Injuries

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  • bigeastbumrush
    My Momma's Son
    • Feb 2003
    • 19245

    #1

    Injuries

    Has anyone had a player on their team suffer a prolonged injury?

    I've had a player injured on my team injured once, but just for that one game. I knocked out a CPU player on Orlando for 7 weeks.

    I'm thinking about bumping up the Injury slider, but nothing too frequent where players are getting injured left and right. The CPU simmed games have injuries. Maybe injuries happen more as the season progresses which is cool. Just wondering.

  • WTF
    MVP
    • Aug 2002
    • 20274

    #2
    Re: Injuries

    I left the injury slider alone, and I am still getting injuries left and right. At least one every other game. I have only had 1 that lasted longer than a game, and it was Chris Bosh. He was out for 4 weeks I think. I have seen CPU players get out for the season. The injuries are very realistic indeed.
    Twitter - WTF_OS
    #DropMeAFollow

    Comment

    • WTF
      MVP
      • Aug 2002
      • 20274

      #3
      Re: Injuries

      I left the injury slider alone, and I am still getting injuries left and right. At least one every other game. I have only had 1 that lasted longer than a game, and it was Chris Bosh. He was out for 4 weeks I think. I have seen CPU players get out for the season. The injuries are very realistic indeed.
      Twitter - WTF_OS
      #DropMeAFollow

      Comment

      • WTF
        MVP
        • Aug 2002
        • 20274

        #4
        Re: Injuries

        I left the injury slider alone, and I am still getting injuries left and right. At least one every other game. I have only had 1 that lasted longer than a game, and it was Chris Bosh. He was out for 4 weeks I think. I have seen CPU players get out for the season. The injuries are very realistic indeed.
        Twitter - WTF_OS
        #DropMeAFollow

        Comment

        • Meatloaf86
          MVP
          • Mar 2003
          • 1580

          #5
          Re: Injuries

          i've had very few injuries and when one happens its for like 2 minutes or the game.
          Teams:

          NFL - Packers & Browns
          MLB - Brewers & Twins
          NCAA Football - Wisconsin, LSU, Virginia Tech
          Soccer - Arsenal, Wolverhampton
          NHL - Wild

          Comment

          • Meatloaf86
            MVP
            • Mar 2003
            • 1580

            #6
            Re: Injuries

            i've had very few injuries and when one happens its for like 2 minutes or the game.
            Teams:

            NFL - Packers & Browns
            MLB - Brewers & Twins
            NCAA Football - Wisconsin, LSU, Virginia Tech
            Soccer - Arsenal, Wolverhampton
            NHL - Wild

            Comment

            • Meatloaf86
              MVP
              • Mar 2003
              • 1580

              #7
              Re: Injuries

              i've had very few injuries and when one happens its for like 2 minutes or the game.
              Teams:

              NFL - Packers & Browns
              MLB - Brewers & Twins
              NCAA Football - Wisconsin, LSU, Virginia Tech
              Soccer - Arsenal, Wolverhampton
              NHL - Wild

              Comment

              • BlueDevilsFan
                Rookie
                • Oct 2002
                • 443

                #8
                Re: Injuries

                Injuries seem to pretty much only be caused by the big collisions off the dunk button (though I had one while taking a charge) so if you are like me and have wised up to not trying to force it down low in traffic, you may want to tweak that slider up a little (I have mine at 70) since you aren't playing in a way that is prone to causing many injuries.

                I also noticed that if you put a player back in the game who was injured but is still now available, if he gets into one of those collisions there is a high probability he will get reinjured and be out for awhile. This happened in my Franchise and I lost E-Rob for 5 games.

                Comment

                • BlueDevilsFan
                  Rookie
                  • Oct 2002
                  • 443

                  #9
                  Re: Injuries

                  Injuries seem to pretty much only be caused by the big collisions off the dunk button (though I had one while taking a charge) so if you are like me and have wised up to not trying to force it down low in traffic, you may want to tweak that slider up a little (I have mine at 70) since you aren't playing in a way that is prone to causing many injuries.

                  I also noticed that if you put a player back in the game who was injured but is still now available, if he gets into one of those collisions there is a high probability he will get reinjured and be out for awhile. This happened in my Franchise and I lost E-Rob for 5 games.

