LIVE Review Part 2

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  • Calvenn
    Pro
    • Oct 2002
    • 698

    #61
    Re: LIVE Review Part 2

    Monkey, you echo my sentiments. I just modified Pareds sliders and the game has improved quite a bit!! Previously, the cpu was having a hell of a time making high% shots especially in regards to med range jumpers. Consequently most cpu teams refrained from attempting such shots, leading to less med range shooting (Part of med range shooting problem) and ultimately weaker cpu competition overall. Suffice to say, I experienced a most memorable game after adjusting these sliders. Talk about a hard fought teeth biting fist clinching game!!

    I certainly appreciate the effort he's put into constucting these sliders, however I've observed that they hinder certain areas of the game which contribute to the overall realism and enjoyment factor of the game. Adjusting human on ball d assist definately helps with med range shooting. Actually, what I've done is revert to default and implement certain settings from Pareds. Very good stuff here folks!!

    Comment

    • Court_vision
      Banned
      • Oct 2002
      • 8290

      #62
      Re: LIVE Review Part 2

      </font><blockquote><font class="small">Quote:</font><hr />
      Calvenn said:
      Talk about a hard fought teeth biting fist clinching game!! Actually, what I've done is revert to default and implement certain settings from Pareds. Very good stuff here folks!!

      <hr /></blockquote><font class="post">

      Yep...it's getting better EVRY game, which is the true test of a game IMO. Kind of like ID03 last season, you'd enjoy / appreciate it more after 10 games than 1...and even more so after 50

      Anyone played with sideline / zommed camera? Damm feels like you are playing basketball...amazing to see the mo cap stuff up close.

      I rotated the ball around the perimeter and hit my man for a 3 ball...damm sweet.

      The faces are ugly...but the animations are amazing. You actually know when you've hit a nice J etc from the controls / feeling.

      Getting better and better...bigeast, HmCoy and co. were spot on with this game

      Comment

      • Court_vision
        Banned
        • Oct 2002
        • 8290

        #63
        Re: LIVE Review Part 2

        </font><blockquote><font class="small">Quote:</font><hr />
        Calvenn said:
        Talk about a hard fought teeth biting fist clinching game!! Actually, what I've done is revert to default and implement certain settings from Pareds. Very good stuff here folks!!

        <hr /></blockquote><font class="post">

        Yep...it's getting better EVRY game, which is the true test of a game IMO. Kind of like ID03 last season, you'd enjoy / appreciate it more after 10 games than 1...and even more so after 50

        Anyone played with sideline / zommed camera? Damm feels like you are playing basketball...amazing to see the mo cap stuff up close.

        I rotated the ball around the perimeter and hit my man for a 3 ball...damm sweet.

        The faces are ugly...but the animations are amazing. You actually know when you've hit a nice J etc from the controls / feeling.

        Getting better and better...bigeast, HmCoy and co. were spot on with this game

        Comment

        • Court_vision
          Banned
          • Oct 2002
          • 8290

          #64
          Re: LIVE Review Part 2

          </font><blockquote><font class="small">Quote:</font><hr />
          Calvenn said:
          Talk about a hard fought teeth biting fist clinching game!! Actually, what I've done is revert to default and implement certain settings from Pareds. Very good stuff here folks!!

          <hr /></blockquote><font class="post">

          Yep...it's getting better EVRY game, which is the true test of a game IMO. Kind of like ID03 last season, you'd enjoy / appreciate it more after 10 games than 1...and even more so after 50

          Anyone played with sideline / zommed camera? Damm feels like you are playing basketball...amazing to see the mo cap stuff up close.

          I rotated the ball around the perimeter and hit my man for a 3 ball...damm sweet.

          The faces are ugly...but the animations are amazing. You actually know when you've hit a nice J etc from the controls / feeling.

          Getting better and better...bigeast, HmCoy and co. were spot on with this game

          Comment

          • Pared
            Legen - WAIT FOR IT
            • Feb 2003
            • 39337

            #65
            Re: LIVE Review Part 2

            </font><blockquote><font class="small">Quote:</font><hr />
            Calvenn said:
            Monkey, you echo my sentiments. I just modified Pareds sliders and the game has improved quite a bit!! Previously, the cpu was having a hell of a time making high% shots especially in regards to med range jumpers. Consequently most cpu teams refrained from attempting such shots, leading to less med range shooting (Part of med range shooting problem) and ultimately weaker cpu competition overall. Suffice to say, I experienced a most memorable game after adjusting these sliders. Talk about a hard fought teeth biting fist clinching game!!

            I certainly appreciate the effort he's put into constucting these sliders, however I've observed that they hinder certain areas of the game which contribute to the overall realism and enjoyment factor of the game. Adjusting human on ball d assist definately helps with med range shooting. Actually, what I've done is revert to default and implement certain settings from Pareds. Very good stuff here folks!!

            <hr /></blockquote><font class="post">

            Man... c'mon guys, I appreciate all the love on the sliders, and truly am glad that you're all enjoying the game. It's nice to see others appreciate my settings, as it's the best compliment I can get. But hey, how come all the people that say they adjusted certain items to my settings posting in the sliders thread and helping myself as well as others???
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            [OS Vets NBA 2k7 Champion]
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            That's not the meaning of constructive criticism.

            *Official Miami Heat Haters Club Member #1*

            Comment

            • Pared
              Legen - WAIT FOR IT
              • Feb 2003
              • 39337

              #66
              Re: LIVE Review Part 2

              </font><blockquote><font class="small">Quote:</font><hr />
              Calvenn said:
              Monkey, you echo my sentiments. I just modified Pareds sliders and the game has improved quite a bit!! Previously, the cpu was having a hell of a time making high% shots especially in regards to med range jumpers. Consequently most cpu teams refrained from attempting such shots, leading to less med range shooting (Part of med range shooting problem) and ultimately weaker cpu competition overall. Suffice to say, I experienced a most memorable game after adjusting these sliders. Talk about a hard fought teeth biting fist clinching game!!

