Re: Interview with NBA Live 13 Developer Scott O'Gallagher
I agree and disagree... Live 10 felt better control wise had a better play calling system among some things, but even then... Mike Wang from 2k had to come over and pick a crew to help make this possible, so all in all, It was a 2k guys vision that started Live 10.
Not sure if I should laugh or if you're serious. Did you see the 2k11 sales figures? Why in the world would a franchise as successful as the 2k series STEAL something from a series that basically died for 2 years? What valuable information does EA have that 2k needs?
2k does need to work on its passing... maybe they're addressing an issue they had last year.. THAT just maybe what was on the checklist
Right..... because all of the hoopla about Physics last year in E- Lite's failed attempt scared 2k even though they ended up with 2k11 which surpassed any videogame basketball game ever made.
Again, who are you trying to outdo when you're the one on top of the market?
So when you say Live, do you mean the game or the company EA?
Live is just a game, and sans Live 10 which can be credited to a 2k dev, this entire generation of NBA Live games have been doo doo.
If you mean EA, if having a hockey guy run your basketball division then canceling your game and taking a 2 year absence is smart then I'd hate to see what dumb is
I agree and disagree... Live 10 felt better control wise had a better play calling system among some things, but even then... Mike Wang from 2k had to come over and pick a crew to help make this possible, so all in all, It was a 2k guys vision that started Live 10.
Not sure if I should laugh or if you're serious. Did you see the 2k11 sales figures? Why in the world would a franchise as successful as the 2k series STEAL something from a series that basically died for 2 years? What valuable information does EA have that 2k needs?
Anyone else notice that when NBA Live said passing was a major focus for them this year that 2k went out at E3 and said they've really reworked the passing game (even though the passing looked exactly the same).
Then when the speculation about NBA Live having a physics engine came around, all of a sudden Mike Wang (who rarely tweets) tweets about the breakthrough that they've made in the collision system this year. NBA Live is smart for withholding info, they'll probably release info when its to late for 2k to implement any of their ideas.
Right..... because all of the hoopla about Physics last year in E- Lite's failed attempt scared 2k even though they ended up with 2k11 which surpassed any videogame basketball game ever made.
2k is like that friend that always tries to outdo you, if you tell him you want a 2012 Accord, he want's the 2012 Accord coupe fully loaded. You tell him your gonna get an iPhone 4s 16gb, he gets the 32gb. You tell him your gonna get some oreos, he gets doublestuffed. Eventually, you just stop telling him stuff.
Again, who are you trying to outdo when you're the one on top of the market?
Live is smart to keep a tight lip
Live is just a game, and sans Live 10 which can be credited to a 2k dev, this entire generation of NBA Live games have been doo doo.
If you mean EA, if having a hockey guy run your basketball division then canceling your game and taking a 2 year absence is smart then I'd hate to see what dumb is
Where is it man? I see they got you already.
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