                  Comment

                  • BlueDevilsFan
                    Rookie
                    • Oct 2002
                    • 443

                    #10
                    Re: Injuries

                    Injuries seem to pretty much only be caused by the big collisions off the dunk button (though I had one while taking a charge) so if you are like me and have wised up to not trying to force it down low in traffic, you may want to tweak that slider up a little (I have mine at 70) since you aren't playing in a way that is prone to causing many injuries.

                    I also noticed that if you put a player back in the game who was injured but is still now available, if he gets into one of those collisions there is a high probability he will get reinjured and be out for awhile. This happened in my Franchise and I lost E-Rob for 5 games.

                    Comment

                    • Da_Czar
                      NBA 2K Gameplay Producer, Offensive AI System - SIM NATION
                      • Jul 2002
                      • 5408

                      #11
                      Re: Injuries

                      </font><blockquote><font class="small">Quote:</font><hr />
                      BlueDevilsFan said:
                      Injuries seem to pretty much only be caused by the big collisions off the dunk button (though I had one while taking a charge) so if you are like me and have wised up to not trying to force it down low in traffic, you may want to tweak that slider up a little (I have mine at 70) since you aren't playing in a way that is prone to causing many injuries.

                      I also noticed that if you put a player back in the game who was injured but is still now available, if he gets into one of those collisions there is a high probability he will get reinjured and be out for awhile. This happened in my Franchise and I lost E-Rob for 5 games.

                      <hr /></blockquote><font class="post">

                      yeah chandler got hurt for me in the first qtr i put him back in the 3rd forgetting he was injured and went to the rack had a collision and then had to hear from marv and crew how it wasn't smart for me to take the chance of putting him in the game. Nice touch
                      Catch me on that #SimNation #SimHangOut Friday's @ 10:00 pm est https://www.youtube.com/playlist?lis...N7yxMiElOpMl_B

                      Comment

                      • Da_Czar
                        NBA 2K Gameplay Producer, Offensive AI System - SIM NATION
                        • Jul 2002
                        • 5408

                        #12
                        Re: Injuries

                        </font><blockquote><font class="small">Quote:</font><hr />
                        BlueDevilsFan said:
                        Injuries seem to pretty much only be caused by the big collisions off the dunk button (though I had one while taking a charge) so if you are like me and have wised up to not trying to force it down low in traffic, you may want to tweak that slider up a little (I have mine at 70) since you aren't playing in a way that is prone to causing many injuries.

                        I also noticed that if you put a player back in the game who was injured but is still now available, if he gets into one of those collisions there is a high probability he will get reinjured and be out for awhile. This happened in my Franchise and I lost E-Rob for 5 games.

                        <hr /></blockquote><font class="post">

                        yeah chandler got hurt for me in the first qtr i put him back in the 3rd forgetting he was injured and went to the rack had a collision and then had to hear from marv and crew how it wasn't smart for me to take the chance of putting him in the game. Nice touch
                        Catch me on that #SimNation #SimHangOut Friday's @ 10:00 pm est https://www.youtube.com/playlist?lis...N7yxMiElOpMl_B

                        Comment

                        • Da_Czar
                          NBA 2K Gameplay Producer, Offensive AI System - SIM NATION
                          • Jul 2002
                          • 5408

                          #13
                          Re: Injuries

                          </font><blockquote><font class="small">Quote:</font><hr />
                          BlueDevilsFan said:
                          Injuries seem to pretty much only be caused by the big collisions off the dunk button (though I had one while taking a charge) so if you are like me and have wised up to not trying to force it down low in traffic, you may want to tweak that slider up a little (I have mine at 70) since you aren't playing in a way that is prone to causing many injuries.

                          I also noticed that if you put a player back in the game who was injured but is still now available, if he gets into one of those collisions there is a high probability he will get reinjured and be out for awhile. This happened in my Franchise and I lost E-Rob for 5 games.

                          <hr /></blockquote><font class="post">

                          yeah chandler got hurt for me in the first qtr i put him back in the 3rd forgetting he was injured and went to the rack had a collision and then had to hear from marv and crew how it wasn't smart for me to take the chance of putting him in the game. Nice touch
                          Catch me on that #SimNation #SimHangOut Friday's @ 10:00 pm est https://www.youtube.com/playlist?lis...N7yxMiElOpMl_B

                          Comment

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