              I certainly appreciate the effort he's put into constucting these sliders, however I've observed that they hinder certain areas of the game which contribute to the overall realism and enjoyment factor of the game. Adjusting human on ball d assist definately helps with med range shooting. Actually, what I've done is revert to default and implement certain settings from Pareds. Very good stuff here folks!!

              <hr /></blockquote><font class="post">

              Man... c'mon guys, I appreciate all the love on the sliders, and truly am glad that you're all enjoying the game. It's nice to see others appreciate my settings, as it's the best compliment I can get. But hey, how come all the people that say they adjusted certain items to my settings posting in the sliders thread and helping myself as well as others???
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              Comment

              • Pared
                Legen - WAIT FOR IT
                • Feb 2003
                • 39337

                #67
                Re: LIVE Review Part 2

                </font><blockquote><font class="small">Quote:</font><hr />
                Calvenn said:
                Monkey, you echo my sentiments. I just modified Pareds sliders and the game has improved quite a bit!! Previously, the cpu was having a hell of a time making high% shots especially in regards to med range jumpers. Consequently most cpu teams refrained from attempting such shots, leading to less med range shooting (Part of med range shooting problem) and ultimately weaker cpu competition overall. Suffice to say, I experienced a most memorable game after adjusting these sliders. Talk about a hard fought teeth biting fist clinching game!!

                I certainly appreciate the effort he's put into constucting these sliders, however I've observed that they hinder certain areas of the game which contribute to the overall realism and enjoyment factor of the game. Adjusting human on ball d assist definately helps with med range shooting. Actually, what I've done is revert to default and implement certain settings from Pareds. Very good stuff here folks!!

                <hr /></blockquote><font class="post">

                Man... c'mon guys, I appreciate all the love on the sliders, and truly am glad that you're all enjoying the game. It's nice to see others appreciate my settings, as it's the best compliment I can get. But hey, how come all the people that say they adjusted certain items to my settings posting in the sliders thread and helping myself as well as others???
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                [OS Vets NBA 2k7 Champion]
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                Operation Sports is NOT a website for you to bitch and moan about sports gaming.
                That's not the meaning of constructive criticism.

                *Official Miami Heat Haters Club Member #1*

                Comment

                • Calvenn
                  Pro
                  • Oct 2002
                  • 698

                  #68
                  Re: LIVE Review Part 2

                  Honestly, in regards to faces, etc, this is the main reason I'm patiently awaiting the game for the PC. I have been with NLSC since its inception way back in the early 90's with Tim Tschirner and Co. The amount of adjustments and fine tuning you can make with such resources is outstanding!! Although Live2k3 was lacking in some major areas the previous year, the face and general patches released were on par or above what ESPN 2k4 has to offer on console, no kidding!! Just imagine being able to properly fine tune a game this good, sliders aside, as well as the ability to incorporate jaw dropping graphics.

                  The unfortunate thing about PC gaming is the quality system you need in order to fully appreciate such flexibility. However, it's worth it in my opinion, as long as you don't upgrade solely for gaming purposes!! Thankfully we're finally seeing affordable but very adequate options for the PC. Check nba-live.com if this interests you. Live is back in a MAJOR way and if it plays this good on console, I unequivocally can't wait to see it on PC!!!!!

                  Comment

                  • Calvenn
                    Pro
                    • Oct 2002
                    • 698

                    #69
                    Re: LIVE Review Part 2

                    Honestly, in regards to faces, etc, this is the main reason I'm patiently awaiting the game for the PC. I have been with NLSC since its inception way back in the early 90's with Tim Tschirner and Co. The amount of adjustments and fine tuning you can make with such resources is outstanding!! Although Live2k3 was lacking in some major areas the previous year, the face and general patches released were on par or above what ESPN 2k4 has to offer on console, no kidding!! Just imagine being able to properly fine tune a game this good, sliders aside, as well as the ability to incorporate jaw dropping graphics.

                    The unfortunate thing about PC gaming is the quality system you need in order to fully appreciate such flexibility. However, it's worth it in my opinion, as long as you don't upgrade solely for gaming purposes!! Thankfully we're finally seeing affordable but very adequate options for the PC. Check nba-live.com if this interests you. Live is back in a MAJOR way and if it plays this good on console, I unequivocally can't wait to see it on PC!!!!!

                    Comment

                    • Calvenn
                      Pro
                      • Oct 2002
                      • 698

                      #70
                      Re: LIVE Review Part 2

                      Honestly, in regards to faces, etc, this is the main reason I'm patiently awaiting the game for the PC. I have been with NLSC since its inception way back in the early 90's with Tim Tschirner and Co. The amount of adjustments and fine tuning you can make with such resources is outstanding!! Although Live2k3 was lacking in some major areas the previous year, the face and general patches released were on par or above what ESPN 2k4 has to offer on console, no kidding!! Just imagine being able to properly fine tune a game this good, sliders aside, as well as the ability to incorporate jaw dropping graphics.

                      The unfortunate thing about PC gaming is the quality system you need in order to fully appreciate such flexibility. However, it's worth it in my opinion, as long as you don't upgrade solely for gaming purposes!! Thankfully we're finally seeing affordable but very adequate options for the PC. Check nba-live.com if this interests you. Live is back in a MAJOR way and if it plays this good on console, I unequivocally can't wait to see it on PC!!!!!

                      Comment

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