOX LIVE: JISTIC

  • #2
    fossen
    Bl*bfl*th z*p!
    • Jul 2002
    • 7098

    Re: Dead ball Zanyness!


    Re: Dead ball Zanyness!

    Sorry, I don't know a setting.

    I just wanted to say: I love it!

    One of my favorite things in this edition is how the pace of the game has improved - free throws, dead balls ... they zip by, and you're back to playing basketball.

    Comment

    • #3
      fossen
      Bl*bfl*th z*p!
      • Jul 2002
      • 7098

      Re: Dead ball Zanyness!


      Re: Dead ball Zanyness!

      Sorry, I don't know a setting.

      I just wanted to say: I love it!

      One of my favorite things in this edition is how the pace of the game has improved - free throws, dead balls ... they zip by, and you're back to playing basketball.

      Comment

      • #4
        fossen
        Bl*bfl*th z*p!
        • Jul 2002
        • 7098

        Re: Dead ball Zanyness!


        Re: Dead ball Zanyness!

        Sorry, I don't know a setting.

        I just wanted to say: I love it!

        One of my favorite things in this edition is how the pace of the game has improved - free throws, dead balls ... they zip by, and you're back to playing basketball.

        Comment

        • #5
          Jistic
          Hall Of Fame
          • Mar 2003
          • 16405

          Re: Dead ball Zanyness!


          Re: Dead ball Zanyness!

          Don't you ever miss a substitution though? I mean if you could select who to sub at the next dead ball, then it would be fine but having to hit that start button in that millisecond just to sit a guy with foul trouble is very frustrating to me! This is my ONLY gripe with this game, otherwise I'm in gamey goodness heaven!
          PSN: JISTIC_OS
          XBOX LIVE: JISTIC

          Comment

          • #6
            Jistic
            Hall Of Fame
            • Mar 2003
            • 16405

            Re: Dead ball Zanyness!


            Re: Dead ball Zanyness!

            Don't you ever miss a substitution though? I mean if you could select who to sub at the next dead ball, then it would be fine but having to hit that start button in that millisecond just to sit a guy with foul trouble is very frustrating to me! This is my ONLY gripe with this game, otherwise I'm in gamey goodness heaven!
            PSN: JISTIC_OS
            XBOX LIVE: JISTIC

            Comment

            • #7
              Jistic
              Hall Of Fame
              • Mar 2003
              • 16405

              Re: Dead ball Zanyness!


              Re: Dead ball Zanyness!

              Don't you ever miss a substitution though? I mean if you could select who to sub at the next dead ball, then it would be fine but having to hit that start button in that millisecond just to sit a guy with foul trouble is very frustrating to me! This is my ONLY gripe with this game, otherwise I'm in gamey goodness heaven!
              PSN: JISTIC_OS
              XBOX LIVE: JISTIC

              Comment

              • #8
                samjjones
                MVP
                • May 2003
                • 557

                Re: Dead ball Zanyness!


                Re: Dead ball Zanyness!

                It "is" very quick. I haven't had a problem with it, but maybe thats because there are so many more fouls this year , that I can sub in players during free throws.

                Comment

                • #9
                  samjjones
                  MVP
                  • May 2003
                  • 557

                  Re: Dead ball Zanyness!


                  Re: Dead ball Zanyness!

                  It "is" very quick. I haven't had a problem with it, but maybe thats because there are so many more fouls this year , that I can sub in players during free throws.

                  Comment

                  • #10
                    samjjones
                    MVP
                    • May 2003
                    • 557

                    Re: Dead ball Zanyness!


                    Re: Dead ball Zanyness!

                    It "is" very quick. I haven't had a problem with it, but maybe thats because there are so many more fouls this year , that I can sub in players during free throws.

                    Comment

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